Player Matchup

Atlas
Atlas
Drenfu
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,589 Elo+
Party 1
Thoth
Thoth
Latins-infinity
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,829 Elo+
Party 1
Heimdallr
Heimdallr
QuickSilver1978
Heimdallr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,542 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,653 Elo+

VS

Team Averages
Level 86
1,371 SR
1,568 Elo+
Sobek
Sobek
TwisYT
Sobek
Level 87
God Stats
1W - 0L
1,282 SR
Queue Stats
7W - 7L
1,603 Elo+
Solo
Fenrir
Fenrir
Zanty024
Fenrir
Level 89
God Stats
19W - 22L
1,331 SR
Queue Stats
479W - 482L
1,526 Elo+
Solo
Nu Wa
Nu Wa
ulicez_98
Nu Wa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Drenfu
Atlas
3
0 / 0 / 0
7,428
464
0
2,443
721
17
1 / 5 / 0
10,198
637
9,180
11,319
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
QuickSilver1978
Heimdallr
16
0 / 7 / 0
10,122
633
11,929
17,902
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
TwisYT
Sobek
18
6 / 0 / 6
12,487
780
7,037
18,361
23,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Zanty024
Fenrir
18
3 / 0 / 6
11,818
739
11,780
14,053
6,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
ulicez_98
Nu Wa
18
3 / 1 / 7
11,796
737
9,422
8,409
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
12
12
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
Drenfu
Atlas
0
0
0
0
L
1
5
0
0.2
L
Heimdallr
QuickSilver1978
Heimdallr
0
7
0
0
W
Sobek
TwisYT
Sobek
6
0
6
9
W
Fenrir
Zanty024
Fenrir
3
0
6
6
W
Nu Wa
ulicez_98
Nu Wa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
28,239
31,664
Taken
40,823
12,485
Mitigated
33,794
4,636
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Drenfu
Atlas
0
0
0
0
2,443
721
0
1,459
984
0
0
L
9,180
775
0
1,614
11,319
4,345
0
4,830
6,489
46,133
0
L
Heimdallr
QuickSilver1978
Heimdallr
11,929
5,342
0
3,022
17,902
7,419
0
8,888
9,012
0
56,832
W
Sobek
TwisYT
Sobek
7,037
957
0
6,553
18,361
23,513
348
4,314
12,665
31,033
7,263
W
Fenrir
Zanty024
Fenrir
11,780
2,699
0
2,395
14,053
6,538
1,300
3,134
8,727
0
50,884
W
Nu Wa
ulicez_98
Nu Wa
9,422
2,846
199
1,448
8,409
3,743
790
2,306
6,103
47,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,748
Gold Earned
36,101
155
Minions Killed
180
0
Camps Cleared
0
548,704
Distance Traveled
983,214
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,428
464
0
0
0
1,212
0
L
Thoth
10,198
637
82
5
0
269,498
2
L
Heimdallr
10,122
633
73
5
0
277,994
4
W
Sobek
12,487
780
48
3
0
319,649
3
W
Fenrir
11,818
739
77
5
0
378,868
1
W
Nu Wa
11,796
737
55
3
0
284,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role