Player Matchup

Sobek
Sobek
Blockh3dd
Sobek
Level 106
God Stats
7W - 8L
1,599 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Persephone
Persephone
Earth One Flash
Persephone
Level 129
God Stats
8W - 10L
1,534 SR
Queue Stats
78W - 64L
1,585 Elo+
Solo
Hachiman
Hachiman
IRSasquatch
Hachiman
Level 108
God Stats
6W - 7L
1,621 SR
Queue Stats
9W - 11L
1,478 Elo+
Party 1
Mercury
Mercury
Saffian
Mercury
Level 149
God Stats
15W - 8L
1,839 SR
Queue Stats
202W - 181L
1,915 Elo+
Solo
Surtr
Surtr
Texastrash27
Surtr
Level 80
God Stats
3W - 3L
1,545 SR
Queue Stats
5W - 4L
1,478 Elo+
Party 1
Team Averages
Level 114
1,628 SR
1,591 Elo+

VS

Team Averages
Level 121
1,459 SR
1,537 Elo+
Achilles
Achilles
AdrianFlame
Achilles
Level 107
God Stats
25W - 34L
1,503 SR
Queue Stats
273W - 251L
1,545 Elo+
Solo
Ares
Ares
Destroyermak
Ares
Level 69
God Stats
1W - 2L
1,378 SR
Queue Stats
14W - 12L
1,565 Elo+
Solo
Heimdallr
Heimdallr
ItzBedard
Heimdallr
Level 139
God Stats
1W - 2L
1,735 SR
Queue Stats
63W - 41L
1,632 Elo+
Solo
Arachne
Arachne
Zifnab The Good
Arachne
Level 160
God Stats
1W - 3L
1,179 SR
Queue Stats
316W - 319L
1,506 Elo+
Solo
Merlin
Merlin
xNoCapZonex
Merlin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 92L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blockh3dd
Sobek
12
1 / 1 / 7
6,792
453
3,015
10,419
9,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Earth One Flash
Persephone
13
1 / 1 / 5
8,470
565
6,715
5,254
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
IRSasquatch
Hachiman
15
4 / 0 / 3
8,480
565
7,832
10,537
4,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Saffian
Mercury
16
6 / 2 / 3
9,292
619
9,411
14,277
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 4 / 0
7,683
512
5,176
11,411
7,108
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdrianFlame
Achilles
14
4 / 2 / 0
8,094
540
8,931
13,697
16,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 4 / 0
6,084
406
2,924
12,352
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
ItzBedard
Heimdallr
14
0 / 2 / 2
7,563
504
6,989
8,267
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 0
7,107
474
3,555
13,686
6,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
11
1 / 2 / 2
6,524
435
4,580
5,476
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
7
8
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
AdrianFlame
Achilles
4
2
0
2
W
Sobek
Blockh3dd
Sobek
1
1
7
4.5
L
1
4
0
0.25
W
Persephone
Earth One Flash
Persephone
1
1
5
3.5
W
Hachiman
IRSasquatch
Hachiman
4
0
3
5.5
L
Heimdallr
ItzBedard
Heimdallr
0
2
2
0.5
W
Mercury
Saffian
Mercury
6
2
3
3.75
W
0
4
0
0
L
1
2
0
0.5
L
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,149
Damage
26,979
51,898
Taken
53,478
29,641
Mitigated
38,833
15,247
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AdrianFlame
Achilles
8,931
1,135
0
6,846
13,697
16,390
0
1,069
12,049
0
61,031
W
Sobek
Blockh3dd
Sobek
3,015
156
0
1,951
10,419
9,455
314
2,319
8,100
11,490
827
L
2,924
128
0
1,522
12,352
9,739
0
3,392
8,960
16,481
479
W
Persephone
Earth One Flash
Persephone
6,715
566
0
1,950
5,254
1,927
798
1,664
3,534
57,727
0
W
Hachiman
IRSasquatch
Hachiman
7,832
4,057
0
6,152
10,537
4,367
8
1,871
8,666
0
77,393
L
Heimdallr
ItzBedard
Heimdallr
6,989
3,364
0
3,947
8,267
3,906
0
2,127
6,140
0
76,855
W
Mercury
Saffian
Mercury
9,411
5,974
0
2,714
14,277
6,784
1,301
1,999
12,227
0
93,139
W
5,176
1,917
0
2,480
11,411
7,108
192
93
10,365
820
49,137
L
3,555
2,819
0
2,596
13,686
6,796
0
1,636
11,960
0
63,047
L
Merlin
4,580
254
0
507
5,476
2,002
0
1,586
3,890
38,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
35,372
424
Minions Killed
418
0
Camps Cleared
0
1,634,393
Distance Traveled
1,399,284
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,094
540
117
8
0
249,750
4
W
Sobek
6,792
453
22
1
0
351,701
5
L
Ares
6,084
406
17
1
0
282,379
0
W
Persephone
8,470
565
79
5
0
290,748
0
W
Hachiman
8,480
565
117
8
0
318,328
0
L
Heimdallr
7,563
504
123
8
0
274,087
1
W
Mercury
9,292
619
136
9
0
365,310
0
W
Surtr
7,683
512
70
5
0
308,306
3
L
Arachne
7,107
474
97
6
0
347,793
4
L
Merlin
6,524
435
64
4
0
245,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role