Player Matchup

Ares
Ares
DanielsonManlet
Ares
Level 29
God Stats
6W - 12L
1,297 SR
Queue Stats
36W - 49L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
Friskymicrobe77
Gilgamesh
Level 143
God Stats
14W - 8L
1,382 SR
Queue Stats
150W - 135L
1,531 Elo+
Party 1
Hachiman
Hachiman
HirashiDesu
Hachiman
Level 142
God Stats
8W - 7L
1,753 SR
Queue Stats
243W - 209L
1,545 Elo+
Solo
Charon
Charon
KelpyGod
Charon
Level 129
God Stats
20W - 6L
1,628 SR
Queue Stats
217W - 205L
1,511 Elo+
Party 1
Pele
Pele
TheLeanLover
Pele
Level 89
God Stats
5W - 7L
1,366 SR
Queue Stats
80W - 79L
1,423 Elo+
Party 1
Team Averages
Level 106
1,485 SR
1,489 Elo+

VS

Team Averages
Level 98
1,351 SR
1,468 Elo+
Chaac
Chaac
Josniff
Chaac
Level 145
God Stats
1W - 3L
1,196 SR
Queue Stats
92W - 98L
1,462 Elo+
Party 2
Chiron
Chiron
ShtuepidTV
Chiron
Level 138
God Stats
0W - 2L
1,221 SR
Queue Stats
82W - 88L
1,539 Elo+
Party 2
Charon
Charon
WashedKing3193
Charon
Level 28
God Stats
2W - 4L
1,338 SR
Queue Stats
79W - 93L
1,409 Elo+
Party 2
Apollo
Apollo
claytonp
Apollo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 92L
1,431 Elo+
Party 2
Cu Chulainn
Cu Chulainn
maximudie
Cu Chulainn
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,679
480
2,825
9,106
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Friskymicrobe77
Gilgamesh
16
7 / 2 / 3
10,494
656
12,490
15,481
16,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
HirashiDesu
Hachiman
16
4 / 3 / 5
9,540
596
11,068
12,010
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
KelpyGod
Charon
17
5 / 0 / 6
9,879
617
9,750
8,394
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 0 / 4
9,275
580
8,829
14,554
6,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Josniff
Chaac
13
2 / 4 / 0
7,406
463
6,506
15,487
11,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chiron
ShtuepidTV
Chiron
15
1 / 3 / 0
8,478
530
8,715
10,950
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 2
7,108
444
5,440
12,480
9,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
claytonp
Apollo
15
0 / 3 / 3
8,583
536
6,265
12,467
5,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
maximudie
Cu Chulainn
13
3 / 6 / 1
7,768
486
8,526
16,286
14,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
6
6
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Gilgamesh
Friskymicrobe77
Gilgamesh
7
2
3
4.25
W
Hachiman
HirashiDesu
Hachiman
4
3
5
2.17
L
Chaac
Josniff
Chaac
2
4
0
0.5
W
Charon
KelpyGod
Charon
5
0
6
8
L
Chiron
ShtuepidTV
Chiron
1
3
0
0.33
W
4
0
4
6
L
0
4
2
0.25
L
Apollo
claytonp
Apollo
0
3
3
0.5
L
Cu Chulainn
maximudie
Cu Chulainn
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,962
Damage
35,452
59,545
Taken
67,670
39,183
Mitigated
43,985
17,940
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,825
438
0
2,495
9,106
7,258
0
1,867
7,239
19,295
0
W
Gilgamesh
Friskymicrobe77
Gilgamesh
12,490
4,851
0
4,936
15,481
16,177
153
1,287
14,194
0
75,290
W
Hachiman
HirashiDesu
Hachiman
11,068
7,624
0
2,665
12,010
4,634
809
1,482
10,528
0
68,330
L
Chaac
Josniff
Chaac
6,506
2,210
0
2,668
15,487
11,057
0
2,422
12,863
0
71,089
W
Charon
KelpyGod
Charon
9,750
1,480
0
803
8,394
4,576
0
1,358
7,036
66,389
2,367
L
Chiron
ShtuepidTV
Chiron
8,715
2,573
277
2,913
10,950
4,353
0
4,014
6,388
0
86,348
W
8,829
2,425
0
7,041
14,554
6,538
0
928
13,626
0
99,906
L
5,440
711
0
2,149
12,480
9,090
0
3,521
8,808
16,267
0
L
Apollo
claytonp
Apollo
6,265
4,190
0
4,314
12,467
5,179
2,005
195
12,272
0
81,226
L
Cu Chulainn
maximudie
Cu Chulainn
8,526
2,061
0
350
16,286
14,306
155
2,100
14,152
3,659
39,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
39,343
534
Minions Killed
486
0
Camps Cleared
0
1,675,891
Distance Traveled
1,599,200
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,679
480
35
2
0
288,524
1
W
Gilgamesh
10,494
656
118
7
0
319,377
3
W
Hachiman
9,540
596
113
7
0
285,382
0
L
Chaac
7,406
463
103
6
0
329,645
0
W
Charon
9,879
617
134
8
0
353,856
3
L
Chiron
8,478
530
150
9
0
300,430
0
W
Pele
9,275
580
134
8
0
428,752
0
L
Charon
7,108
444
19
1
0
352,750
4
L
Apollo
8,583
536
145
9
0
327,318
0
L
Cu Chulainn
7,768
486
69
4
0
289,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role