Player Matchup

Yemoja
Yemoja
Bluhe
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,532 Elo+
Solo
Ne Zha
Ne Zha
BrotherPrego
Ne Zha
Level 54
God Stats
1W - 0L
1,626 SR
Queue Stats
26W - 17L
1,533 Elo+
Party 1
Martichoras
Martichoras
Frawpz
Martichoras
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
327W - 340L
1,442 Elo+
Solo
Chaac
Chaac
PurplePorcupine
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,733 Elo+
Solo
Merlin
Merlin
Visuals6
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,586 Elo+
Party 1
Team Averages
Level 30
1,525 SR
1,565 Elo+

VS

Team Averages
Level 18
1,500 SR
1,466 Elo+
Martichoras
Martichoras
BKTrOn
Martichoras
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
422W - 414L
1,476 Elo+
Solo
Serqet
Serqet
Carnifex7134
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,497 Elo+
Solo
Chaac
Chaac
MyFellerSeth
Chaac
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 29L
1,492 Elo+
Solo
Yemoja
Yemoja
SolitarySprout
Yemoja
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
376W - 400L
1,368 Elo+
Solo
Xbalanque
Xbalanque
SouI4745
Xbalanque
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
190W - 185L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bluhe
Yemoja
14
0 / 1 / 9
8,464
846
4,043
8,507
5,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ne Zha
14
2 / 1 / 7
8,351
835
11,051
7,010
2,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Martichoras
Frawpz
Martichoras
15
2 / 1 / 7
8,861
886
10,524
9,059
4,247
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 5
10,247
1,025
15,803
15,591
20,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
Visuals6
Merlin
12
2 / 4 / 5
7,852
785
7,638
8,739
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BKTrOn
Martichoras
15
4 / 3 / 2
7,996
800
12,829
12,990
6,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
14
1 / 2 / 4
8,183
818
5,825
10,787
14,524
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 5 / 3
6,635
664
5,127
10,384
6,481
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 4
7,921
792
3,075
10,193
8,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
SouI4745
Xbalanque
14
2 / 2 / 3
7,919
792
13,601
10,133
4,858
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
13
Kills
7
8
Deaths
13
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BKTrOn
Martichoras
4
3
2
1.67
W
Yemoja
Bluhe
Yemoja
0
1
9
4.5
W
Ne Zha
2
1
7
5.5
L
Serqet
1
2
4
1.5
W
Martichoras
Frawpz
Martichoras
2
1
7
5.5
L
0
5
3
0.3
W
7
1
5
9.5
L
0
1
4
2
L
Xbalanque
SouI4745
Xbalanque
2
2
3
1.75
W
Merlin
Visuals6
Merlin
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,059
Damage
40,457
48,906
Taken
54,487
36,688
Mitigated
40,961
21,271
Healing
23,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BKTrOn
Martichoras
12,829
1,982
613
1,305
12,990
6,624
0
4,229
8,761
0
23,204
W
Yemoja
Bluhe
Yemoja
4,043
617
4,923
2,222
8,507
5,526
208
240
8,267
7,641
0
W
Ne Zha
11,051
2,690
745
728
7,010
2,999
415
223
6,755
0
20,823
L
Serqet
5,825
877
1,162
1,688
10,787
14,524
0
2,323
8,464
55
10,595
W
Martichoras
Frawpz
Martichoras
10,524
1,645
841
1,914
9,059
4,247
450
335
8,724
0
18,571
L
5,127
609
0
1,046
10,384
6,481
0
3,062
7,322
0
15,355
W
15,803
1,665
1,481
6,263
15,591
20,586
346
2,086
13,265
3,784
32,454
L
3,075
1,118
10,838
4,529
10,193
8,474
0
2,590
7,603
7,723
0
L
Xbalanque
SouI4745
Xbalanque
13,601
5,144
875
1,752
10,133
4,858
0
1,662
8,471
0
27,660
W
Merlin
Visuals6
Merlin
7,638
584
202
1,952
8,739
3,330
0
246
8,493
16,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,775
Gold Earned
38,654
128
Minions Killed
106
0
Camps Cleared
0
1,085,603
Distance Traveled
913,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,996
800
22
2
0
202,883
0
W
Yemoja
8,464
846
5
1
0
201,882
0
W
Ne Zha
8,351
835
24
2
0
252,322
0
L
Serqet
8,183
818
14
1
0
220,115
0
W
Martichoras
8,861
886
28
3
0
193,061
0
L
Chaac
6,635
664
17
2
0
137,456
0
W
Chaac
10,247
1,025
40
4
0
255,135
0
L
Yemoja
7,921
792
14
1
0
155,494
0
L
Xbalanque
7,919
792
39
4
0
197,183
0
W
Merlin
7,852
785
31
3
0
183,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role