Player Matchup

Artemis
Artemis
Silver II
HasbuGod
Artemis
Silver II
Level 141
God Stats
12W - 5L
2,019 SR
Queue Stats
42W - 31L
1,521 MMR
Solo
Shiva
Shiva
Bronze III
OnlyZeeK280
Shiva
Bronze III
Level 87
God Stats
0W - 1L
1,517 SR
Queue Stats
3W - 11L
1,500 MMR
Solo
Surtr
Surtr
Gold III
TheSkywalker398
Surtr
Gold III
Level 121
God Stats
106W - 84L
1,578 SR
Queue Stats
463W - 461L
1,519 MMR
Solo
Loki
Loki
Bronze III
jr16102345
Loki
Bronze III
Level 56
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 14L
1,508 MMR
Solo
Thoth
Thoth
Gold III
maxwell36
Thoth
Gold III
Level 159
God Stats
7W - 6L
1,628 SR
Queue Stats
61W - 65L
1,502 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,605 SR
1,510 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,498 SR
1,510 MMR
Ymir
Ymir
Silver III
BlackBeąrd
Ymir
Silver III
Level 155
God Stats
1W - 2L
1,257 SR
Queue Stats
44W - 40L
1,453 MMR
Party 1
Anhur
Anhur
Silver I
Darkidol
Anhur
Silver I
Level 67
God Stats
1W - 3L
1,209 SR
Queue Stats
84W - 66L
1,591 MMR
Party 1
Poseidon
Poseidon
Bronze III
JawesRider51
Poseidon
Bronze III
Level 128
God Stats
1W - 1L
1,807 SR
Queue Stats
18W - 22L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
SunderMeMore
Chaac
Bronze III
Level 149
God Stats
1W - 0L
1,718 SR
Queue Stats
3W - 3L
1,507 MMR
Solo
Arachne
Arachne
Bronze III
coolyoMan
Arachne
Bronze III
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 64L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HasbuGod
Artemis
12
2 / 3 / 4
7,233
517
9,567
10,489
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 3 / 1
7,191
514
8,656
12,248
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 0
8,265
590
10,395
17,054
15,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 1
6,736
481
3,238
14,903
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
maxwell36
Thoth
13
1 / 4 / 0
7,509
536
5,247
7,275
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Bake KujiraSun WukongAo KuangAthena

VS

Bans
AnubisMaman BrigitteSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,499
536
3,591
12,244
11,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Darkidol
Anhur
13
1 / 5 / 3
7,504
536
6,740
14,612
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
JawesRider51
Poseidon
15
3 / 1 / 3
8,732
624
3,628
7,625
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 2
8,942
639
11,433
15,142
13,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
coolyoMan
Arachne
15
10 / 0 / 3
8,872
634
13,679
13,637
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
10
Kills
17
17
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Anhur
Darkidol
Anhur
1
5
3
0.5
L
Artemis
HasbuGod
Artemis
2
3
4
1.33
W
Poseidon
JawesRider51
Poseidon
3
1
3
4.5
L
4
3
1
1.5
W
1
2
2
1
L
2
1
0
2
W
Arachne
coolyoMan
Arachne
10
0
3
11.5
L
1
6
1
0.25
L
Thoth
maxwell36
Thoth
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,103
Damage
39,071
61,969
Taken
63,260
36,408
Mitigated
38,976
21,088
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,591
905
0
1,560
12,244
11,556
0
1,025
10,859
19,421
0
W
Anhur
Darkidol
Anhur
6,740
4,109
0
4,987
14,612
4,619
0
0
14,137
0
60,579
L
Artemis
HasbuGod
Artemis
9,567
4,474
0
2,299
10,489
4,147
198
2,946
7,543
0
52,650
W
Poseidon
JawesRider51
Poseidon
3,628
638
0
1,995
7,625
2,737
794
2,080
5,257
59,062
2,708
L
8,656
1,900
0
3,028
12,248
7,888
518
2,338
9,910
34
37,727
W
11,433
2,878
0
6,848
15,142
13,514
0
1,125
13,971
10,831
76,440
L
10,395
6,108
0
8,301
17,054
15,857
72
1,920
15,134
1,331
73,345
W
Arachne
coolyoMan
Arachne
13,679
9,946
0
6,698
13,637
6,550
0
2,025
11,302
0
71,029
L
3,238
1,143
0
6,582
14,903
5,595
0
514
14,389
0
57,019
L
Thoth
maxwell36
Thoth
5,247
135
0
878
7,275
2,921
0
1,142
6,133
50,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
41,549
469
Minions Killed
477
0
Camps Cleared
0
1,335,104
Distance Traveled
1,456,610
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,499
536
22
2
0
279,256
2
W
Anhur
7,504
536
96
7
0
265,872
2
L
Artemis
7,233
517
97
7
0
247,560
1
W
Poseidon
8,732
624
106
8
0
299,014
0
L
Shiva
7,191
514
48
3
0
284,781
0
W
Chaac
8,942
639
165
12
0
270,321
0
L
Surtr
8,265
590
122
9
0
256,214
0
W
Arachne
8,872
634
88
6
0
342,147
1
L
Loki
6,736
481
97
7
0
296,553
2
L
Thoth
7,509
536
105
8
0
249,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role