Player Matchup

Ra
Ra
EmergedJanga
Ra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,670 Elo+
Party 1
Hun Batz
Hun Batz
JUANCHORRO
Hun Batz
Level 129
God Stats
4W - 4L
1,609 SR
Queue Stats
329W - 284L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kurome
Ah Muzen Cab
Level 146
God Stats
2W - 2L
1,519 SR
Queue Stats
86W - 69L
1,611 Elo+
Party 1
Ares
Ares
Kuromè
Ares
Level 90
God Stats
3W - 1L
1,711 SR
Queue Stats
23W - 11L
1,655 Elo+
Party 1
Chernobog
Chernobog
Lebopalooo
Chernobog
Level 165
God Stats
5W - 1L
1,762 SR
Queue Stats
171W - 155L
1,574 Elo+
Solo
Team Averages
Level 135
1,620 SR
1,615 Elo+

VS

Team Averages
Level 171
1,540 SR
1,505 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HERΩ
Janus
Level 212
God Stats
8W - 14L
1,459 SR
Queue Stats
331W - 340L
1,528 Elo+
Solo
Bake Kujira
Bake Kujira
Hydrạ
Bake Kujira
Level 200
God Stats
2W - 5L
1,621 SR
Queue Stats
186W - 189L
1,495 Elo+
Party 2
Ratatoskr
Ratatoskr
Novạ
Ratatoskr
Level 159
God Stats
29W - 37L
1,619 SR
Queue Stats
85W - 108L
1,477 Elo+
Party 2
Nut
Nut
Thanos0009
Nut
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 17L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,894
460
2,381
8,961
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
JUANCHORRO
Hun Batz
16
4 / 0 / 2
8,330
555
7,115
11,591
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Kurome
Ah Muzen Cab
14
1 / 0 / 1
8,215
548
7,164
7,775
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
Kuromè
Ares
11
1 / 1 / 1
7,103
474
6,217
9,289
8,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Lebopalooo
Chernobog
16
1 / 0 / 3
9,047
603
6,011
8,372
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 5 / 1
6,734
449
2,413
11,050
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
HERΩ
Janus
16
1 / 1 / 0
8,929
595
4,626
6,834
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Hydrạ
Bake Kujira
13
0 / 0 / 1
7,636
509
4,806
8,831
7,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Novạ
Ratatoskr
15
6 / 0 / 0
9,490
633
9,116
9,433
7,178
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 0
7,309
487
7,756
9,115
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
7
Kills
8
8
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
1
0.3
W
0
7
1
0.07
L
Janus
HERΩ
Janus
1
1
0
1
L
Bake Kujira
Hydrạ
Bake Kujira
0
0
1
0.5
W
Hun Batz
JUANCHORRO
Hun Batz
4
0
2
5
W
Ah Muzen Cab
Kurome
Ah Muzen Cab
1
0
1
1.5
W
Ares
Kuromè
Ares
1
1
1
1.5
W
Chernobog
Lebopalooo
Chernobog
1
0
3
2.5
L
Ratatoskr
Novạ
Ratatoskr
6
0
0
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,888
Damage
28,717
45,988
Taken
45,263
23,549
Mitigated
26,298
12,258
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,413
289
0
4,837
11,050
4,886
0
746
10,304
0
36,801
W
2,381
128
185
1,780
8,961
2,820
0
0
8,961
38,229
0
L
Janus
HERΩ
Janus
4,626
40
0
1,899
6,834
2,379
0
675
6,159
80,824
1,671
L
Bake Kujira
Hydrạ
Bake Kujira
4,806
2,304
0
2,099
8,831
7,981
303
2,405
6,426
37,282
0
W
Hun Batz
JUANCHORRO
Hun Batz
7,115
2,304
0
2,281
11,591
5,668
0
684
10,867
0
86,110
W
Ah Muzen Cab
Kurome
Ah Muzen Cab
7,164
4,013
0
2,164
7,775
3,640
276
1,689
6,086
0
84,235
W
Ares
Kuromè
Ares
6,217
274
0
2,037
9,289
8,064
0
2,413
6,834
20,185
2,658
W
Chernobog
Lebopalooo
Chernobog
6,011
2,416
0
3,811
8,372
3,357
0
3,959
3,999
0
95,349
L
Ratatoskr
Novạ
Ratatoskr
9,116
1,835
0
4,654
9,433
7,178
0
2,391
6,940
0
66,178
L
7,756
5,911
0
3,108
9,115
3,874
630
2,182
6,933
0
66,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
40,098
524
Minions Killed
548
0
Camps Cleared
0
1,549,652
Distance Traveled
1,548,648
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,734
449
66
4
0
276,789
0
W
Ra
6,894
460
76
5
0
229,035
4
L
Janus
8,929
595
170
11
0
345,924
0
L
Bake Kujira
7,636
509
53
4
0
355,836
0
W
Hun Batz
8,330
555
128
9
0
344,579
0
W
Ah Muzen Cab
8,215
548
149
10
0
306,750
0
W
Ares
7,103
474
24
2
0
341,885
2
W
Chernobog
9,047
603
147
10
0
327,403
1
L
Ratatoskr
9,490
633
117
8
0
282,846
0
L
Nut
7,309
487
142
9
0
287,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role