Player Matchup

Bacchus
Bacchus
Bronze III
CaouetteUchiwa
Bacchus
Bronze III
Level 97
God Stats
9W - 12L
1,437 SR
Queue Stats
24W - 36L
1,343 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
JungLTaSoeur
Tsukuyomi
Bronze III
Level 86
God Stats
1W - 0L
1,181 SR
Queue Stats
3W - 5L
1,506 MMR
Party 1
Ah Puch
Ah Puch
Silver I
Qclllllll313
Ah Puch
Silver I
Level 78
God Stats
2W - 4L
1,229 SR
Queue Stats
111W - 111L
1,330 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,282 SR
1,393 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,495 SR
1,309 MMR
Chaac
Chaac
Bronze IV
FredLN
Chaac
Bronze IV
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,332 MMR
Solo
Neith
Neith
Gold V
Oscar0023
Neith
Gold V
Level 119
God Stats
31W - 37L
1,486 SR
Queue Stats
315W - 311L
1,349 MMR
Solo
Nu Wa
Nu Wa
Silver III
RiasGremry
Nu Wa
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 5
12,544
660
9,562
19,277
30,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
JungLTaSoeur
Tsukuyomi
19
4 / 2 / 3
13,132
691
16,169
15,947
7,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Qclllllll313
Ah Puch
20
1 / 1 / 7
13,404
705
25,395
10,703
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AchillesOsirisBake KujiraThothNe Zha

VS

Bans
ThorKumbhakarnaKukulkanAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FredLN
Chaac
18
1 / 2 / 1
11,782
620
7,802
25,851
31,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Oscar0023
Neith
17
1 / 2 / 2
11,796
621
17,601
14,078
6,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
16
1 / 4 / 2
11,203
590
14,039
17,383
7,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Chaac
FredLN
Chaac
1
2
1
0.75
W
Tsukuyomi
JungLTaSoeur
Tsukuyomi
4
2
3
2.75
L
Neith
Oscar0023
Neith
1
2
2
1
W
Ah Puch
Qclllllll313
Ah Puch
1
1
7
4.5
L
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,126
Damage
39,442
45,927
Taken
57,312
42,285
Mitigated
44,737
12,789
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,562
926
0
2,808
19,277
30,216
318
4,322
14,055
25,249
947
L
Chaac
FredLN
Chaac
7,802
545
0
7,867
25,851
31,148
64
13,214
12,497
0
39,858
W
Tsukuyomi
JungLTaSoeur
Tsukuyomi
16,169
2,966
625
5,768
15,947
7,301
1,416
4,074
11,323
0
75,424
L
Neith
Oscar0023
Neith
17,601
7,595
0
3,229
14,078
6,569
1,622
9,362
4,680
0
66,545
W
Ah Puch
Qclllllll313
Ah Puch
25,395
668
0
3,588
10,703
4,768
804
3,674
6,531
115,166
2,085
L
Nu Wa
14,039
4,296
0
3,354
17,383
7,020
10
12,067
5,267
40,717
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
34,781
318
Minions Killed
254
0
Camps Cleared
0
1,123,861
Distance Traveled
940,640
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,544
660
19
1
0
396,363
4
L
Chaac
11,782
620
84
4
0
367,869
0
W
Tsukuyomi
13,132
691
104
5
0
374,832
0
L
Neith
11,796
621
96
5
0
309,193
0
W
Ah Puch
13,404
705
195
10
0
352,666
2
L
Nu Wa
11,203
590
74
4
0
263,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role