Player Matchup

King Arthur
King Arthur
DeadlyHeskan
King Arthur
Level 127
God Stats
56W - 51L
1,495 SR
Queue Stats
406W - 397L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
MightyGroff
Baron Samedi
Level 101
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 16L
1,599 Elo+
Party 2
Anhur
Anhur
cesar35464
Anhur
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 38L
1,562 Elo+
Solo
Team Averages
Level 125
1,426 SR
1,558 Elo+

VS

Team Averages
Level 145
1,312 SR
1,569 Elo+
Yemoja
Yemoja
Gr1myKidd
Yemoja
Level 154
God Stats
5W - 11L
1,298 SR
Queue Stats
52W - 60L
1,518 Elo+
Party 1
Yu Huang
Yu Huang
OfficialGrmy
Yu Huang
Level 108
God Stats
11W - 17L
1,448 SR
Queue Stats
13W - 17L
1,490 Elo+
Party 1
Chernobog
Chernobog
PLAYERPANDA
Chernobog
Level 172
God Stats
1W - 1L
1,191 SR
Queue Stats
18W - 7L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadlyHeskan
King Arthur
16
0 / 4 / 2
10,795
600
12,890
22,646
24,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MightyGroff
Baron Samedi
17
3 / 5 / 0
11,747
653
16,217
16,177
8,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
0 / 6 / 1
10,644
591
10,780
16,456
7,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gr1myKidd
Yemoja
19
1 / 2 / 10
11,779
654
9,995
19,352
24,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
OfficialGrmy
Yu Huang
20
10 / 1 / 4
14,201
789
20,472
12,779
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
PLAYERPANDA
Chernobog
19
4 / 0 / 6
12,504
695
14,583
17,545
8,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DeadlyHeskan
King Arthur
0
4
2
0.25
W
Yemoja
Gr1myKidd
Yemoja
1
2
10
3
L
Baron Samedi
MightyGroff
Baron Samedi
3
5
0
0.6
W
Yu Huang
OfficialGrmy
Yu Huang
10
1
4
12
W
Chernobog
PLAYERPANDA
Chernobog
4
0
6
7
L
Anhur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,887
Damage
45,050
55,279
Taken
49,676
39,908
Mitigated
38,864
14,543
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DeadlyHeskan
King Arthur
12,890
672
0
4,705
22,646
24,634
0
8,349
13,521
294
48,588
W
Yemoja
Gr1myKidd
Yemoja
9,995
1,204
2,279
4,373
19,352
24,056
202
6,795
12,496
21,525
2,087
L
Baron Samedi
MightyGroff
Baron Samedi
16,217
430
2,485
4,133
16,177
8,237
0
10,046
5,435
56,868
1,614
W
Yu Huang
OfficialGrmy
Yu Huang
20,472
549
0
1,992
12,779
6,445
152
4,481
8,212
68,144
785
W
Chernobog
PLAYERPANDA
Chernobog
14,583
10,305
0
658
17,545
8,363
2,679
4,840
12,637
0
67,346
L
Anhur
10,780
6,262
0
3,220
16,456
7,037
562
9,253
6,806
0
46,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
38,484
227
Minions Killed
223
0
Camps Cleared
0
876,301
Distance Traveled
1,019,689
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,795
600
57
3
0
312,985
0
W
Yemoja
11,779
654
32
2
0
334,466
2
L
Baron Samedi
11,747
653
88
5
0
281,094
0
W
Yu Huang
14,201
789
106
6
0
352,494
0
W
Chernobog
12,504
695
85
5
0
332,729
0
L
Anhur
10,644
591
82
5
0
282,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role