Player Matchup

Sylvanus
Sylvanus
BiigBrowniie
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 121L
1,540 Elo+
Party 1
Hun Batz
Hun Batz
VVGreeley
Hun Batz
Level 155
God Stats
23W - 18L
1,226 SR
Queue Stats
389W - 372L
1,440 Elo+
Solo
Rama
Rama
WOLFPACK_D_BEST
Rama
Level 141
God Stats
1W - 2L
1,724 SR
Queue Stats
109W - 114L
1,539 Elo+
Solo
Persephone
Persephone
X LilBarnacleX0
Persephone
Level 109
God Stats
0W - 2L
1,372 SR
Queue Stats
128W - 127L
1,518 Elo+
Party 1
Hercules
Hercules
johnpenehseeni98
Hercules
Level 100
God Stats
2W - 4L
1,334 SR
Queue Stats
130W - 125L
1,524 Elo+
Party 1
Team Averages
Level 130
1,431 SR
1,512 Elo+

VS

Team Averages
Level 117
1,515 SR
1,500 Elo+
Anhur
Anhur
Curvedpaper
Anhur
Level 126
God Stats
1W - 1L
1,258 SR
Queue Stats
33W - 44L
1,491 Elo+
Solo
Anubis
Anubis
MikeKOfficial
Anubis
Level 128
God Stats
7W - 7L
1,500 SR
Queue Stats
237W - 235L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
archibaldpeanut
Kuzenbo
Level 108
God Stats
3W - 2L
1,577 SR
Queue Stats
37W - 43L
1,472 Elo+
Party 2
Erlang Shen
Erlang Shen
chingusmcdingus
Erlang Shen
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 49L
1,501 Elo+
Party 2
Ratatoskr
Ratatoskr
xXxG0DK1LL3RxXx
Ratatoskr
Level 101
God Stats
10W - 9L
1,523 SR
Queue Stats
33W - 36L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BiigBrowniie
Sylvanus
11
2 / 3 / 1
7,000
500
8,287
12,351
9,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
VVGreeley
Hun Batz
13
2 / 5 / 1
6,917
494
6,671
13,187
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 4 / 2
7,326
523
5,175
10,040
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
X LilBarnacleX0
Persephone
11
0 / 7 / 1
6,576
470
5,657
9,703
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 0
7,583
542
9,823
18,231
14,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,799
557
7,052
11,521
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
7 / 1 / 5
9,553
682
11,676
12,069
6,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 3
7,832
559
5,689
9,964
10,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
chingusmcdingus
Erlang Shen
15
1 / 0 / 3
8,966
640
13,046
15,617
17,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
xXxG0DK1LL3RxXx
Ratatoskr
17
8 / 0 / 2
9,444
675
8,911
11,545
5,246
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
21
21
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BiigBrowniie
Sylvanus
2
3
1
0.83
W
1
2
3
1.25
W
7
1
5
9.5
L
Hun Batz
VVGreeley
Hun Batz
2
5
1
0.5
L
1
4
2
0.5
L
Persephone
X LilBarnacleX0
Persephone
0
7
1
0.07
W
4
2
3
2.75
W
Erlang Shen
chingusmcdingus
Erlang Shen
1
0
3
2.5
L
0
2
0
0
W
Ratatoskr
xXxG0DK1LL3RxXx
Ratatoskr
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,613
Damage
46,374
63,512
Taken
60,716
33,698
Mitigated
43,920
18,420
Healing
33,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BiigBrowniie
Sylvanus
8,287
4,040
420
3,399
12,351
9,068
0
7,124
5,227
31,256
12,454
W
7,052
2,003
0
5,725
11,521
4,535
322
1,212
10,309
0
67,961
W
11,676
313
0
8,072
12,069
6,305
447
7,169
4,900
77,459
1,590
L
Hun Batz
VVGreeley
Hun Batz
6,671
1,890
0
4,402
13,187
4,402
197
2,114
11,073
0
54,395
L
5,175
4,580
0
2,352
10,040
3,228
353
1,862
8,178
0
51,207
L
Persephone
X LilBarnacleX0
Persephone
5,657
519
0
715
9,703
2,990
0
5,400
4,281
41,851
0
W
5,689
2,429
0
1,844
9,964
10,652
74
3,188
6,734
25,118
0
W
Erlang Shen
chingusmcdingus
Erlang Shen
13,046
8,174
0
8,412
15,617
17,182
0
0
14,575
0
80,517
L
9,823
3,763
0
7,132
18,231
14,010
0
598
17,633
0
65,678
W
Ratatoskr
xXxG0DK1LL3RxXx
Ratatoskr
8,911
3,495
0
9,125
11,545
5,246
0
1,475
10,070
0
99,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
43,594
421
Minions Killed
573
0
Camps Cleared
0
1,363,065
Distance Traveled
1,493,404
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,000
500
77
6
0
256,989
0
W
Anhur
7,799
557
113
8
0
257,727
0
W
Anubis
9,553
682
136
10
0
254,840
0
L
Hun Batz
6,917
494
84
6
0
311,214
2
L
Rama
7,326
523
82
6
0
249,438
2
L
Persephone
6,576
470
64
5
0
254,324
0
W
Kuzenbo
7,832
559
26
2
0
308,045
2
W
Erlang Shen
8,966
640
133
10
0
297,599
0
L
Hercules
7,583
542
114
8
0
291,100
2
W
Ratatoskr
9,444
675
165
12
0
375,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role