Player Matchup

Heimdallr
Heimdallr
MrxEscobar
Heimdallr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 98L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
PsyckOoZzHD
Baba Yaga
Level 61
God Stats
2W - 3L
1,495 SR
Queue Stats
207W - 214L
1,256 Elo+
Solo
Achilles
Achilles
emede
Achilles
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 216L
1,657 Elo+
Solo
Cthulhu
Cthulhu
tifredioux24110
Cthulhu
Level 166
God Stats
2W - 3L
1,475 SR
Queue Stats
154W - 160L
1,541 Elo+
Solo
Fenrir
Fenrir
x Antxonio x
Fenrir
Level 122
God Stats
2W - 8L
1,314 SR
Queue Stats
364W - 371L
1,477 Elo+
Solo
Team Averages
Level 110
1,457 SR
1,481 Elo+

VS

Team Averages
Level 125
1,510 SR
1,508 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DönerBoxRoyale
Zhong Kui
Level 123
God Stats
2W - 3L
1,416 SR
Queue Stats
46W - 48L
1,520 Elo+
Solo
Nike
Nike
Fawakaa
Nike
Level 155
God Stats
20W - 14L
1,573 SR
Queue Stats
1,479W - 1,597L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
HTT Balotelli
Ao Kuang
Level 121
God Stats
1W - 2L
1,300 SR
Queue Stats
97W - 115L
1,433 Elo+
Solo
Izanami
Izanami
MajesticmaidTTV
Izanami
Level 65
God Stats
1W - 1L
1,760 SR
Queue Stats
16W - 10L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrxEscobar
Heimdallr
14
1 / 2 / 4
7,862
715
6,446
7,041
3,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
PsyckOoZzHD
Baba Yaga
14
2 / 2 / 3
8,171
743
10,082
6,574
3,449
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
emede
Achilles
14
2 / 4 / 3
7,756
705
9,194
12,213
11,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 6
8,868
806
10,722
15,553
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
3 / 6 / 5
7,997
727
7,732
14,196
14,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 2 / 14
9,260
842
11,054
6,358
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DönerBoxRoyale
Zhong Kui
14
1 / 1 / 16
8,173
743
8,997
9,237
8,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
Fawakaa
Nike
14
3 / 2 / 10
8,216
747
8,489
9,923
10,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
HTT Balotelli
Ao Kuang
15
7 / 2 / 9
8,823
802
7,293
13,390
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 8
8,368
761
7,221
9,202
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
10
Kills
17
18
Deaths
10
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
14
5
W
Zhong Kui
DönerBoxRoyale
Zhong Kui
1
1
16
9
W
Nike
Fawakaa
Nike
3
2
10
4
W
Ao Kuang
HTT Balotelli
Ao Kuang
7
2
9
5.75
W
3
3
8
2.33
L
Heimdallr
MrxEscobar
Heimdallr
1
2
4
1.5
L
Baba Yaga
PsyckOoZzHD
Baba Yaga
2
2
3
1.75
L
Achilles
emede
Achilles
2
4
3
0.88
L
2
4
6
1.25
L
Fenrir
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,176
Damage
43,054
55,577
Taken
48,110
48,957
Mitigated
39,126
12,378
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,054
3,860
1,299
718
6,358
3,148
582
1,721
4,506
30,393
0
W
Zhong Kui
DönerBoxRoyale
Zhong Kui
8,997
559
770
3,762
9,237
8,027
1,741
4,455
4,559
17,895
0
W
Nike
Fawakaa
Nike
8,489
373
3,056
2,690
9,923
10,538
217
3,490
6,166
0
12,083
W
Ao Kuang
HTT Balotelli
Ao Kuang
7,293
2,261
1,886
4,840
13,390
12,911
804
6,423
6,785
7,260
0
W
7,221
5,382
861
1,886
9,202
4,502
1,141
4,018
5,092
0
17,767
L
Heimdallr
MrxEscobar
Heimdallr
6,446
1,910
125
1,287
7,041
3,350
140
4,290
2,668
0
16,237
L
Baba Yaga
PsyckOoZzHD
Baba Yaga
10,082
382
391
1,061
6,574
3,449
0
2,854
3,555
27,509
991
L
Achilles
emede
Achilles
9,194
1,295
619
1,856
12,213
11,375
0
6,863
4,905
0
14,624
L
10,722
302
1,600
3,730
15,553
16,552
0
6,861
8,067
25,739
571
L
Fenrir
7,732
764
352
1,357
14,196
14,231
27
5,657
8,007
0
10,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,654
Gold Earned
42,840
112
Minions Killed
107
0
Camps Cleared
0
1,042,530
Distance Traveled
1,038,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,260
842
36
3
0
224,200
0
W
Zhong Kui
8,173
743
26
2
0
208,504
0
W
Nike
8,216
747
7
1
0
216,523
0
W
Ao Kuang
8,823
802
4
0
0
209,069
0
W
Izanami
8,368
761
34
3
0
180,058
0
L
Heimdallr
7,862
715
24
2
0
202,601
0
L
Baba Yaga
8,171
743
29
3
0
214,445
0
L
Achilles
7,756
705
11
1
0
206,950
0
L
Cthulhu
8,868
806
41
4
0
215,838
0
L
Fenrir
7,997
727
7
1
0
202,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role