Player Matchup

Shiva
Shiva
 
Shiva
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Awita_de_Uwuu
Xbalanque
Level 156
God Stats
2W - 3L
1,762 SR
Queue Stats
335W - 320L
1,485 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lui01
Kumbhakarna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 128L
1,500 Elo+
Party 2
Nemesis
Nemesis
ist_leon_YT
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 1
Apollo
Apollo
robobtop
Apollo
Level 168
God Stats
1W - 13L
1,061 SR
Queue Stats
166W - 166L
1,458 Elo+
Party 2
Team Averages
Level 140
1,465 SR
1,541 Elo+

VS

Team Averages
Level 142
1,606 SR
1,488 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Ace Mangoes
The Morrigan
Level 154
God Stats
1W - 4L
1,752 SR
Queue Stats
129W - 123L
1,512 Elo+
Solo
Danzaburou
Danzaburou
BrenyMalone
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 173L
1,454 Elo+
Party 3
Eset
Eset
sgxchaoz
Eset
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
93W - 83L
1,542 Elo+
Solo
Cthulhu
Cthulhu
xTALLTREEx
Cthulhu
Level 119
God Stats
128W - 73L
1,563 SR
Queue Stats
337W - 328L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 3 / 2
10,109
595
12,401
16,506
17,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Awita_de_Uwuu
Xbalanque
14
3 / 2 / 1
8,555
503
14,638
16,748
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Lui01
Kumbhakarna
11
1 / 2 / 4
7,113
418
5,509
13,546
11,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ist_leon_YT
Nemesis
6
0 / 3 / 0
5,742
338
881
5,682
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
robobtop
Apollo
14
3 / 2 / 0
8,566
504
3,704
15,278
6,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 2 / 1
8,350
491
7,483
16,798
11,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Ace Mangoes
The Morrigan
18
4 / 5 / 4
10,481
617
12,154
14,171
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BrenyMalone
Danzaburou
14
2 / 2 / 0
8,516
501
6,261
11,277
4,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
16
4 / 1 / 2
9,180
540
8,019
6,551
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
xTALLTREEx
Cthulhu
14
0 / 2 / 4
8,313
489
7,933
13,521
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
11
Kills
12
12
Deaths
12
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
3
2
1.67
W
Medusa
 
Medusa
2
2
1
1.25
W
The Morrigan
Ace Mangoes
The Morrigan
4
5
4
1.2
L
Xbalanque
Awita_de_Uwuu
Xbalanque
3
2
1
1.75
W
Danzaburou
BrenyMalone
Danzaburou
2
2
0
1
L
Kumbhakarna
Lui01
Kumbhakarna
1
2
4
1.5
L
Nemesis
ist_leon_YT
Nemesis
0
3
0
0
L
Apollo
robobtop
Apollo
3
2
0
1.5
W
Eset
4
1
2
5
W
Cthulhu
xTALLTREEx
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,133
Damage
41,850
67,760
Taken
62,318
44,468
Mitigated
35,903
16,541
Healing
19,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,401
1,351
0
4,944
16,506
17,385
0
3,368
13,138
14,958
66,859
W
Medusa
 
Medusa
7,483
1,938
0
3,297
16,798
11,881
184
2,708
12,978
0
49,229
W
The Morrigan
Ace Mangoes
The Morrigan
12,154
2,956
0
5,536
14,171
6,272
2,077
838
12,910
83,775
19,213
L
Xbalanque
Awita_de_Uwuu
Xbalanque
14,638
7,952
0
6,985
16,748
7,227
913
7,138
9,498
0
64,918
W
Danzaburou
BrenyMalone
Danzaburou
6,261
2,783
0
5,066
11,277
4,189
1,607
1,580
9,370
0
59,469
L
Kumbhakarna
Lui01
Kumbhakarna
5,509
539
0
484
13,546
11,500
0
5,723
7,676
22,762
0
L
Nemesis
ist_leon_YT
Nemesis
881
331
0
995
5,682
1,823
0
2,446
2,974
0
12,612
L
Apollo
robobtop
Apollo
3,704
1,027
0
3,133
15,278
6,533
0
6,793
8,047
0
62,482
W
Eset
8,019
840
234
1,565
6,551
2,610
144
97
6,422
65,073
2,214
W
Cthulhu
xTALLTREEx
Cthulhu
7,933
137
264
3,867
13,521
10,951
128
1,321
11,698
35,019
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
44,840
381
Minions Killed
485
0
Camps Cleared
0
1,509,669
Distance Traveled
1,694,181
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,109
595
137
8
0
324,863
0
W
Medusa
8,350
491
79
5
0
342,345
0
W
The Morrigan
10,481
617
140
8
0
274,419
0
L
Xbalanque
8,555
503
92
5
0
304,168
0
W
Danzaburou
8,516
501
100
6
0
359,131
0
L
Kumbhakarna
7,113
418
25
1
0
380,163
0
L
Nemesis
5,742
338
25
1
0
149,112
0
L
Apollo
8,566
504
102
6
0
351,363
5
W
Eset
9,180
540
120
7
0
329,587
0
W
Cthulhu
8,313
489
46
3
0
388,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role