Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DDUBison
Ah Muzen Cab
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,447 Elo+
Solo
Janus
Janus
Herpin00
Janus
Level 156
God Stats
6W - 8L
1,580 SR
Queue Stats
10W - 13L
1,386 Elo+
Party 2
King Arthur
King Arthur
Kuroitsukii
King Arthur
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 81L
1,602 Elo+
Solo
Bacchus
Bacchus
ScrubLordBronan-
Bacchus
Level 123
God Stats
1W - 0L
1,309 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 2
Thanatos
Thanatos
TeachLikeADad
Thanatos
Level 158
God Stats
2W - 2L
1,534 SR
Queue Stats
120W - 136L
1,582 Elo+
Party 2
Team Averages
Level 135
1,485 SR
1,481 Elo+

VS

Team Averages
Level 177
1,514 SR
1,533 Elo+
Nut
Nut
FrEaKiNcRaZy
Nut
Level 198
God Stats
6W - 7L
1,455 SR
Queue Stats
26W - 29L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
JUGGERNAUT
Ix Chel
Level 317
God Stats
2W - 3L
1,487 SR
Queue Stats
116W - 119L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
KingHarrisøn
Xing Tian
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 262L
1,570 Elo+
Party 3
Arachne
Arachne
SG ItsLoba
Arachne
Level 127
God Stats
3W - 4L
1,571 SR
Queue Stats
51W - 47L
1,561 Elo+
Party 3
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 146
God Stats
376W - 306L
1,556 SR
Queue Stats
425W - 403L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DDUBison
Ah Muzen Cab
7
1 / 0 / 1
4,055
676
3,175
3,183
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Herpin00
Janus
9
2 / 0 / 0
5,292
882
1,314
2,413
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kuroitsukii
King Arthur
8
1 / 0 / 0
4,519
753
2,089
5,194
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 0 / 2
4,153
692
2,878
4,028
3,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
TeachLikeADad
Thanatos
8
1 / 0 / 2
4,437
740
2,454
4,964
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
3,925
654
3,532
4,278
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
JUGGERNAUT
Ix Chel
4
0 / 2 / 0
3,205
534
1,036
2,370
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
KingHarrisøn
Xing Tian
6
0 / 1 / 0
3,742
624
1,320
5,521
3,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
SG ItsLoba
Arachne
6
0 / 1 / 0
3,590
598
858
3,878
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
tiggurai
Cu Chulainn
8
0 / 0 / 0
4,232
705
2,335
4,713
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DDUBison
Ah Muzen Cab
1
0
1
1.5
L
0
1
0
0
W
Janus
Herpin00
Janus
2
0
0
2
L
Ix Chel
JUGGERNAUT
Ix Chel
0
2
0
0
L
Xing Tian
KingHarrisøn
Xing Tian
0
1
0
0
W
King Arthur
Kuroitsukii
King Arthur
1
0
0
1
L
Arachne
SG ItsLoba
Arachne
0
1
0
0
W
0
0
2
1
W
Thanatos
TeachLikeADad
Thanatos
1
0
2
2
L
Cu Chulainn
tiggurai
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,910
Damage
9,081
19,782
Taken
20,760
9,855
Mitigated
9,533
10,179
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DDUBison
Ah Muzen Cab
3,175
1,254
0
750
3,183
896
0
510
2,673
0
26,214
L
3,532
2,036
0
1,569
4,278
1,421
0
1,134
3,144
0
33,367
W
Janus
Herpin00
Janus
1,314
124
0
900
2,413
635
0
671
1,742
27,261
176
L
Ix Chel
JUGGERNAUT
Ix Chel
1,036
131
0
584
2,370
729
0
1,025
1,197
7,381
217
L
Xing Tian
KingHarrisøn
Xing Tian
1,320
165
0
1,666
5,521
3,805
0
1,646
3,875
8,319
0
W
King Arthur
Kuroitsukii
King Arthur
2,089
324
0
1,654
5,194
3,606
0
0
5,194
79
26,900
L
Arachne
SG ItsLoba
Arachne
858
602
0
1,571
3,878
1,185
0
119
3,737
0
20,397
W
2,878
528
0
1,134
4,028
3,114
0
810
3,218
11,243
1,617
W
Thanatos
TeachLikeADad
Thanatos
2,454
603
0
5,741
4,964
1,604
0
365
4,599
0
23,826
L
Cu Chulainn
tiggurai
Cu Chulainn
2,335
184
0
1,861
4,713
2,393
0
17
4,696
0
25,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,456
Gold Earned
18,694
216
Minions Killed
177
0
Camps Cleared
0
707,584
Distance Traveled
602,380
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,055
676
41
7
0
134,494
0
L
Nut
3,925
654
68
11
0
116,489
0
W
Janus
5,292
882
63
11
0
139,090
0
L
Ix Chel
3,205
534
14
2
0
71,473
0
L
Xing Tian
3,742
624
10
2
0
132,463
2
W
King Arthur
4,519
753
47
8
0
144,859
0
L
Arachne
3,590
598
40
7
0
144,994
0
W
Bacchus
4,153
692
19
3
0
133,667
0
W
Thanatos
4,437
740
46
8
0
155,474
0
L
Cu Chulainn
4,232
705
45
8
0
136,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role