Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gregorio1313
Nu Wa
Level 105
God Stats
250W - 245L
1,561 SR
Queue Stats
250W - 245L
1,497 Elo+
Solo
Ganesha
Ganesha
Im Senpai
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,327 Elo+
Solo
Tiamat
Tiamat
SprainedTech00
Tiamat
Level 79
God Stats
0W - 1L
1,703 SR
Queue Stats
19W - 37L
1,222 Elo+
Solo
Gilgamesh
Gilgamesh
iiTwiz Royal
Gilgamesh
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 170L
1,583 Elo+
Solo
Team Averages
Level 117
1,553 SR
1,426 Elo+

VS

Team Averages
Level 82
1,605 SR
1,431 Elo+
Kukulkan
Kukulkan
Ivannyl
Kukulkan
Level 105
God Stats
6W - 4L
1,600 SR
Queue Stats
54W - 55L
1,473 Elo+
Party 2
Vamana
Vamana
Z_Rey1
Vamana
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,376 Elo+
Solo
Xbalanque
Xbalanque
otownrez
Xbalanque
Level 103
God Stats
9W - 6L
1,626 SR
Queue Stats
96W - 88L
1,494 Elo+
Party 1
Ganesha
Ganesha
tommygunchris96
Ganesha
Level 27
God Stats
4W - 2L
1,798 SR
Queue Stats
113W - 108L
1,461 Elo+
Party 1
Pele
Pele
xLxc1dx
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 0
5,439
544
4,355
5,959
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
5,809
581
8,449
5,589
1,870
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Im Senpai
Ganesha
9
0 / 1 / 1
5,436
544
2,028
6,867
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 0
4,647
465
2,407
6,445
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
iiTwiz Royal
Gilgamesh
10
1 / 2 / 1
5,366
537
3,819
10,082
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ivannyl
Kukulkan
13
3 / 0 / 2
6,692
669
4,787
3,261
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Z_Rey1
Vamana
11
0 / 1 / 1
6,192
619
3,483
10,002
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
otownrez
Xbalanque
12
2 / 0 / 1
6,438
644
8,080
5,204
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
6,226
623
1,484
10,092
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
xLxc1dx
Pele
11
4 / 1 / 2
5,935
594
4,553
7,757
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
9
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
1
0
1
L
1
1
0
1
L
Ganesha
Im Senpai
Ganesha
0
1
1
0.5
W
Kukulkan
Ivannyl
Kukulkan
3
0
2
4
L
0
4
0
0
W
Vamana
Z_Rey1
Vamana
0
1
1
0.5
L
Gilgamesh
iiTwiz Royal
Gilgamesh
1
2
1
0.75
W
Xbalanque
otownrez
Xbalanque
2
0
1
2.5
W
0
1
3
1.5
W
Pele
xLxc1dx
Pele
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
22,387
34,942
Taken
36,316
15,914
Mitigated
19,087
9,792
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,355
1,922
0
2,269
5,959
2,112
0
62
5,897
0
43,378
L
8,449
2,698
0
1,506
5,589
1,870
0
430
4,795
45,018
0
L
Ganesha
Im Senpai
Ganesha
2,028
148
219
1,460
6,867
4,199
0
1,270
5,597
16,715
0
W
Kukulkan
Ivannyl
Kukulkan
4,787
603
0
824
3,261
1,284
0
1,394
1,867
55,772
0
L
2,407
237
0
832
6,445
3,403
0
2,689
3,756
22,971
0
W
Vamana
Z_Rey1
Vamana
3,483
1,389
0
2,982
10,002
6,998
10
6,760
3,242
0
53,326
L
Gilgamesh
iiTwiz Royal
Gilgamesh
3,819
1,313
0
3,506
10,082
4,330
0
1,659
8,423
0
38,773
W
Xbalanque
otownrez
Xbalanque
8,080
2,850
0
3,123
5,204
2,016
0
692
4,512
0
62,566
W
1,484
325
65
4,617
10,092
5,733
0
2,461
7,631
19,069
2,329
W
Pele
xLxc1dx
Pele
4,553
1,192
0
1,269
7,757
3,056
0
1,577
6,180
0
41,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
31,483
282
Minions Killed
397
0
Camps Cleared
0
1,017,666
Distance Traveled
1,060,293
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,439
544
100
10
0
203,814
1
L
Nu Wa
5,809
581
67
7
0
170,408
0
L
Ganesha
5,436
544
4
0
0
222,728
10
W
Kukulkan
6,692
669
106
11
0
217,810
4
L
Tiamat
4,647
465
40
4
0
184,519
3
W
Vamana
6,192
619
94
9
0
183,753
2
L
Gilgamesh
5,366
537
71
7
0
236,197
0
W
Xbalanque
6,438
644
137
14
0
201,777
1
W
Ganesha
6,226
623
1
0
0
210,241
5
W
Pele
5,935
594
59
6
0
246,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role