Player Matchup

Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
MoshpitMomma
Bastet
Platinum I
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 44L
1,931 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond V
MoshpitPapa
Zhong Kui
Diamond V
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 39L
2,064 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond V
bpbaseball
Kuzenbo
Diamond V
Level 140
God Stats
15W - 8L
1,692 SR
Queue Stats
337W - 324L
2,026 MMR
Solo
Heimdallr
Heimdallr
Platinum I
zxIIZodiacIIxz
Heimdallr
Platinum I
Level 127
God Stats
7W - 3L
1,732 SR
Queue Stats
35W - 25L
2,008 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,585 SR
1,906 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,557 SR
2,007 MMR
Cu Chulainn
Cu Chulainn
Platinum I
BigWeenieLord
Cu Chulainn
Platinum I
Level 127
God Stats
0W - 1L
1,339 SR
Queue Stats
33W - 24L
1,964 MMR
Party 1
Neith
Neith
Diamond V
IeatSloppyBooty1
Neith
Diamond V
Level 103
God Stats
3W - 1L
1,693 SR
Queue Stats
49W - 37L
2,078 MMR
Party 1
Sylvanus
Sylvanus
Diamond V
SeissL
Sylvanus
Diamond V
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 224L
2,008 MMR
Solo
Chronos
Chronos
Diamond V
kraioh
Chronos
Diamond V
Level 170
God Stats
1W - 2L
1,530 SR
Queue Stats
166W - 133L
2,016 MMR
Party 3
Cliodhna
Cliodhna
Platinum I
themuliman
Cliodhna
Platinum I
Level 178
God Stats
70W - 40L
1,725 SR
Queue Stats
135W - 101L
1,970 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 0 / 1
9,480
677
9,623
14,259
12,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
13
3 / 2 / 2
7,274
520
11,767
14,395
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MoshpitPapa
Zhong Kui
14
0 / 1 / 1
7,945
568
7,216
12,553
10,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
bpbaseball
Kuzenbo
11
1 / 3 / 4
7,542
539
7,624
13,993
15,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
zxIIZodiacIIxz
Heimdallr
14
3 / 1 / 3
8,370
598
8,940
8,619
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KukulkanThanatosSusanoAthena

VS

Bans
BellonaCharonOsirisAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigWeenieLord
Cu Chulainn
10
0 / 5 / 0
5,697
407
6,001
13,036
8,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 1 / 0
8,088
578
12,296
9,696
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
SeissL
Sylvanus
10
2 / 2 / 3
6,486
463
7,433
14,745
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
kraioh
Chronos
12
0 / 3 / 2
6,949
496
6,174
11,336
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
themuliman
Cliodhna
14
1 / 1 / 3
6,837
488
6,801
12,462
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
6
7
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
1
5.5
L
Cu Chulainn
BigWeenieLord
Cu Chulainn
0
5
0
0
L
3
1
0
3
W
Bastet
3
2
2
2
W
Zhong Kui
MoshpitPapa
Zhong Kui
0
1
1
0.5
L
Sylvanus
SeissL
Sylvanus
2
2
3
1.75
W
Kuzenbo
bpbaseball
Kuzenbo
1
3
4
1
L
Chronos
kraioh
Chronos
0
3
2
0.33
L
Cliodhna
themuliman
Cliodhna
1
1
3
2.5
W
Heimdallr
zxIIZodiacIIxz
Heimdallr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,170
Damage
38,705
63,819
Taken
61,275
47,634
Mitigated
34,298
27,915
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,623
2,049
0
6,768
14,259
12,323
0
476
13,783
0
79,919
L
Cu Chulainn
BigWeenieLord
Cu Chulainn
6,001
957
0
3,198
13,036
8,147
0
0
13,036
1,510
36,603
L
12,296
4,149
0
3,602
9,696
4,051
0
4,978
4,718
0
77,146
W
Bastet
11,767
4,253
0
7,873
14,395
5,158
0
2,506
11,889
0
66,295
W
Zhong Kui
MoshpitPapa
Zhong Kui
7,216
458
0
7,069
12,553
10,335
0
1,114
11,439
75,294
0
L
Sylvanus
SeissL
Sylvanus
7,433
3,594
1,065
4,479
14,745
12,799
0
5,319
9,426
27,441
2,561
W
Kuzenbo
bpbaseball
Kuzenbo
7,624
3,138
0
1,877
13,993
15,884
5
4,817
9,176
22,855
2,804
L
Chronos
kraioh
Chronos
6,174
1,452
0
1,365
11,336
3,842
0
2,076
9,260
56,617
0
L
Cliodhna
themuliman
Cliodhna
6,801
1,473
0
1,855
12,462
5,459
0
1,961
10,501
0
66,453
W
Heimdallr
zxIIZodiacIIxz
Heimdallr
8,940
3,831
0
4,328
8,619
3,934
651
4,773
3,846
0
72,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
34,057
488
Minions Killed
439
0
Camps Cleared
0
1,463,996
Distance Traveled
1,373,739
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,480
677
127
9
0
276,835
0
L
Cu Chulainn
5,697
407
54
4
0
202,084
1
L
Neith
8,088
578
137
10
0
258,604
0
W
Bastet
7,274
520
93
7
0
342,497
0
W
Zhong Kui
7,945
568
134
10
0
286,923
2
L
Sylvanus
6,486
463
47
3
0
230,854
4
W
Kuzenbo
7,542
539
21
2
0
294,266
3
L
Chronos
6,949
496
108
8
0
300,697
3
L
Cliodhna
6,837
488
93
7
0
381,500
4
W
Heimdallr
8,370
598
113
8
0
263,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role