Player Matchup

Danzaburou
Danzaburou
AgentCodyGanks
Danzaburou
Level 157
God Stats
7W - 5L
1,351 SR
Queue Stats
118W - 124L
1,493 Elo+
Party 2
Horus
Horus
Bear7512
Horus
Level 159
God Stats
8W - 7L
1,568 SR
Queue Stats
60W - 56L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
CANMAN57
Kuzenbo
Level 127
God Stats
1W - 1L
1,263 SR
Queue Stats
10W - 8L
1,547 Elo+
Party 2
He Bo
He Bo
brandon121212
He Bo
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 67L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
carthanas
Ah Muzen Cab
Level 128
God Stats
11W - 5L
1,809 SR
Queue Stats
77W - 59L
1,578 Elo+
Solo
Team Averages
Level 146
1,498 SR
1,530 Elo+

VS

Team Averages
Level 164
1,560 SR
1,589 Elo+
Geb
Geb
ApocalypticFEAR
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,595 Elo+
Solo
Mercury
Mercury
ChargingJohnson
Mercury
Level 163
God Stats
8W - 9L
1,551 SR
Queue Stats
365W - 355L
1,586 Elo+
Solo
Janus
Janus
OleDad23
Janus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,610 Elo+
Party 1
Hachiman
Hachiman
P2BH
Hachiman
Level 161
God Stats
1W - 1L
1,751 SR
Queue Stats
153W - 131L
1,564 Elo+
Party 1
Mulan
Mulan
waak895
Mulan
Level 194
God Stats
5W - 3L
1,500 SR
Queue Stats
509W - 485L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgentCodyGanks
Danzaburou
15
2 / 1 / 1
8,613
615
8,488
7,918
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Bear7512
Horus
13
1 / 2 / 3
7,961
569
12,194
18,955
21,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
CANMAN57
Kuzenbo
12
1 / 1 / 3
7,166
512
4,458
11,497
11,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 3
8,804
629
9,118
10,186
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
carthanas
Ah Muzen Cab
14
2 / 2 / 1
8,719
623
8,774
8,215
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,488
463
5,197
11,439
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 3
7,452
532
5,832
10,824
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
OleDad23
Janus
13
2 / 4 / 0
7,745
553
4,905
10,213
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
P2BH
Hachiman
12
1 / 2 / 0
7,167
512
3,062
9,896
3,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
waak895
Mulan
12
1 / 4 / 0
7,635
545
11,407
19,993
14,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
7
7
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AgentCodyGanks
Danzaburou
2
1
1
2.5
L
1
2
1
0.75
W
Horus
Bear7512
Horus
1
2
3
1.25
W
Kuzenbo
CANMAN57
Kuzenbo
1
1
3
2.5
L
2
0
3
3.5
L
Janus
OleDad23
Janus
2
4
0
0.5
L
Hachiman
P2BH
Hachiman
1
2
0
0.5
W
6
1
3
7.5
W
Ah Muzen Cab
carthanas
Ah Muzen Cab
2
2
1
1.25
L
Mulan
waak895
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,032
Damage
30,403
56,771
Taken
62,365
44,466
Mitigated
34,619
22,219
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AgentCodyGanks
Danzaburou
8,488
4,301
0
3,434
7,918
3,630
1,543
2,218
5,642
0
87,009
L
5,197
355
0
1,742
11,439
9,147
0
4,052
7,340
22,622
0
W
Horus
Bear7512
Horus
12,194
5,104
70
10,387
18,955
21,522
0
384
18,571
0
55,226
W
Kuzenbo
CANMAN57
Kuzenbo
4,458
2,258
0
2,263
11,497
11,544
12
2,705
8,655
23,830
0
L
5,832
2,939
0
1,210
10,824
4,442
0
2,393
8,431
0
62,752
L
Janus
OleDad23
Janus
4,905
216
0
1,853
10,213
3,464
0
3,393
6,820
56,624
0
L
Hachiman
P2BH
Hachiman
3,062
1,119
0
2,226
9,896
3,168
0
1,893
8,003
0
44,817
W
9,118
638
0
5,768
10,186
4,030
0
2,875
7,149
80,092
1,075
W
Ah Muzen Cab
carthanas
Ah Muzen Cab
8,774
2,656
0
297
8,215
3,740
915
1,479
6,652
0
80,390
L
Mulan
waak895
Mulan
11,407
2,654
0
7,172
19,993
14,398
0
1,618
17,053
0
65,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
36,487
521
Minions Killed
442
0
Camps Cleared
0
1,483,573
Distance Traveled
1,466,205
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,613
615
147
11
0
286,279
4
L
Geb
6,488
463
26
2
0
307,552
2
W
Horus
7,961
569
88
6
0
261,855
4
W
Kuzenbo
7,166
512
26
2
0
319,084
2
L
Mercury
7,452
532
100
7
0
381,758
1
L
Janus
7,745
553
144
10
0
268,061
0
L
Hachiman
7,167
512
73
5
0
264,824
0
W
He Bo
8,804
629
121
9
0
327,279
4
W
Ah Muzen Cab
8,719
623
139
10
0
289,076
2
L
Mulan
7,635
545
99
7
0
244,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role