Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JoshuaProball
Guan Yu
Level 129
God Stats
1W - 1L
1,716 SR
Queue Stats
49W - 51L
1,504 Elo+
Solo
Nut
Nut
Spadrian-_-
Nut
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
V2Cosby
Nu Wa
Level 124
God Stats
12W - 8L
1,713 SR
Queue Stats
140W - 126L
1,536 Elo+
Solo
Loki
Loki
mofohamma
Loki
Level 166
God Stats
0W - 1L
1,870 SR
Queue Stats
1W - 5L
1,460 Elo+
Party 2
Team Averages
Level 137
1,660 SR
1,492 Elo+

VS

Team Averages
Level 91
1,556 SR
1,436 Elo+
Kukulkan
Kukulkan
GeTheFebreze
Kukulkan
Level 129
God Stats
1W - 0L
1,783 SR
Queue Stats
2W - 2L
1,191 Elo+
Party 1
Anhur
Anhur
Pyyrro
Anhur
Level 28
God Stats
8W - 3L
1,703 SR
Queue Stats
86W - 78L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RedTheSensei
Cu Chulainn
Level 105
God Stats
17W - 10L
1,452 SR
Queue Stats
128W - 89L
1,513 Elo+
Solo
Thor
Thor
TouchdownTrex
Thor
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 120L
1,496 Elo+
Party 1
Ix Chel
Ix Chel
frankythemanky
Ix Chel
Level 105
God Stats
1W - 1L
1,343 SR
Queue Stats
40W - 39L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 1 / 0
6,413
493
4,107
10,906
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
12
0 / 0 / 0
6,182
476
7,444
15,071
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
2 / 4 / 2
6,073
467
5,569
9,861
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
V2Cosby
Nu Wa
10
1 / 2 / 1
5,923
456
6,531
5,145
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
8
0 / 4 / 3
5,358
412
4,189
11,488
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GeTheFebreze
Kukulkan
12
2 / 0 / 3
7,359
566
6,714
4,140
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Pyyrro
Anhur
10
4 / 1 / 2
6,878
529
6,148
8,369
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
RedTheSensei
Cu Chulainn
13
0 / 0 / 1
7,989
615
10,099
13,669
10,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 2
6,986
537
6,594
9,118
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 3
6,275
483
6,144
9,920
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
11
11
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
0
3
W
Kukulkan
GeTheFebreze
Kukulkan
2
0
3
3.5
L
Guan Yu
0
0
0
0
W
Anhur
Pyyrro
Anhur
4
1
2
5
W
Cu Chulainn
RedTheSensei
Cu Chulainn
0
0
1
0.5
L
2
4
2
0.75
W
5
0
2
6
L
Nu Wa
V2Cosby
Nu Wa
1
2
1
0.75
W
0
5
3
0.3
L
Loki
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
35,699
52,471
Taken
45,216
28,756
Mitigated
23,625
14,205
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,107
3,632
0
5,611
10,906
4,416
0
2,644
8,262
0
38,951
W
Kukulkan
GeTheFebreze
Kukulkan
6,714
380
0
548
4,140
1,699
392
1,741
2,399
63,921
448
L
Guan Yu
7,444
1,036
0
6,102
15,071
15,478
0
620
14,451
0
47,798
W
Anhur
Pyyrro
Anhur
6,148
2,265
0
2,263
8,369
2,898
878
1,677
6,692
0
38,337
W
Cu Chulainn
RedTheSensei
Cu Chulainn
10,099
2,226
0
2,201
13,669
10,125
0
680
11,971
2,135
68,553
L
5,569
3,881
0
1,163
9,861
3,457
0
4,376
5,485
0
33,393
W
6,594
880
0
430
9,118
4,126
0
1,415
7,703
0
42,717
L
Nu Wa
V2Cosby
Nu Wa
6,531
1,128
0
363
5,145
1,746
0
1,695
3,450
40,655
0
W
6,144
702
634
2,541
9,920
4,777
251
1,018
8,902
31,551
0
L
Loki
4,189
747
0
966
11,488
3,659
1
4,143
7,345
0
31,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
35,487
306
Minions Killed
392
0
Camps Cleared
0
1,252,322
Distance Traveled
1,272,024
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,413
493
77
6
0
278,856
0
W
Kukulkan
7,359
566
116
9
0
251,236
0
L
Guan Yu
6,182
476
68
5
0
263,415
0
W
Anhur
6,878
529
65
5
0
248,780
0
W
Cu Chulainn
7,989
615
113
9
0
240,020
0
L
Nut
6,073
467
49
4
0
224,556
1
W
Thor
6,986
537
63
5
0
304,027
0
L
Nu Wa
5,923
456
62
5
0
250,621
2
W
Ix Chel
6,275
483
35
3
0
227,961
0
L
Loki
5,358
412
50
4
0
234,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role