Player Matchup

Baron Samedi
Baron Samedi
NPCslayer
Baron Samedi
Level 6
God Stats
12W - 6L
1,783 SR
Queue Stats
57W - 51L
1,738 Elo+
Party 1
Artemis
Artemis
OhHidden
Artemis
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 132L
1,714 Elo+
Party 1
Tyr
Tyr
josnow10
Tyr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 31L
1,915 Elo+
Party 1
Team Averages
Level 42
1,594 SR
1,789 Elo+

VS

Team Averages
Level 89
1,549 SR
1,481 Elo+
Persephone
Persephone
AurorDZonyes
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chiron
Chiron
Rickkober
Chiron
Level 118
God Stats
7W - 4L
1,648 SR
Queue Stats
54W - 61L
1,442 Elo+
Party 2
Sobek
Sobek
fuzzxi
Sobek
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NPCslayer
Baron Samedi
14
3 / 3 / 18
8,532
853
9,372
6,397
3,230
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
OhHidden
Artemis
14
14 / 0 / 6
10,254
1,025
13,184
7,571
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 2 / 15
8,965
897
11,835
11,320
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AurorDZonyes
Persephone
10
0 / 9 / 4
6,736
674
3,679
11,099
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Rickkober
Chiron
11
4 / 7 / 1
7,276
728
7,069
13,649
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
fuzzxi
Sobek
9
0 / 7 / 3
6,024
602
4,242
14,235
15,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
24
Kills
4
5
Deaths
23
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
AurorDZonyes
Persephone
0
9
4
0.22
W
Baron Samedi
NPCslayer
Baron Samedi
3
3
18
4
W
Artemis
OhHidden
Artemis
14
0
6
17
L
Chiron
Rickkober
Chiron
4
7
1
0.64
L
Sobek
fuzzxi
Sobek
0
7
3
0.21
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,391
Damage
14,990
25,288
Taken
38,983
12,102
Mitigated
23,889
7,468
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AurorDZonyes
Persephone
3,679
570
0
222
11,099
3,421
15
2,329
8,413
18,792
0
W
Baron Samedi
NPCslayer
Baron Samedi
9,372
776
955
2,053
6,397
3,230
606
2,544
3,712
24,277
0
W
Artemis
OhHidden
Artemis
13,184
8,601
0
1,182
7,571
2,997
1,974
1,629
5,735
0
45,893
L
Chiron
Rickkober
Chiron
7,069
1,990
275
902
13,649
5,226
78
2,755
10,545
0
19,760
L
Sobek
fuzzxi
Sobek
4,242
493
10
1,168
14,235
15,242
0
4,119
9,827
7,496
342
W
11,835
2,943
0
3,278
11,320
5,875
35
3,154
7,879
0
29,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,751
Gold Earned
20,036
133
Minions Killed
71
0
Camps Cleared
0
527,919
Distance Traveled
450,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,736
674
38
4
0
156,625
0
W
Baron Samedi
8,532
853
31
3
0
164,730
0
W
Artemis
10,254
1,025
59
6
0
184,498
0
L
Chiron
7,276
728
22
2
0
155,445
0
L
Sobek
6,024
602
11
1
0
138,787
0
W
Tyr
8,965
897
43
4
0
178,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role