Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigXexy713
Ah Muzen Cab
Level 158
God Stats
3W - 4L
1,304 SR
Queue Stats
197W - 196L
1,624 Elo+
Solo
Janus
Janus
Grizzly_king44
Janus
Level 148
God Stats
1W - 5L
1,851 SR
Queue Stats
215W - 196L
1,565 Elo+
Party 1
Nox
Nox
SpaceJamOnDVD_
Nox
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 109L
1,431 Elo+
Party 1
Shiva
Shiva
kingbernie35
Shiva
Level 143
God Stats
23W - 8L
1,750 SR
Queue Stats
243W - 220L
1,537 Elo+
Party 1
Medusa
Medusa
stephang
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,569 Elo+
Solo
Team Averages
Level 138
1,581 SR
1,545 Elo+

VS

Team Averages
Level 138
1,633 SR
1,500 Elo+
Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JXDoobieX
Hades
Level 155
God Stats
3W - 2L
1,618 SR
Queue Stats
269W - 243L
1,541 Elo+
Solo
Achilles
Achilles
StickyFingerz5
Achilles
Level 127
God Stats
5W - 3L
1,723 SR
Queue Stats
65W - 62L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
sugarbabysaurio
Kuzenbo
Level 129
God Stats
15W - 8L
1,824 SR
Queue Stats
103W - 107L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigXexy713
Ah Muzen Cab
12
2 / 1 / 0
6,896
575
9,399
8,867
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 2
6,777
565
5,244
5,957
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
5,691
474
3,604
3,412
1,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 3
6,122
510
10,822
11,775
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
stephang
Medusa
2
0 / 0 / 0
3,856
321
0
242
52
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 0 / 1
7,045
587
3,311
7,414
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
13
1 / 3 / 3
6,699
558
2,685
12,075
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
JXDoobieX
Hades
13
2 / 2 / 1
7,185
599
4,136
7,853
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
11
1 / 1 / 2
6,588
549
6,691
11,875
10,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
6,433
536
2,935
8,616
8,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
4
4
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
0
1
0.5
W
Fenrir
 
Fenrir
1
3
3
0.83
L
Ah Muzen Cab
BigXexy713
Ah Muzen Cab
2
1
0
2
L
2
1
2
3
W
Hades
JXDoobieX
Hades
2
2
1
1.25
L
0
0
1
0.5
W
Achilles
1
1
2
2
L
2
2
3
1.75
L
Medusa
stephang
Medusa
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,069
Damage
19,758
30,253
Taken
47,833
12,811
Mitigated
31,587
5,221
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,311
1,535
0
3,033
7,414
3,205
295
1,763
5,613
0
63,936
W
Fenrir
 
Fenrir
2,685
703
0
3,696
12,075
5,616
454
1,516
10,439
0
58,068
L
Ah Muzen Cab
BigXexy713
Ah Muzen Cab
9,399
2,559
0
1,039
8,867
3,460
0
634
7,560
0
56,199
L
5,244
568
0
830
5,957
2,326
29
2,142
3,577
48,106
0
W
Hades
JXDoobieX
Hades
4,136
308
1,717
3,519
7,853
3,873
0
1,972
5,793
59,935
2,380
L
3,604
204
681
561
3,412
1,953
0
185
3,227
30,871
0
W
Achilles
6,691
1,228
0
3,288
11,875
10,115
0
350
11,525
0
42,520
L
10,822
2,778
312
1,798
11,775
5,020
0
3,299
8,050
0
42,468
L
Medusa
stephang
Medusa
0
0
0
0
242
52
0
0
242
0
1,563
W
2,935
892
0
1,719
8,616
8,778
29
2,778
5,615
15,075
3,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
33,950
286
Minions Killed
448
0
Camps Cleared
0
997,179
Distance Traveled
1,220,693
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,045
587
122
10
0
196,207
0
W
Fenrir
6,699
558
96
8
0
295,067
4
L
Ah Muzen Cab
6,896
575
89
7
0
219,354
4
L
Janus
6,777
565
91
8
0
223,760
0
W
Hades
7,185
599
125
10
0
245,706
3
L
Nox
5,691
474
46
4
0
240,568
0
W
Achilles
6,588
549
88
7
0
245,695
1
L
Shiva
6,122
510
55
5
0
283,540
0
L
Medusa
3,856
321
5
0
0
29,957
0
W
Kuzenbo
6,433
536
17
1
0
238,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role