Player Matchup

Bastet
Bastet
 
Bastet
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Querberoz
Thor
Level 48
God Stats
2W - 3L
1,324 SR
Queue Stats
85W - 105L
1,322 Elo+
Party 1
Anhur
Anhur
Tyas777
Anhur
Level 145
God Stats
7W - 7L
1,764 SR
Queue Stats
334W - 346L
1,526 Elo+
Solo
Yemoja
Yemoja
Vincentwwws
Yemoja
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 181L
1,575 Elo+
Solo
Cthulhu
Cthulhu
viuzito
Cthulhu
Level 182
God Stats
3W - 1L
1,715 SR
Queue Stats
310W - 325L
1,499 Elo+
Party 1
Team Averages
Level 139
1,561 SR
1,484 Elo+

VS

Team Averages
Level 115
1,556 SR
1,541 Elo+
Apollo
Apollo
A55Ankles
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,546 Elo+
Party 2
Ravana
Ravana
NoobasaursDante
Ravana
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
265W - 268L
1,567 Elo+
Solo
Medusa
Medusa
UnregstrdOffendr
Medusa
Level 125
God Stats
1W - 2L
1,432 SR
Queue Stats
20W - 19L
1,618 Elo+
Party 2
Skadi
Skadi
dukeyboots
Skadi
Level 126
God Stats
8W - 8L
1,635 SR
Queue Stats
318W - 332L
1,462 Elo+
Solo
Hel
Hel
thewaffmaster
Hel
Level 142
God Stats
4W - 3L
1,712 SR
Queue Stats
264W - 274L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 2 / 7
7,414
927
12,380
8,880
7,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
12
0 / 1 / 9
6,897
862
5,501
7,923
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Tyas777
Anhur
13
5 / 1 / 2
7,725
966
7,182
6,491
3,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
12
0 / 1 / 4
7,088
886
1,628
6,974
4,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
viuzito
Cthulhu
14
3 / 1 / 6
8,242
1,030
10,780
10,236
13,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
A55Ankles
Apollo
10
0 / 3 / 2
5,740
718
4,657
7,998
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 2
6,656
832
3,861
10,134
3,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 1
6,183
773
10,062
7,101
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
11
1 / 2 / 2
6,016
752
4,823
7,014
2,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 3
6,084
761
3,078
7,516
2,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
10
Kills
3
6
Deaths
10
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
7
2.75
L
Apollo
A55Ankles
Apollo
0
3
2
0.33
L
1
2
2
1
W
Thor
0
1
9
4.5
W
Anhur
Tyas777
Anhur
5
1
2
6
L
1
2
1
0.75
W
Yemoja
0
1
4
2
L
Skadi
1
2
2
1
L
0
1
3
1.5
W
Cthulhu
viuzito
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
26,481
40,504
Taken
39,763
33,860
Mitigated
14,839
20,779
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,380
1,366
1,170
1,978
8,880
7,767
521
800
8,080
0
18,504
L
Apollo
A55Ankles
Apollo
4,657
2,459
182
1,177
7,998
2,863
102
1,956
5,869
0
8,323
L
3,861
504
1,201
3,171
10,134
3,792
0
3,156
6,741
0
7,995
W
Thor
5,501
240
1,029
1,327
7,923
5,200
1,592
739
7,184
0
7,776
W
Anhur
Tyas777
Anhur
7,182
4,688
561
695
6,491
3,057
235
417
6,074
0
18,188
L
10,062
2,887
0
498
7,101
2,510
180
1,443
5,433
0
22,878
W
Yemoja
1,628
805
9,697
2,174
6,974
4,094
311
276
6,698
5,260
0
L
Skadi
4,823
1,191
278
103
7,014
2,693
98
2,057
4,902
0
9,360
L
3,078
207
7,055
5,259
7,516
2,981
0
3,796
3,678
7,046
0
W
Cthulhu
viuzito
Cthulhu
10,780
631
840
1,308
10,236
13,742
920
846
9,390
23,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
30,679
85
Minions Killed
87
0
Camps Cleared
0
757,256
Distance Traveled
741,238
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,414
927
14
2
0
187,272
0
L
Apollo
5,740
718
14
2
0
127,292
0
L
Ravana
6,656
832
20
3
0
149,699
4
W
Thor
6,897
862
8
1
0
150,498
0
W
Anhur
7,725
966
34
4
0
133,019
0
L
Medusa
6,183
773
21
3
0
168,359
0
W
Yemoja
7,088
886
5
1
0
133,143
0
L
Skadi
6,016
752
14
2
0
147,395
0
L
Hel
6,084
761
18
2
0
148,493
0
W
Cthulhu
8,242
1,030
24
3
0
153,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role