Player Matchup

Nut
Nut
EmtheMan
Nut
Level 144
God Stats
8W - 1L
1,609 SR
Queue Stats
48W - 40L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
KrazyKrafter17
Hou Yi
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,746 Elo+
Party 2
He Bo
He Bo
MajinBuusha
He Bo
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
183W - 196L
1,590 Elo+
Party 1
Hera
Hera
RCA AXELXT
Hera
Level 157
God Stats
15W - 5L
1,765 SR
Queue Stats
407W - 348L
1,658 Elo+
Solo
Ymir
Ymir
Undeadreese
Ymir
Level 45
God Stats
2W - 2L
1,325 SR
Queue Stats
15W - 11L
1,456 Elo+
Party 1
Team Averages
Level 128
1,540 SR
1,612 Elo+

VS

Team Averages
Level 117
1,514 SR
1,569 Elo+
Nut
Nut
LennyLooseLips
Nut
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 53L
1,465 Elo+
Party 3
Osiris
Osiris
ROCK5010
Osiris
Level 128
God Stats
1W - 2L
1,485 SR
Queue Stats
29W - 22L
1,618 Elo+
Solo
Thoth
Thoth
kevinRQ123
Thoth
Level 162
God Stats
0W - 2L
1,462 SR
Queue Stats
114W - 95L
1,576 Elo+
Solo
Charon
Charon
ºHupº
Charon
Level 122
God Stats
1W - 1L
1,777 SR
Queue Stats
87W - 74L
1,560 Elo+
Party 3
Athena
Athena
ºČumº
Athena
Level 15
God Stats
0W - 2L
1,344 SR
Queue Stats
11W - 6L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
7,738
645
8,667
7,827
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 2
6,741
562
4,253
12,721
7,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 1 / 4
7,470
623
9,212
9,776
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
7,103
592
3,487
2,594
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 2
6,806
567
3,503
8,672
7,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,480
540
6,984
9,042
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
ROCK5010
Osiris
12
2 / 1 / 0
7,490
624
7,454
10,896
10,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
13
0 / 2 / 0
6,485
540
1,908
4,822
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
ºHupº
Charon
9
0 / 3 / 0
5,577
465
3,019
9,231
5,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
ºČumº
Athena
10
0 / 4 / 2
5,731
478
4,772
11,589
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
0
2
2
0.5
L
1
3
0
0.33
W
7
1
4
9
W
1
0
2
2
L
Osiris
ROCK5010
Osiris
2
1
0
2
W
3
0
2
4
L
Thoth
0
2
0
0
L
Charon
ºHupº
Charon
0
3
0
0
L
Athena
ºČumº
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,122
Damage
24,137
41,590
Taken
45,580
23,085
Mitigated
26,334
16,741
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,667
5,926
0
4,483
7,827
4,045
187
1,278
6,549
0
78,258
W
4,253
1,952
0
4,825
12,721
7,419
0
610
12,111
0
51,865
L
6,984
4,740
0
2,416
9,042
3,389
0
1,842
7,200
0
46,235
W
9,212
813
0
4,786
9,776
3,502
0
2,778
6,998
57,443
807
W
3,487
437
0
883
2,594
891
0
1,386
1,208
47,635
2,330
L
Osiris
ROCK5010
Osiris
7,454
1,487
0
4,883
10,896
10,052
0
2,007
8,889
0
58,807
W
3,503
576
0
1,764
8,672
7,228
0
3,647
5,025
20,960
465
L
Thoth
1,908
86
0
601
4,822
1,958
0
3,654
877
62,891
0
L
Charon
ºHupº
Charon
3,019
663
0
1,558
9,231
5,650
0
2,917
6,232
14,448
0
L
Athena
ºČumº
Athena
4,772
1,737
0
4,040
11,589
5,285
0
5,005
6,584
34,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
31,763
446
Minions Killed
372
0
Camps Cleared
0
1,117,333
Distance Traveled
1,197,255
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,738
645
135
11
0
207,343
0
W
Hou Yi
6,741
562
94
8
0
183,116
2
L
Nut
6,480
540
83
7
0
222,845
1
W
He Bo
7,470
623
95
8
0
253,564
2
W
Hera
7,103
592
96
8
0
235,900
2
L
Osiris
7,490
624
89
7
0
189,494
0
W
Ymir
6,806
567
26
2
0
237,410
2
L
Thoth
6,485
540
123
10
0
250,564
0
L
Charon
5,577
465
10
1
0
261,658
2
L
Athena
5,731
478
67
6
0
272,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role