Player Matchup

Tyr
Tyr
 
Tyr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BKNateDog
Janus
Level 140
God Stats
0W - 2L
1,268 SR
Queue Stats
184W - 180L
1,508 Elo+
Solo
Ares
Ares
TheArtemisEffect
Ares
Level 157
God Stats
2W - 3L
1,470 SR
Queue Stats
597W - 584L
1,548 Elo+
Party 1
Fenrir
Fenrir
ZirenKun
Fenrir
Level 180
God Stats
4W - 11L
1,565 SR
Queue Stats
331W - 351L
1,552 Elo+
Party 1
Team Averages
Level 156
1,461 SR
1,521 Elo+

VS

Team Averages
Level 109
1,582 SR
1,531 Elo+
Janus
Janus
AGTrixx
Janus
Level 126
God Stats
30W - 26L
1,588 SR
Queue Stats
116W - 130L
1,570 Elo+
Party 2
Lancelot
Lancelot
JNROPS
Lancelot
Level 129
God Stats
13W - 3L
1,736 SR
Queue Stats
480W - 490L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Jayhonr
Danzaburou
Level 160
God Stats
7W - 3L
1,757 SR
Queue Stats
77W - 63L
1,580 Elo+
Solo
Bake Kujira
Bake Kujira
Joellui
Bake Kujira
Level 4
God Stats
5W - 4L
1,531 SR
Queue Stats
5W - 5L
1,400 Elo+
Party 2
Shiva
Shiva
strslay
Shiva
Level 126
God Stats
4W - 1L
1,296 SR
Queue Stats
131W - 154L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 5 / 1
7,546
539
6,552
14,842
8,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
 
Ullr
12
0 / 4 / 0
6,825
488
4,369
7,696
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
BKNateDog
Janus
11
0 / 2 / 3
6,788
485
3,083
5,884
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 2
6,953
497
5,145
12,158
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
ZirenKun
Fenrir
13
2 / 4 / 0
6,922
494
4,731
11,825
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AGTrixx
Janus
14
1 / 1 / 3
8,032
574
5,090
6,107
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
JNROPS
Lancelot
14
11 / 1 / 1
8,560
611
8,890
12,712
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Jayhonr
Danzaburou
15
3 / 0 / 3
9,201
657
7,789
7,878
3,336
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
Joellui
Bake Kujira
12
0 / 1 / 1
5,736
410
868
6,214
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shiva
strslay
Shiva
14
3 / 1 / 4
8,574
612
10,448
13,591
8,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
18
18
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
1
0.3
L
Ullr
 
Ullr
0
4
0
0
W
Janus
AGTrixx
Janus
1
1
3
2.5
L
Janus
BKNateDog
Janus
0
2
3
0.75
W
Lancelot
JNROPS
Lancelot
11
1
1
11.5
W
Danzaburou
Jayhonr
Danzaburou
3
0
3
4.5
W
Bake Kujira
Joellui
Bake Kujira
0
1
1
0.5
L
1
3
2
0.67
L
Fenrir
ZirenKun
Fenrir
2
4
0
0.5
W
Shiva
strslay
Shiva
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,880
Damage
33,085
52,405
Taken
46,502
26,499
Mitigated
24,400
13,134
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,552
884
0
3,984
14,842
8,936
0
0
14,842
127
44,676
L
Ullr
 
Ullr
4,369
1,448
0
691
7,696
2,386
0
0
7,696
0
54,504
W
Janus
AGTrixx
Janus
5,090
241
0
980
6,107
2,077
0
3,335
2,603
67,388
1,122
L
Janus
BKNateDog
Janus
3,083
318
0
760
5,884
1,745
0
1,702
3,962
51,428
0
W
Lancelot
JNROPS
Lancelot
8,890
2,827
0
5,301
12,712
6,272
0
1,928
10,704
0
64,648
W
Danzaburou
Jayhonr
Danzaburou
7,789
3,167
0
3,632
7,878
3,336
0
845
7,033
0
83,404
W
Bake Kujira
Joellui
Bake Kujira
868
530
0
0
6,214
3,894
0
1,929
4,216
11,900
0
L
5,145
890
0
2,885
12,158
8,607
0
2,876
9,098
23,533
0
L
Fenrir
ZirenKun
Fenrir
4,731
1,340
0
4,814
11,825
4,825
0
756
11,023
0
56,386
W
Shiva
strslay
Shiva
10,448
3,658
55
1,075
13,591
8,821
0
440
13,151
0
64,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
40,103
415
Minions Killed
499
0
Camps Cleared
0
1,336,310
Distance Traveled
1,520,659
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,546
539
76
5
0
248,977
0
L
Ullr
6,825
488
99
7
0
233,382
1
W
Janus
8,032
574
141
10
0
333,502
3
L
Janus
6,788
485
98
7
0
259,556
2
W
Lancelot
8,560
611
87
6
0
360,802
3
W
Danzaburou
9,201
657
137
10
0
264,889
2
W
Bake Kujira
5,736
410
24
2
0
275,236
1
L
Ares
6,953
497
50
4
0
302,845
2
L
Fenrir
6,922
494
92
7
0
291,550
0
W
Shiva
8,574
612
110
8
0
286,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role