Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AFluffyGrizzly
Achilles
Level 129
God Stats
11W - 2L
1,772 SR
Queue Stats
43W - 32L
1,540 Elo+
Party 2
Hachiman
Hachiman
M1tchFTW
Hachiman
Level 89
God Stats
8W - 5L
1,594 SR
Queue Stats
243W - 214L
1,571 Elo+
Party 3
Scylla
Scylla
alexbenmac1
Scylla
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 132L
1,294 Elo+
Solo
Fafnir
Fafnir
l5uckeggs
Fafnir
Level 87
God Stats
6W - 3L
1,766 SR
Queue Stats
280W - 253L
1,537 Elo+
Party 3
Team Averages
Level 104
1,626 SR
1,489 Elo+

VS

Team Averages
Level 54
1,639 SR
1,568 Elo+
Athena
Athena
GABOALPE
Athena
Level 115
God Stats
11W - 10L
1,643 SR
Queue Stats
100W - 116L
1,484 Elo+
Solo
Medusa
Medusa
Gharizard
Medusa
Level 54
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 2L
1,589 Elo+
Party 4
Kukulkan
Kukulkan
Henstrike
Kukulkan
Level 16
God Stats
7W - 5L
1,745 SR
Queue Stats
159W - 141L
1,607 Elo+
Party 1
Nut
Nut
NarmayaIsCool
Nut
Level 18
God Stats
0W - 1L
1,631 SR
Queue Stats
10W - 19L
1,589 Elo+
Party 4
Ne Zha
Ne Zha
VICES1
Ne Zha
Level 66
God Stats
0W - 1L
1,682 SR
Queue Stats
113W - 95L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
5 / 1 / 5
8,499
607
6,487
10,758
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
13
3 / 2 / 1
7,757
554
10,636
13,938
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
M1tchFTW
Hachiman
16
4 / 0 / 0
8,753
625
7,388
8,444
3,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
16
7 / 1 / 3
9,692
692
10,479
8,746
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
l5uckeggs
Fafnir
13
1 / 1 / 4
8,109
579
5,524
12,113
13,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GABOALPE
Athena
9
0 / 1 / 2
6,143
439
2,782
11,158
8,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Gharizard
Medusa
11
1 / 3 / 0
6,215
444
5,482
10,483
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Henstrike
Kukulkan
12
1 / 7 / 1
6,845
489
4,642
12,006
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 0
7,265
519
8,965
12,350
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
VICES1
Ne Zha
13
1 / 5 / 1
6,943
496
6,406
15,315
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
20
Kills
5
5
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
5
7.5
W
Achilles
3
2
1
1.75
L
Athena
GABOALPE
Athena
0
1
2
1
L
Medusa
Gharizard
Medusa
1
3
0
0.33
L
Kukulkan
Henstrike
Kukulkan
1
7
1
0.21
W
Hachiman
M1tchFTW
Hachiman
4
0
0
4
L
2
4
0
0.5
L
Ne Zha
VICES1
Ne Zha
1
5
1
0.3
W
Scylla
7
1
3
8.5
W
Fafnir
l5uckeggs
Fafnir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,514
Damage
28,277
53,999
Taken
61,312
36,922
Mitigated
24,617
16,180
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,487
1,680
0
800
10,758
5,029
0
602
10,156
0
68,568
W
Achilles
10,636
1,046
0
3,757
13,938
11,365
0
371
13,567
0
45,756
L
Athena
GABOALPE
Athena
2,782
995
0
1,794
11,158
8,037
0
3,748
7,254
19,183
0
L
Medusa
Gharizard
Medusa
5,482
2,380
0
1,010
10,483
3,233
0
2,306
8,177
0
46,408
L
Kukulkan
Henstrike
Kukulkan
4,642
348
0
1,271
12,006
3,203
0
9,023
2,983
47,503
163
W
Hachiman
M1tchFTW
Hachiman
7,388
4,797
0
5,651
8,444
3,993
345
1,355
7,089
0
101,650
L
8,965
5,142
0
3,271
12,350
4,350
0
0
11,491
0
52,808
L
Ne Zha
VICES1
Ne Zha
6,406
2,011
0
6,354
15,315
5,794
0
837
13,800
0
61,082
W
Scylla
10,479
2,335
0
1,525
8,746
3,135
43
4,563
4,183
79,813
497
W
Fafnir
l5uckeggs
Fafnir
5,524
1,940
0
4,447
12,113
13,400
171
1,247
10,866
21,351
2,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
33,411
527
Minions Killed
380
0
Camps Cleared
0
1,473,874
Distance Traveled
1,318,319
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,499
607
100
7
0
374,034
0
W
Achilles
7,757
554
74
5
0
263,426
1
L
Athena
6,143
439
34
2
0
308,970
1
L
Medusa
6,215
444
81
6
0
221,766
1
L
Kukulkan
6,845
489
87
6
0
261,404
0
W
Hachiman
8,753
625
184
13
0
260,023
0
L
Nut
7,265
519
88
6
0
226,627
2
L
Ne Zha
6,943
496
90
6
0
299,552
1
W
Scylla
9,692
692
147
11
0
292,428
1
W
Fafnir
8,109
579
22
2
0
283,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role