Player Matchup

Sun Wukong
Sun Wukong
Alejo010604
Sun Wukong
Level 39
God Stats
35W - 27L
1,682 SR
Queue Stats
63W - 57L
1,532 Elo+
Party 2
Bakasura
Bakasura
NaCIHaze
Bakasura
Level 51
God Stats
0W - 1L
1,285 SR
Queue Stats
70W - 73L
1,470 Elo+
Solo
Danzaburou
Danzaburou
SyntaxStevie
Danzaburou
Level 33
God Stats
9W - 7L
1,562 SR
Queue Stats
13W - 17L
1,365 Elo+
Party 3
Aphrodite
Aphrodite
bfrebattybwoi
Aphrodite
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 161L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
mmdmoc
Kukulkan
Level 106
God Stats
9W - 3L
1,925 SR
Queue Stats
93W - 74L
1,547 Elo+
Party 2
Team Averages
Level 59
1,591 SR
1,482 Elo+

VS

Team Averages
Level 80
1,468 SR
1,383 Elo+
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FranceSenpai
Kukulkan
Level 71
God Stats
8W - 6L
1,550 SR
Queue Stats
16W - 18L
1,396 Elo+
Party 1
Surtr
Surtr
GambitOath
Surtr
Level 12
God Stats
3W - 3L
1,412 SR
Queue Stats
10W - 12L
1,408 Elo+
Party 1
Bacchus
Bacchus
LucarioAuraDog
Bacchus
Level 24
God Stats
4W - 3L
1,632 SR
Queue Stats
21W - 43L
1,260 Elo+
Party 1
Nut
Nut
Zurrealism
Nut
Level 145
God Stats
2W - 2L
1,247 SR
Queue Stats
6W - 8L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alejo010604
Sun Wukong
12
0 / 3 / 0
7,489
499
5,990
14,629
12,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
NaCIHaze
Bakasura
10
1 / 2 / 1
6,323
422
3,158
11,095
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SyntaxStevie
Danzaburou
12
0 / 2 / 0
6,358
424
3,709
11,769
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
bfrebattybwoi
Aphrodite
11
0 / 3 / 1
6,671
445
1,760
12,460
8,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
mmdmoc
Kukulkan
15
1 / 2 / 0
8,678
579
3,712
7,559
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
8 / 1 / 1
9,429
629
10,142
14,006
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
FranceSenpai
Kukulkan
14
0 / 0 / 0
7,767
518
4,243
3,948
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
13
0 / 0 / 2
7,579
505
9,755
12,467
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 1 / 6
7,939
529
6,543
7,141
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 0 / 1
8,413
561
9,252
5,233
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
1
8.5
L
Sun Wukong
Alejo010604
Sun Wukong
0
3
0
0
W
Kukulkan
FranceSenpai
Kukulkan
0
0
0
0
W
Surtr
0
0
2
1
W
0
1
6
3
L
Bakasura
NaCIHaze
Bakasura
1
2
1
0.75
L
Danzaburou
SyntaxStevie
Danzaburou
0
2
0
0
W
4
0
1
4.5
L
Aphrodite
bfrebattybwoi
Aphrodite
0
3
1
0.17
L
Kukulkan
mmdmoc
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,329
Damage
39,935
57,512
Taken
42,795
34,185
Mitigated
31,086
13,806
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,142
2,071
0
5,189
14,006
7,135
800
2,223
11,713
0
96,666
L
Sun Wukong
Alejo010604
Sun Wukong
5,990
1,612
0
2,915
14,629
12,257
0
342
13,282
0
62,631
W
Kukulkan
FranceSenpai
Kukulkan
4,243
381
0
307
3,948
1,712
436
1,630
2,318
57,422
463
W
Surtr
9,755
3,593
0
3,003
12,467
11,804
54
0
12,422
976
55,753
W
6,543
1,010
0
1,614
7,141
8,213
339
880
6,206
22,477
2,616
L
Bakasura
NaCIHaze
Bakasura
3,158
2,504
0
1,997
11,095
4,656
0
907
10,105
0
34,668
L
Danzaburou
SyntaxStevie
Danzaburou
3,709
1,945
0
1,163
11,769
5,219
0
2,859
8,910
0
52,600
W
9,252
5,173
0
3,836
5,233
2,222
1,345
525
4,708
0
80,986
L
Aphrodite
bfrebattybwoi
Aphrodite
1,760
348
2,108
4,750
12,460
8,742
0
2,816
9,644
25,995
0
L
Kukulkan
mmdmoc
Kukulkan
3,712
238
0
873
7,559
3,311
0
3,997
3,562
76,074
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
41,127
477
Minions Killed
490
0
Camps Cleared
0
1,350,911
Distance Traveled
1,525,683
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,429
629
130
9
0
341,697
0
L
Sun Wukong
7,489
499
141
9
0
276,038
5
W
Kukulkan
7,767
518
112
7
0
291,648
2
W
Surtr
7,579
505
80
5
0
284,965
2
W
Bacchus
7,939
529
39
3
0
326,239
2
L
Bakasura
6,323
422
56
4
0
280,884
0
L
Danzaburou
6,358
424
78
5
0
259,490
0
W
Nut
8,413
561
129
9
0
281,134
3
L
Aphrodite
6,671
445
54
4
0
259,846
0
L
Kukulkan
8,678
579
148
10
0
274,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role