Player Matchup

Set
Set
BuenaPiroboo
Set
Level 59
God Stats
1W - 2L
1,357 SR
Queue Stats
89W - 107L
1,376 Elo+
Solo
Athena
Athena
Shirte
Athena
Level 97
God Stats
3W - 0L
1,815 SR
Queue Stats
61W - 53L
1,556 Elo+
Party 3
Tyr
Tyr
Smi1eb4D3aTh34
Tyr
Level 106
God Stats
23W - 16L
1,601 SR
Queue Stats
660W - 632L
1,491 Elo+
Solo
Kukulkan
Kukulkan
devilslime11
Kukulkan
Level 18
God Stats
1W - 2L
1,243 SR
Queue Stats
41W - 35L
1,512 Elo+
Party 3
Nut
Nut
jubbothy
Nut
Level 31
God Stats
18W - 6L
1,668 SR
Queue Stats
71W - 69L
1,556 Elo+
Party 3
Team Averages
Level 62
1,537 SR
1,498 Elo+

VS

Team Averages
Level 60
1,485 SR
1,451 Elo+
Da Ji
Da Ji
Escuincle
Da Ji
Level 118
God Stats
9W - 3L
1,500 SR
Queue Stats
130W - 111L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
JingusChrim
Kuzenbo
Level 43
God Stats
5W - 5L
1,775 SR
Queue Stats
49W - 64L
1,443 Elo+
Party 1
Izanami
Izanami
Rok n roll 69
Izanami
Level 54
God Stats
0W - 9L
1,150 SR
Queue Stats
7W - 25L
1,279 Elo+
Party 1
Anhur
Anhur
SidneySavage
Anhur
Level 59
God Stats
1W - 9L
1,500 SR
Queue Stats
4W - 17L
1,517 Elo+
Solo
He Bo
He Bo
Volcánica
He Bo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 83L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,408
915
4,696
5,241
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Shirte
Athena
11
2 / 1 / 7
6,619
946
4,610
7,840
5,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 5
6,461
923
4,818
6,528
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
devilslime11
Kukulkan
11
2 / 4 / 3
6,186
884
5,602
5,978
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
5,948
850
3,776
4,956
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Escuincle
Da Ji
11
2 / 3 / 5
5,949
850
5,331
7,804
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
JingusChrim
Kuzenbo
12
1 / 2 / 2
6,112
873
3,723
7,444
7,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
12
4 / 1 / 2
6,493
928
4,850
5,622
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
3,432
490
0
0
0
He Bo
11
2 / 3 / 5
6,037
862
7,336
6,680
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
9
Kills
9
9
Deaths
9
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Da Ji
Escuincle
Da Ji
2
3
5
1.5
L
Kuzenbo
JingusChrim
Kuzenbo
1
2
2
1
L
Izanami
4
1
2
5
W
Athena
Shirte
Athena
2
1
7
5.5
L
0
0
0
0
W
2
1
5
4.5
L
He Bo
2
3
5
1.5
W
Kukulkan
devilslime11
Kukulkan
2
4
3
0.88
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,502
Damage
21,240
30,543
Taken
27,550
16,352
Mitigated
16,234
6,418
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,696
1,282
0
915
5,241
3,077
0
1,352
3,889
0
16,254
L
Da Ji
Escuincle
Da Ji
5,331
789
0
310
7,804
4,045
0
2,007
5,596
0
13,192
L
Kuzenbo
JingusChrim
Kuzenbo
3,723
2,047
0
1,636
7,444
7,474
0
2,921
4,391
9,681
302
L
Izanami
4,850
3,191
444
2,388
5,622
2,151
830
1,297
4,121
0
18,800
W
Athena
Shirte
Athena
4,610
1,710
1,090
1,455
7,840
5,416
145
2,996
4,844
9,061
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,818
429
0
1,147
6,528
3,714
0
2,993
3,535
0
16,916
L
He Bo
7,336
596
0
0
6,680
2,564
0
3,987
2,613
14,608
0
W
Kukulkan
devilslime11
Kukulkan
5,602
733
0
560
5,978
2,345
468
2,116
3,862
15,579
0
W
3,776
1,737
0
1,251
4,956
1,800
1,084
1,440
3,516
0
17,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
28,023
140
Minions Killed
89
0
Camps Cleared
0
829,765
Distance Traveled
583,472
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,408
915
31
4
0
152,060
0
L
Da Ji
5,949
850
14
2
0
155,406
1
L
Kuzenbo
6,112
873
15
2
0
146,969
0
L
Izanami
6,493
928
39
6
0
125,599
0
W
Athena
6,619
946
11
2
0
179,243
0
L
Anhur
3,432
490
0
0
0
0
0
W
Tyr
6,461
923
28
4
0
177,963
0
L
He Bo
6,037
862
21
3
0
155,498
0
W
Kukulkan
6,186
884
36
5
0
162,204
0
W
Nut
5,948
850
34
5
0
158,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role