Player Matchup

Chaac
Chaac
CaptainPajamas2
Chaac
Level 69
God Stats
30W - 26L
1,528 SR
Queue Stats
86W - 95L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Gloria_Borger96
Kukulkan
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 44L
1,384 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dj_budai08
Tsukuyomi
Level 107
God Stats
12W - 8L
1,580 SR
Queue Stats
63W - 70L
1,445 Elo+
Solo
Cupid
Cupid
holguin2003
Cupid
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 127L
1,080 Elo+
Party 1
Geb
Geb
sr_pepe_
Geb
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,369 Elo+
Party 1
Team Averages
Level 95
1,522 SR
1,345 Elo+

VS

Team Averages
Level 80
1,660 SR
1,493 Elo+
Ao Kuang
Ao Kuang
LORDxTUBBINGTON
Ao Kuang
Level 84
God Stats
9W - 13L
1,449 SR
Queue Stats
80W - 70L
1,463 Elo+
Party 2
Khepri
Khepri
SirGigglesTV
Khepri
Level 60
God Stats
6W - 2L
1,607 SR
Queue Stats
133W - 115L
1,497 Elo+
Party 2
Chernobog
Chernobog
asinadoom45
Chernobog
Level 87
God Stats
17W - 12L
1,898 SR
Queue Stats
200W - 155L
1,516 Elo+
Party 2
Jormungandr
Jormungandr
joshu4_espino4
Jormungandr
Level 67
God Stats
18W - 14L
1,550 SR
Queue Stats
232W - 187L
1,549 Elo+
Solo
Vamana
Vamana
may150995
Vamana
Level 103
God Stats
4W - 2L
1,796 SR
Queue Stats
76W - 63L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,477
499
14,598
20,591
19,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
14
0 / 4 / 0
8,196
431
8,599
10,395
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
dj_budai08
Tsukuyomi
16
1 / 2 / 0
9,264
488
5,690
12,611
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 0
7,553
398
4,221
6,894
2,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 4 / 0
7,688
405
4,634
15,656
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
6 / 0 / 2
10,132
533
6,854
15,217
8,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Khepri
15
3 / 0 / 4
9,312
490
4,095
9,986
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
asinadoom45
Chernobog
17
0 / 0 / 4
9,497
500
10,271
8,885
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
joshu4_espino4
Jormungandr
16
2 / 0 / 7
10,115
532
10,449
9,510
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
may150995
Vamana
16
5 / 2 / 4
10,503
553
14,811
22,771
32,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
16
16
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Kukulkan
0
4
0
0
W
Ao Kuang
6
0
2
7
W
Khepri
3
0
4
5
W
Chernobog
asinadoom45
Chernobog
0
0
4
2
L
Tsukuyomi
dj_budai08
Tsukuyomi
1
2
0
0.5
L
0
0
0
0
W
Jormungandr
joshu4_espino4
Jormungandr
2
0
7
5.5
W
Vamana
may150995
Vamana
5
2
4
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,742
Damage
46,480
66,147
Taken
66,369
43,977
Mitigated
63,407
17,866
Healing
23,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,598
4,390
0
3,526
20,591
19,067
0
2,628
16,530
0
74,921
L
Kukulkan
8,599
82
0
819
10,395
4,434
0
5,343
5,006
64,400
0
W
Ao Kuang
6,854
1,537
0
7,133
15,217
8,772
0
3,559
11,658
86,301
1,180
W
Khepri
4,095
208
0
2,261
9,986
11,510
0
5,183
4,803
18,925
0
W
Chernobog
asinadoom45
Chernobog
10,271
4,909
0
6,273
8,885
4,942
367
3,561
5,324
0
91,853
L
Tsukuyomi
dj_budai08
Tsukuyomi
5,690
1,052
0
6,658
12,611
5,485
196
3,540
9,071
0
81,435
L
4,221
1,185
518
3,919
6,894
2,428
0
2,478
4,416
0
54,695
W
Jormungandr
joshu4_espino4
Jormungandr
10,449
1,507
578
1,161
9,510
5,940
911
1,538
7,972
90,885
2,525
W
Vamana
may150995
Vamana
14,811
8,181
0
5,837
22,771
32,243
653
1,944
20,827
0
76,745
L
4,634
421
0
2,426
15,656
12,563
0
6,939
8,717
28,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
49,559
516
Minions Killed
531
0
Camps Cleared
0
1,852,066
Distance Traveled
1,833,685
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,477
499
129
7
0
329,197
0
L
Kukulkan
8,196
431
115
6
0
355,531
2
W
Ao Kuang
10,132
533
106
6
0
382,436
2
W
Khepri
9,312
490
29
2
0
375,175
4
W
Chernobog
9,497
500
143
8
0
355,580
0
L
Tsukuyomi
9,264
488
128
7
0
426,669
0
L
Cupid
7,553
398
99
5
0
366,689
0
W
Jormungandr
10,115
532
146
8
0
403,695
0
W
Vamana
10,503
553
107
6
0
316,799
3
L
Geb
7,688
405
45
2
0
373,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role