Player Matchup

Charon
Charon
Gold V
R-i-y-o-
Charon
Gold V
Level 69
God Stats
13W - 6L
1,627 SR
Queue Stats
45W - 44L
1,241 MMR
Party 2
Osiris
Osiris
Gold IV
my92stang
Osiris
Gold IV
Level 100
God Stats
12W - 8L
1,646 SR
Queue Stats
41W - 40L
1,484 MMR
Party 2
Sol
Sol
Silver II
rainbadazz
Sol
Silver II
Level 101
God Stats
5W - 0L
1,860 SR
Queue Stats
33W - 30L
1,006 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,711 SR
1,244 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,402 SR
1,228 MMR
Horus
Horus
Gold IV
Heroicules
Horus
Gold IV
Level 181
God Stats
18W - 17L
1,441 SR
Queue Stats
198W - 193L
1,337 MMR
Party 1
Hou Yi
Hou Yi
Gold V
ImFearedMost
Hou Yi
Gold V
Level 126
God Stats
40W - 47L
1,493 SR
Queue Stats
281W - 288L
1,214 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
meowman420
Baba Yaga
Gold IV
Level 154
God Stats
1W - 9L
1,273 SR
Queue Stats
326W - 341L
1,132 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
R-i-y-o-
Charon
15
2 / 1 / 3
10,163
678
10,127
13,400
13,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
my92stang
Osiris
16
4 / 0 / 2
10,330
689
18,935
16,846
22,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
1 / 0 / 4
10,282
685
16,173
12,640
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bans
Ne ZhaAchillesKuzenboAthenaThoth

VS

Bans
MartichorasSobekKukulkanBake KujiraMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 2 / 0
8,473
565
9,659
24,734
22,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
14
0 / 2 / 1
8,794
586
10,998
14,760
7,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
meowman420
Baba Yaga
14
1 / 3 / 0
9,202
613
9,696
13,464
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
1
1
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
0
2
0
0
L
Hou Yi
0
2
1
0.25
W
Charon
R-i-y-o-
Charon
2
1
3
3.5
L
Baba Yaga
meowman420
Baba Yaga
1
3
0
0.33
W
Osiris
my92stang
Osiris
4
0
2
5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,235
Damage
30,353
42,886
Taken
52,958
41,833
Mitigated
36,829
17,130
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
9,659
3,764
440
3,125
24,734
22,827
94
12,543
11,333
0
23,491
L
Hou Yi
10,998
4,233
253
3,292
14,760
7,247
384
6,252
7,882
0
36,324
W
Charon
R-i-y-o-
Charon
10,127
1,105
0
4,429
13,400
13,697
266
3,722
9,678
21,799
1,209
L
Baba Yaga
meowman420
Baba Yaga
9,696
432
0
973
13,464
6,755
0
5,358
7,555
44,543
328
W
Osiris
my92stang
Osiris
18,935
4,580
0
5,928
16,846
22,951
103
3,051
13,079
0
48,341
W
16,173
5,241
0
6,773
12,640
5,185
2,745
3,123
9,517
61,475
8,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,775
Gold Earned
26,469
168
Minions Killed
150
0
Camps Cleared
0
831,341
Distance Traveled
794,358
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,473
565
34
2
0
258,852
0
L
Hou Yi
8,794
586
51
3
0
279,545
0
W
Charon
10,163
678
27
2
0
274,546
0
L
Baba Yaga
9,202
613
65
4
0
255,961
1
W
Osiris
10,330
689
41
3
0
293,992
0
W
Sol
10,282
685
100
7
0
262,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role