Player Matchup

Atlas
Atlas
DoomHammer_Duco
Atlas
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 155L
1,376 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
r2thedestroyer13
Morgan Le Fay
Level 28
God Stats
3W - 6L
1,288 SR
Queue Stats
85W - 104L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
摩羯座X天劫
Sun Wukong
Level 92
God Stats
10W - 4L
1,844 SR
Queue Stats
137W - 131L
1,529 Elo+
Solo
Team Averages
Level 58
1,544 SR
1,397 Elo+

VS

Team Averages
Level 69
1,608 SR
1,400 Elo+
Artio
Artio
Evil0wl
Artio
Level 125
God Stats
3W - 6L
1,549 SR
Queue Stats
149W - 109L
1,447 Elo+
Solo
Arachne
Arachne
MELVYNZAURIO
Arachne
Level 35
God Stats
16W - 18L
1,774 SR
Queue Stats
440W - 541L
1,315 Elo+
Solo
Anhur
Anhur
sp0w
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
10,146
780
9,958
11,355
13,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
r2thedestroyer13
Morgan Le Fay
14
1 / 5 / 8
9,206
708
15,095
9,664
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
摩羯座X天劫
Sun Wukong
16
4 / 0 / 7
10,275
790
13,561
18,437
16,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Evil0wl
Artio
13
2 / 5 / 2
8,515
655
8,326
19,016
19,197
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
MELVYNZAURIO
Arachne
14
2 / 3 / 2
9,048
696
10,504
14,981
8,752
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anhur
sp0w
Anhur
15
1 / 4 / 0
8,722
671
5,781
12,081
5,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
5
5
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Artio
Evil0wl
Artio
2
5
2
0.6
L
Arachne
MELVYNZAURIO
Arachne
2
3
2
1
W
Morgan Le Fay
r2thedestroyer13
Morgan Le Fay
1
5
8
1
L
Anhur
sp0w
Anhur
1
4
0
0.25
W
Sun Wukong
摩羯座X天劫
Sun Wukong
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
24,611
39,456
Taken
46,078
34,583
Mitigated
33,038
9,004
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,958
2,607
335
918
11,355
13,757
152
1,978
9,377
27,339
5,492
L
Artio
Evil0wl
Artio
8,326
839
1,092
4,660
19,016
19,197
0
8,936
8,771
22,255
0
L
Arachne
MELVYNZAURIO
Arachne
10,504
6,205
0
2,802
14,981
8,752
0
6,249
7,703
31
30,558
W
Morgan Le Fay
r2thedestroyer13
Morgan Le Fay
15,095
2,733
232
486
9,664
4,207
556
3,680
5,984
32,209
1,350
L
Anhur
sp0w
Anhur
5,781
3,184
0
3,158
12,081
5,089
46
5,264
5,806
0
41,002
W
Sun Wukong
摩羯座X天劫
Sun Wukong
13,561
1,034
0
7,033
18,437
16,619
110
2,885
15,552
0
41,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
26,285
182
Minions Killed
142
0
Camps Cleared
0
775,530
Distance Traveled
694,114
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,146
780
31
2
0
262,011
0
L
Artio
8,515
655
18
1
0
222,105
0
L
Arachne
9,048
696
43
3
0
254,184
1
W
Morgan Le Fay
9,206
708
83
6
0
229,538
0
L
Anhur
8,722
671
81
6
0
217,825
0
W
Sun Wukong
10,275
790
68
5
0
283,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role