Player Matchup

Aphrodite
Aphrodite
MaiOfTheFey
Aphrodite
Level 159
God Stats
3W - 8L
1,564 SR
Queue Stats
34W - 55L
1,595 Elo+
Party 1
Raijin
Raijin
Mylosis
Raijin
Level 155
God Stats
7W - 5L
1,781 SR
Queue Stats
191W - 169L
1,647 Elo+
Party 1
Ravana
Ravana
NandoDuck
Ravana
Level 148
God Stats
0W - 2L
1,825 SR
Queue Stats
36W - 45L
1,583 Elo+
Party 1
Fenrir
Fenrir
Nekromaj
Fenrir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,608 Elo+
Party 1
Ishtar
Ishtar
ReeReeDuck
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,587 Elo+
Party 1
Team Averages
Level 148
1,634 SR
1,604 Elo+

VS

Team Averages
Level 171
1,572 SR
1,569 Elo+
Lancelot
Lancelot
CutoverSauce8
Lancelot
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,609 Elo+
Party 2
Nut
Nut
GilKentro
Nut
Level 236
God Stats
10W - 8L
1,468 SR
Queue Stats
167W - 139L
1,739 Elo+
Solo
Bacchus
Bacchus
Maexxnna
Bacchus
Level 155
God Stats
1W - 0L
1,832 SR
Queue Stats
4W - 11L
1,449 Elo+
Party 2
Ra
Ra
Relax lts Me
Ra
Level 149
God Stats
4W - 1L
1,557 SR
Queue Stats
112W - 112L
1,545 Elo+
Solo
Bake Kujira
Bake Kujira
THEArachneOrFeed
Bake Kujira
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MaiOfTheFey
Aphrodite
14
0 / 0 / 3
8,286
487
2,017
9,856
9,537
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Mylosis
Raijin
16
5 / 4 / 0
9,530
561
8,790
11,010
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
NandoDuck
Ravana
14
0 / 3 / 1
8,446
497
9,156
14,344
12,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Nekromaj
Fenrir
14
0 / 3 / 1
7,736
455
6,116
17,817
9,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
ReeReeDuck
Ishtar
14
0 / 4 / 0
7,889
464
4,480
12,331
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CutoverSauce8
Lancelot
16
2 / 2 / 7
9,279
546
11,143
12,968
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 1 / 5
11,165
657
10,283
9,512
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Maexxnna
Bacchus
15
5 / 0 / 5
10,028
590
7,867
11,938
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 1 / 3
10,658
627
5,113
6,304
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
THEArachneOrFeed
Bake Kujira
16
1 / 1 / 4
10,301
606
11,026
17,013
23,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
14
14
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CutoverSauce8
Lancelot
2
2
7
2.75
W
3
1
5
5.5
W
Bacchus
Maexxnna
Bacchus
5
0
5
7.5
L
Aphrodite
MaiOfTheFey
Aphrodite
0
0
3
1.5
L
Raijin
Mylosis
Raijin
5
4
0
1.25
L
Ravana
NandoDuck
Ravana
0
3
1
0.17
L
Fenrir
Nekromaj
Fenrir
0
3
1
0.17
L
Ishtar
ReeReeDuck
Ishtar
0
4
0
0
W
3
1
3
4.5
W
Bake Kujira
THEArachneOrFeed
Bake Kujira
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,559
Damage
45,432
65,358
Taken
57,735
42,450
Mitigated
51,225
17,065
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CutoverSauce8
Lancelot
11,143
2,432
0
1,046
12,968
7,119
306
2,889
9,870
0
85,027
W
10,283
6,980
0
2,812
9,512
4,476
1,881
910
8,602
0
112,084
W
Bacchus
Maexxnna
Bacchus
7,867
537
0
2,590
11,938
13,386
0
1,560
10,282
32,601
3,553
L
Aphrodite
MaiOfTheFey
Aphrodite
2,017
288
3,181
4,735
9,856
9,537
0
3,242
6,488
21,898
1,090
L
Raijin
Mylosis
Raijin
8,790
722
0
857
11,010
5,335
0
4,449
6,452
80,334
0
L
Ravana
NandoDuck
Ravana
9,156
2,534
0
3,014
14,344
12,552
0
7,547
6,027
0
67,129
L
Fenrir
Nekromaj
Fenrir
6,116
1,981
0
3,045
17,817
9,550
0
5,228
12,473
0
73,052
L
Ishtar
ReeReeDuck
Ishtar
4,480
2,412
0
2,233
12,331
5,476
0
1,446
10,885
0
70,365
W
5,113
171
1,960
2,539
6,304
2,772
485
2,432
3,526
95,252
509
W
Bake Kujira
THEArachneOrFeed
Bake Kujira
11,026
5,535
0
2,402
17,013
23,472
515
2,800
14,009
72,057
5,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
51,431
527
Minions Killed
620
0
Camps Cleared
0
1,742,423
Distance Traveled
1,819,581
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,279
546
105
6
0
440,095
1
W
Nut
11,165
657
175
10
0
304,048
2
W
Bacchus
10,028
590
39
2
0
369,080
4
L
Aphrodite
8,286
487
24
1
0
366,489
2
L
Raijin
9,530
561
155
9
0
329,488
0
L
Ravana
8,446
497
112
7
0
322,120
0
L
Fenrir
7,736
455
114
7
0
404,382
2
L
Ishtar
7,889
464
122
7
0
319,944
4
W
Ra
10,658
627
172
10
0
396,296
0
W
Bake Kujira
10,301
606
129
8
0
310,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role