Player Matchup

Hun Batz
Hun Batz
Campicity
Hun Batz
Level 67
God Stats
0W - 4L
1,366 SR
Queue Stats
37W - 34L
1,469 Elo+
Party 2
Osiris
Osiris
Im Slurpin
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,648 Elo+
Party 2
Izanami
Izanami
XZurdito06X
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 129L
1,407 Elo+
Solo
Hera
Hera
matias_ush_
Hera
Level 35
God Stats
15W - 10L
1,595 SR
Queue Stats
54W - 67L
1,338 Elo+
Solo
Ymir
Ymir
uzjl
Ymir
Level 57
God Stats
1W - 1L
1,513 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Team Averages
Level 45
1,495 SR
1,472 Elo+

VS

Team Averages
Level 59
1,629 SR
1,521 Elo+
Mulan
Mulan
ImCringe
Mulan
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,572 Elo+
Party 3
Geb
Geb
LilBiccBabi
Geb
Level 25
God Stats
3W - 0L
1,713 SR
Queue Stats
12W - 5L
1,579 Elo+
Party 3
Neith
Neith
MoodySins
Neith
Level 53
God Stats
1W - 1L
1,717 SR
Queue Stats
12W - 5L
1,598 Elo+
Party 3
The Morrigan
The Morrigan
SyKo Sp00ked
The Morrigan
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 81L
1,429 Elo+
Party 1
Mercury
Mercury
Varics3d
Mercury
Level 70
God Stats
2W - 0L
1,713 SR
Queue Stats
90W - 79L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Campicity
Hun Batz
12
3 / 2 / 1
6,490
541
5,269
10,010
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Im Slurpin
Osiris
9
0 / 4 / 2
5,538
462
2,266
10,720
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
XZurdito06X
Izanami
10
1 / 4 / 0
5,815
485
4,423
6,153
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 2 / 0
6,100
508
4,352
5,239
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
uzjl
Ymir
10
0 / 1 / 1
5,889
491
3,780
10,837
8,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ImCringe
Mulan
12
4 / 2 / 4
7,243
604
9,039
12,071
12,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 6
6,234
520
2,683
10,301
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
MoodySins
Neith
11
5 / 0 / 2
6,748
562
7,992
5,001
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
SyKo Sp00ked
The Morrigan
11
0 / 2 / 2
5,836
486
3,137
6,446
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Varics3d
Mercury
12
3 / 1 / 3
6,497
541
5,843
10,100
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
13
13
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Campicity
Hun Batz
3
2
1
1.75
L
Osiris
Im Slurpin
Osiris
0
4
2
0.25
W
Mulan
ImCringe
Mulan
4
2
4
3
W
1
1
6
4
W
Neith
MoodySins
Neith
5
0
2
6
W
The Morrigan
SyKo Sp00ked
The Morrigan
0
2
2
0.5
W
Mercury
Varics3d
Mercury
3
1
3
4.5
L
Izanami
XZurdito06X
Izanami
1
4
0
0.25
L
2
2
0
1
L
Ymir
uzjl
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
28,694
42,959
Taken
43,919
23,930
Mitigated
27,058
8,776
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Campicity
Hun Batz
5,269
1,711
0
2,626
10,010
4,917
166
1,138
8,784
0
44,395
L
Osiris
Im Slurpin
Osiris
2,266
499
0
2,573
10,720
6,665
0
78
10,642
0
23,432
W
Mulan
ImCringe
Mulan
9,039
1,184
0
2,929
12,071
12,513
124
309
11,762
0
45,503
W
2,683
899
0
1,669
10,301
6,659
162
1,740
8,561
14,997
900
W
Neith
MoodySins
Neith
7,992
3,175
0
1,698
5,001
1,754
1,183
945
4,056
0
44,522
W
The Morrigan
SyKo Sp00ked
The Morrigan
3,137
660
0
1,250
6,446
2,045
392
3,157
3,289
30,380
3,751
W
Mercury
Varics3d
Mercury
5,843
2,562
0
1,351
10,100
4,087
299
1,981
8,119
0
47,384
L
Izanami
XZurdito06X
Izanami
4,423
3,423
0
369
6,153
2,261
39
1,254
4,899
0
39,399
L
4,352
925
0
500
5,239
2,062
284
1,381
3,612
38,832
743
L
Ymir
uzjl
Ymir
3,780
767
0
2,708
10,837
8,025
0
1,092
9,745
27,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
32,558
254
Minions Killed
284
0
Camps Cleared
0
1,146,513
Distance Traveled
1,187,917
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,490
541
76
6
0
263,822
1
L
Osiris
5,538
462
29
2
0
236,817
0
W
Mulan
7,243
604
72
6
0
221,873
0
W
Geb
6,234
520
16
1
0
256,183
0
W
Neith
6,748
562
64
5
0
229,670
0
W
The Morrigan
5,836
486
52
4
0
206,024
0
W
Mercury
6,497
541
80
7
0
274,167
0
L
Izanami
5,815
485
66
6
0
215,364
0
L
Hera
6,100
508
45
4
0
203,944
2
L
Ymir
5,889
491
38
3
0
226,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role