Player Matchup

Raijin
Raijin
Cartercdw
Raijin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,358 Elo+
Party 2
Chiron
Chiron
Typically_Dump
Chiron
Level 26
God Stats
5W - 3L
1,673 SR
Queue Stats
17W - 21L
1,515 Elo+
Party 2
Bake Kujira
Bake Kujira
kingthut12
Bake Kujira
Level 141
God Stats
2W - 2L
1,357 SR
Queue Stats
116W - 129L
1,459 Elo+
Party 2
Team Averages
Level 92
1,510 SR
1,444 Elo+

VS

Team Averages
Level 133
1,657 SR
1,496 Elo+
Baron Samedi
Baron Samedi
BON3 CO113CTOR5
Baron Samedi
Level 124
God Stats
39W - 34L
1,615 SR
Queue Stats
206W - 203L
1,456 Elo+
Party 1
Cerberus
Cerberus
Jincey Boy
Cerberus
Level 149
God Stats
3W - 2L
1,642 SR
Queue Stats
28W - 25L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MC SNIPES 920
Ah Muzen Cab
Level 126
God Stats
4W - 4L
1,715 SR
Queue Stats
144W - 136L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cartercdw
Raijin
17
5 / 4 / 6
12,003
750
11,794
12,781
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 5
12,110
757
16,201
17,182
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
kingthut12
Bake Kujira
17
5 / 6 / 5
11,649
728
16,719
21,363
25,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BON3 CO113CTOR5
Baron Samedi
16
5 / 6 / 7
11,687
730
10,252
12,871
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
Jincey Boy
Cerberus
16
6 / 2 / 6
11,734
733
16,120
23,287
24,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
MC SNIPES 920
Ah Muzen Cab
17
3 / 6 / 6
11,398
712
16,074
17,816
7,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
14
Kills
14
14
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BON3 CO113CTOR5
Baron Samedi
5
6
7
1.42
W
Raijin
Cartercdw
Raijin
5
4
6
2
L
Cerberus
Jincey Boy
Cerberus
6
2
6
4.5
L
Ah Muzen Cab
MC SNIPES 920
Ah Muzen Cab
3
6
6
1
W
4
4
5
1.63
W
Bake Kujira
kingthut12
Bake Kujira
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,714
Damage
42,446
51,326
Taken
53,974
37,123
Mitigated
39,261
7,272
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BON3 CO113CTOR5
Baron Samedi
10,252
886
947
1,510
12,871
7,232
141
7,463
4,712
34,476
0
W
Raijin
Cartercdw
Raijin
11,794
1,527
0
1,550
12,781
5,216
0
6,945
5,817
39,337
0
L
Cerberus
Jincey Boy
Cerberus
16,120
1,692
0
4,815
23,287
24,940
0
9,283
12,498
34,261
3,143
L
Ah Muzen Cab
MC SNIPES 920
Ah Muzen Cab
16,074
5,616
0
1,247
17,816
7,089
1,432
8,317
8,369
0
65,824
W
16,201
7,000
323
3,860
17,182
6,755
1,476
9,114
8,040
0
53,616
W
Bake Kujira
kingthut12
Bake Kujira
16,719
8,442
0
1,539
21,363
25,152
202
8,150
13,162
40,090
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,762
Gold Earned
34,819
219
Minions Killed
207
0
Camps Cleared
0
760,623
Distance Traveled
731,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,687
730
33
2
0
205,647
0
W
Raijin
12,003
750
76
5
0
242,394
0
L
Cerberus
11,734
733
68
4
0
270,165
0
L
Ah Muzen Cab
11,398
712
106
7
0
256,078
0
W
Chiron
12,110
757
92
6
0
236,004
0
W
Bake Kujira
11,649
728
51
3
0
282,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role