Player Matchup

Danzaburou
Danzaburou
BoldDuck6618313
Danzaburou
Level 158
God Stats
11W - 5L
1,500 SR
Queue Stats
487W - 441L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
Shadow KiTTEYYY
Kukulkan
Level 148
God Stats
1W - 0L
1,345 SR
Queue Stats
86W - 90L
1,547 Elo+
Party 1
Chronos
Chronos
Xrated2nd
Chronos
Level 127
God Stats
8W - 8L
1,729 SR
Queue Stats
458W - 495L
1,438 Elo+
Party 1
Horus
Horus
solshinx
Horus
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
347W - 367L
1,516 Elo+
Party 1
Freya
Freya
xXSTUCKSXx5954
Freya
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 138L
1,399 Elo+
Party 1
Team Averages
Level 130
1,515 SR
1,481 Elo+

VS

Team Averages
Level 124
1,488 SR
1,503 Elo+
Hou Yi
Hou Yi
CarsickFlyer933
Hou Yi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
496W - 482L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
KAUTION78
Kukulkan
Level 124
God Stats
4W - 4L
1,702 SR
Queue Stats
203W - 213L
1,519 Elo+
Solo
Chang'e
Chang'e
MBD225387
Chang'e
Level 131
God Stats
0W - 2L
1,238 SR
Queue Stats
307W - 332L
1,460 Elo+
Solo
Fenrir
Fenrir
MRBD Hrafn
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,515 Elo+
Party 2
Ishtar
Ishtar
Wuichito_o
Ishtar
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoldDuck6618313
Danzaburou
20
14 / 2 / 8
14,008
778
29,461
14,265
8,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
20
7 / 2 / 11
13,663
759
33,722
15,163
9,214
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Xrated2nd
Chronos
19
0 / 0 / 12
11,447
636
10,793
12,947
6,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
solshinx
Horus
19
3 / 1 / 20
11,899
661
16,007
31,124
30,397
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

15
1 / 4 / 11
10,293
572
10,433
13,520
6,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
9,703
539
17,550
20,062
9,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KAUTION78
Kukulkan
19
3 / 5 / 3
11,006
611
25,824
16,024
8,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
MBD225387
Chang'e
17
1 / 4 / 4
10,170
565
6,865
26,090
22,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
MRBD Hrafn
Fenrir
18
2 / 5 / 2
10,651
592
8,652
24,377
32,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Wuichito_o
Ishtar
18
2 / 4 / 4
10,560
587
15,828
19,900
10,407
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
25
Kills
9
9
Deaths
25
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BoldDuck6618313
Danzaburou
14
2
8
9
L
1
7
4
0.43
L
Kukulkan
KAUTION78
Kukulkan
3
5
3
0.9
L
Chang'e
MBD225387
Chang'e
1
4
4
0.75
L
Fenrir
MRBD Hrafn
Fenrir
2
5
2
0.6
W
Kukulkan
7
2
11
6.25
L
Ishtar
Wuichito_o
Ishtar
2
4
4
1
W
Chronos
Xrated2nd
Chronos
0
0
12
6
W
Horus
solshinx
Horus
3
1
20
13
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,416
Damage
74,719
87,019
Taken
106,453
61,532
Mitigated
82,720
54,426
Healing
47,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BoldDuck6618313
Danzaburou
29,461
11,623
243
3,341
14,265
8,371
3,685
6,621
7,393
0
58,687
L
17,550
10,160
925
2,463
20,062
9,405
0
10,689
9,373
0
32,854
L
Kukulkan
KAUTION78
Kukulkan
25,824
1,552
1,084
1,133
16,024
8,136
0
10,516
5,508
54,603
0
L
Chang'e
MBD225387
Chang'e
6,865
1,729
20,829
11,912
26,090
22,127
0
16,090
10,000
16,131
761
L
Fenrir
MRBD Hrafn
Fenrir
8,652
2,019
2,273
3,059
24,377
32,645
0
11,839
12,538
0
11,314
W
Kukulkan
33,722
1,510
2,123
2,912
15,163
9,214
1,441
5,871
9,095
75,500
219
L
Ishtar
Wuichito_o
Ishtar
15,828
7,095
786
3,459
19,900
10,407
0
9,315
10,585
0
41,226
W
Chronos
Xrated2nd
Chronos
10,793
1,413
350
2,219
12,947
6,959
1,828
4,675
8,193
29,250
231
W
Horus
solshinx
Horus
16,007
4,528
19,597
20,599
31,124
30,397
418
11,140
19,535
4,847
18,317
W
10,433
3,685
1,071
1,971
13,520
6,591
1,114
4,013
9,367
14,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,310
Gold Earned
52,090
207
Minions Killed
193
0
Camps Cleared
0
1,651,244
Distance Traveled
1,517,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,008
778
54
3
0
288,025
0
L
Hou Yi
9,703
539
24
1
0
257,849
0
L
Kukulkan
11,006
611
65
4
0
333,484
0
L
Chang'e
10,170
565
16
1
0
305,622
0
L
Fenrir
10,651
592
14
1
0
336,075
0
W
Kukulkan
13,663
759
95
5
0
339,507
0
L
Ishtar
10,560
587
74
4
0
284,290
0
W
Chronos
11,447
636
43
2
0
395,153
0
W
Horus
11,899
661
9
1
0
369,200
0
W
Freya
10,293
572
6
0
0
259,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role