Player Matchup

Shiva
Shiva
Hakaishin05
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
Username99384
Kali
Level 16
God Stats
2W - 0L
1,708 SR
Queue Stats
15W - 17L
1,384 Elo+
Solo
Nox
Nox
emede
Nox
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 134L
1,629 Elo+
Solo
Merlin
Merlin
pablo_04_pb
Merlin
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 205L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tifredioux24110
Ah Muzen Cab
Level 166
God Stats
9W - 2L
1,752 SR
Queue Stats
154W - 160L
1,533 Elo+
Solo
Team Averages
Level 72
1,592 SR
1,498 Elo+

VS

Team Averages
Level 92
1,569 SR
1,432 Elo+
Cabrakan
Cabrakan
HTT Balotelli
Cabrakan
Level 121
God Stats
1W - 2L
1,495 SR
Queue Stats
97W - 115L
1,442 Elo+
Solo
Merlin
Merlin
Jarmin
Merlin
Level 86
God Stats
3W - 7L
1,660 SR
Queue Stats
477W - 469L
1,470 Elo+
Solo
Da Ji
Da Ji
MrxEscobar
Da Ji
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,487 Elo+
Solo
Set
Set
PsyckOoZzHD
Set
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 209L
1,272 Elo+
Solo
Raijin
Raijin
x Antxonio x
Raijin
Level 122
God Stats
6W - 3L
1,689 SR
Queue Stats
340W - 350L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
7,361
736
6,470
6,707
5,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 6
7,766
777
4,568
9,631
4,193
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nox
emede
Nox
15
4 / 0 / 8
7,947
795
6,706
4,680
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
13
1 / 2 / 7
7,164
716
5,580
4,885
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
tifredioux24110
Ah Muzen Cab
15
4 / 0 / 8
8,394
839
12,503
5,809
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HTT Balotelli
Cabrakan
13
3 / 3 / 1
7,774
777
4,208
9,975
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Jarmin
Merlin
15
0 / 0 / 2
6,791
679
4,309
3,823
1,702
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Da Ji
11
0 / 4 / 2
6,057
606
4,505
8,566
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 2
7,029
703
5,504
9,013
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
13
0 / 3 / 2
6,746
675
7,833
7,839
3,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
13
Kills
4
4
Deaths
13
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
HTT Balotelli
Cabrakan
3
3
1
1.17
W
1
0
11
6.5
L
Merlin
Jarmin
Merlin
0
0
2
1
L
Da Ji
0
4
2
0.25
L
1
3
2
0.67
W
3
2
6
3
W
Nox
emede
Nox
4
0
8
8
W
Merlin
1
2
7
2.25
W
Ah Muzen Cab
tifredioux24110
Ah Muzen Cab
4
0
8
8
L
Raijin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,827
Damage
26,359
31,712
Taken
39,216
15,685
Mitigated
28,512
9,100
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
HTT Balotelli
Cabrakan
4,208
507
1,126
2,184
9,975
12,482
0
3,038
6,643
4,643
588
W
6,470
707
1,248
1,277
6,707
5,153
0
3,297
3,410
0
8,815
L
Merlin
Jarmin
Merlin
4,309
364
182
1,101
3,823
1,702
0
1,508
2,276
22,090
0
L
Da Ji
4,505
453
553
1,157
8,566
5,054
0
1,835
6,512
0
6,864
L
5,504
1,551
486
620
9,013
5,655
0
3,564
5,277
0
11,916
W
4,568
2,387
577
3,242
9,631
4,193
0
4,523
5,108
0
8,561
W
Nox
emede
Nox
6,706
281
56
341
4,680
2,004
0
2,658
2,022
10,609
677
W
Merlin
5,580
411
361
543
4,885
1,896
0
2,368
2,517
14,387
0
W
Ah Muzen Cab
tifredioux24110
Ah Muzen Cab
12,503
2,157
877
578
5,809
2,439
300
2,970
2,839
0
39,633
L
Raijin
7,833
625
1,496
956
7,839
3,619
0
2,226
5,524
20,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,632
Gold Earned
34,397
121
Minions Killed
108
0
Camps Cleared
0
1,007,337
Distance Traveled
911,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,774
777
5
1
0
166,624
0
W
Shiva
7,361
736
8
1
0
223,917
0
L
Merlin
6,791
679
34
3
0
188,905
0
L
Da Ji
6,057
606
0
0
0
183,895
0
L
Set
7,029
703
17
2
0
189,063
0
W
Kali
7,766
777
14
1
0
188,325
0
W
Nox
7,947
795
20
2
0
207,759
0
W
Merlin
7,164
716
25
3
0
185,281
0
W
Ah Muzen Cab
8,394
839
54
5
0
202,055
0
L
Raijin
6,746
675
52
5
0
182,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role