Player Matchup

Shiva
Shiva
Silver II
 
Shiva
Silver II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
FakeRedPanda
Janus
Silver I
Level 110
God Stats
13W - 6L
1,744 SR
Queue Stats
43W - 44L
1,340 MMR
Solo
Izanami
Izanami
Bronze III
MajinnGoten
Izanami
Bronze III
Level 89
God Stats
1W - 3L
1,419 SR
Queue Stats
4W - 9L
1,351 MMR
Party 2
Ratatoskr
Ratatoskr
Silver I
Waltyx
Ratatoskr
Silver I
Level 129
God Stats
5W - 8L
1,685 SR
Queue Stats
76W - 85L
1,232 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,570 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,424 SR
1,350 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold V
EatingGlizzies
Athena
Gold V
Level 119
God Stats
42W - 40L
1,515 SR
Queue Stats
165W - 167L
1,285 MMR
Party 1
Hachiman
Hachiman
Gold V
KBryant024
Hachiman
Gold V
Level 159
God Stats
5W - 5L
1,477 SR
Queue Stats
199W - 191L
1,340 MMR
Solo
Camazotz
Camazotz
Silver I
disp3rsionfv2
Camazotz
Silver I
Level 82
God Stats
4W - 4L
1,163 SR
Queue Stats
109W - 102L
1,345 MMR
Solo
Merlin
Merlin
Silver I
knavishman50
Merlin
Silver I
Level 154
God Stats
28W - 29L
1,466 SR
Queue Stats
103W - 117L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
1 / 1 / 1
4,477
497
2,533
7,402
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
 
Mulan
6
0 / 4 / 0
4,011
446
2,383
7,284
3,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 1
5,183
576
2,732
3,189
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MajinnGoten
Izanami
7
0 / 3 / 1
4,330
481
1,300
4,974
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
Waltyx
Ratatoskr
10
1 / 0 / 1
4,932
548
3,398
6,568
2,547
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Maman BrigitteThanatosSurtrVamana

VS

Bans
LokiKukulkanCharonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 0 / 1
5,661
629
4,891
6,025
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 0
5,455
606
2,313
6,841
5,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
KBryant024
Hachiman
10
1 / 1 / 2
5,260
584
4,175
4,570
1,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
disp3rsionfv2
Camazotz
10
4 / 0 / 0
5,434
604
4,320
8,422
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
9
0 / 1 / 0
5,209
579
1,684
2,625
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
9
9
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
1
1.5
L
Mulan
 
Mulan
0
4
0
0
W
Bellona
 
Bellona
2
0
1
2.5
W
2
0
0
2
L
0
1
1
0.5
W
Hachiman
KBryant024
Hachiman
1
1
2
2
L
Izanami
MajinnGoten
Izanami
0
3
1
0.17
L
Ratatoskr
Waltyx
Ratatoskr
1
0
1
1.5
W
Camazotz
disp3rsionfv2
Camazotz
4
0
0
4
W
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
17,383
29,417
Taken
28,483
12,105
Mitigated
16,083
6,143
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,533
632
121
2,288
7,402
3,638
0
1,714
5,688
147
9,862
L
Mulan
 
Mulan
2,383
848
0
1,758
7,284
3,490
0
307
6,524
0
14,840
W
Bellona
 
Bellona
4,891
2,184
0
2,432
6,025
5,921
0
304
5,681
0
31,332
W
2,313
1,190
0
2,251
6,841
5,023
0
573
6,228
21,330
0
L
2,732
439
0
490
3,189
917
0
1,258
1,931
38,248
764
W
Hachiman
KBryant024
Hachiman
4,175
2,798
0
2,032
4,570
1,321
0
0
4,570
0
41,749
L
Izanami
MajinnGoten
Izanami
1,300
933
0
886
4,974
1,513
0
788
4,186
0
27,444
L
Ratatoskr
Waltyx
Ratatoskr
3,398
1,206
0
600
6,568
2,547
0
435
6,013
0
37,276
W
Camazotz
disp3rsionfv2
Camazotz
4,320
1,605
0
5,208
8,422
2,901
0
938
7,434
0
36,470
W
Merlin
1,684
125
0
306
2,625
917
0
740
1,805
35,742
2,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,933
Gold Earned
27,019
232
Minions Killed
293
0
Camps Cleared
0
869,012
Distance Traveled
943,683
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,477
497
17
2
0
187,280
3
L
Mulan
4,011
446
25
3
0
122,186
1
W
Bellona
5,661
629
46
5
0
170,305
0
W
Athena
5,455
606
43
5
0
201,191
1
L
Janus
5,183
576
91
10
0
183,592
0
W
Hachiman
5,260
584
72
8
0
180,654
0
L
Izanami
4,330
481
39
4
0
173,938
0
L
Ratatoskr
4,932
548
60
7
0
202,016
0
W
Camazotz
5,434
604
65
7
0
221,660
0
W
Merlin
5,209
579
67
7
0
169,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role