Player Matchup

Sol
Sol
HinokamiiKagura-
Sol
Level 32
God Stats
0W - 1L
1,692 SR
Queue Stats
5W - 8L
1,331 Elo+
Solo
Tyr
Tyr
ItamiPain
Tyr
Level 106
God Stats
1W - 1L
1,564 SR
Queue Stats
164W - 163L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
QuackyBoy1
Nu Wa
Level 47
God Stats
6W - 3L
1,500 SR
Queue Stats
113W - 105L
1,517 Elo+
Solo
Skadi
Skadi
SnysuP
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,504 Elo+
Party 2
Arachne
Arachne
orochiiiXXX
Arachne
Level 44
God Stats
5W - 4L
1,621 SR
Queue Stats
5W - 7L
1,595 Elo+
Solo
Team Averages
Level 51
1,575 SR
1,502 Elo+

VS

Team Averages
Level 72
1,382 SR
1,527 Elo+
Sylvanus
Sylvanus
CuchiCopi
Sylvanus
Level 107
God Stats
2W - 0L
1,483 SR
Queue Stats
87W - 63L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
Escalent
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 125L
1,731 Elo+
Party 1
Rama
Rama
MOmoney411
Rama
Level 68
God Stats
4W - 2L
1,256 SR
Queue Stats
132W - 99L
1,443 Elo+
Party 1
Chang'e
Chang'e
SamuraiiPie
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 51L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
Smoke_Specialist
Guan Yu
Level 31
God Stats
7W - 6L
1,172 SR
Queue Stats
63W - 73L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,380
1,048
13,883
6,778
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 1 / 5
7,972
997
11,525
13,633
14,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nu Wa
13
1 / 3 / 4
8,288
1,036
15,816
9,344
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
SnysuP
Skadi
14
2 / 5 / 3
8,516
1,065
8,662
12,561
4,629
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
orochiiiXXX
Arachne
11
0 / 0 / 0
5,368
671
0
0
0
Team 1 Tickets

257

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CuchiCopi
Sylvanus
14
4 / 3 / 8
9,961
1,245
9,135
16,390
19,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Aphrodite
Escalent
Aphrodite
14
1 / 0 / 11
8,991
1,124
4,546
6,770
8,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 8
8,612
1,077
6,570
8,522
5,153
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SamuraiiPie
Chang'e
14
5 / 1 / 6
9,395
1,174
13,102
12,875
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 8
7,538
942
3,682
11,015
16,140
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
5
Kills
12
12
Deaths
5
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CuchiCopi
Sylvanus
4
3
8
2.67
W
Aphrodite
Escalent
Aphrodite
1
0
11
6.5
L
2
3
1
0.83
L
0
1
5
2.5
W
2
0
8
6
L
Nu Wa
1
3
4
1
W
Chang'e
SamuraiiPie
Chang'e
5
1
6
8
W
0
1
8
4
L
Skadi
SnysuP
Skadi
2
5
3
0.7
L
Arachne
orochiiiXXX
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,886
Damage
37,035
42,316
Taken
55,572
23,937
Mitigated
55,878
3,276
Healing
27,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CuchiCopi
Sylvanus
9,135
2,618
4,203
4,395
16,390
19,099
0
7,825
8,565
16,529
0
W
Aphrodite
Escalent
Aphrodite
4,546
1,370
2,638
2,157
6,770
8,574
0
2,982
3,788
13,290
0
L
13,883
4,677
0
1,184
6,778
1,815
0
3,541
3,113
27,541
4,579
L
11,525
1,638
0
1,982
13,633
14,304
0
7,245
5,856
0
21,373
W
6,570
5,389
0
1,245
8,522
5,153
0
5,239
3,283
0
27,394
L
Nu Wa
15,816
4,574
0
110
9,344
3,189
0
5,820
3,298
37,504
0
W
Chang'e
SamuraiiPie
Chang'e
13,102
1,724
5,754
4,093
12,875
6,912
0
6,817
6,058
35,482
0
W
3,682
713
1,572
979
11,015
16,140
0
5,408
5,607
0
10,750
L
Skadi
SnysuP
Skadi
8,662
4,492
0
0
12,561
4,629
0
8,925
3,266
0
18,683
L
Arachne
orochiiiXXX
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
44,497
122
Minions Killed
164
7
Camps Cleared
3
537,345
Distance Traveled
693,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,961
1,245
11
1
0
132,733
0
W
Aphrodite
8,991
1,124
21
3
0
143,717
0
L
Sol
8,380
1,048
35
4
3
132,296
0
L
Tyr
7,972
997
19
2
2
144,288
0
W
Rama
8,612
1,077
43
5
2
129,652
0
L
Nu Wa
8,288
1,036
49
6
2
134,187
0
W
Chang'e
9,395
1,174
72
9
1
155,049
0
W
Guan Yu
7,538
942
17
2
0
132,707
0
L
Skadi
8,516
1,065
19
2
0
126,574
0
L
Arachne
5,368
671
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role