Player Matchup

Baron Samedi
Baron Samedi
Bablyboo
Baron Samedi
Level 148
God Stats
1W - 0L
1,323 SR
Queue Stats
8W - 18L
1,373 Elo+
Party 1
Hachiman
Hachiman
DIEnamicDYnasty
Hachiman
Level 170
God Stats
4W - 0L
1,220 SR
Queue Stats
50W - 52L
1,335 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrequencyDQuaid
Ah Muzen Cab
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
MrEvil555
Jormungandr
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
TheVandal920
Gilgamesh
Level 155
God Stats
6W - 2L
1,695 SR
Queue Stats
61W - 61L
1,326 Elo+
Party 1
Team Averages
Level 153
1,447 SR
1,365 Elo+

VS

Team Averages
Level 139
1,385 SR
1,513 Elo+
Athena
Athena
AseityTv
Athena
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 161L
1,521 Elo+
Solo
Merlin
Merlin
Chexmix1869
Merlin
Level 105
God Stats
0W - 3L
1,141 SR
Queue Stats
48W - 48L
1,482 Elo+
Party 2
Susano
Susano
Phenom Dog
Susano
Level 146
God Stats
1W - 3L
1,285 SR
Queue Stats
236W - 236L
1,503 Elo+
Party 2
Xing Tian
Xing Tian
Valkiria13
Xing Tian
Level 161
God Stats
2W - 5L
1,500 SR
Queue Stats
329W - 338L
1,549 Elo+
Solo
Eset
Eset
iFALL3N
Eset
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
775W - 811L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bablyboo
Baron Samedi
14
2 / 3 / 10
8,371
761
6,140
9,792
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
17
10 / 3 / 8
10,079
916
18,522
9,447
4,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
FrequencyDQuaid
Ah Muzen Cab
16
2 / 2 / 14
9,248
841
17,455
9,093
4,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
MrEvil555
Jormungandr
15
2 / 1 / 9
9,060
824
8,077
8,507
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
TheVandal920
Gilgamesh
15
4 / 3 / 11
9,400
855
11,891
15,788
14,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AseityTv
Athena
14
1 / 4 / 6
8,100
736
6,074
15,962
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
12
0 / 6 / 8
7,107
646
7,760
10,610
5,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Phenom Dog
Susano
15
6 / 5 / 4
8,513
774
9,736
13,179
8,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Valkiria13
Xing Tian
16
4 / 2 / 6
9,079
825
7,630
17,437
20,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
iFALL3N
Eset
12
1 / 3 / 4
6,980
635
7,209
8,993
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
20
Kills
12
12
Deaths
20
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
AseityTv
Athena
1
4
6
1
W
Baron Samedi
Bablyboo
Baron Samedi
2
3
10
2.33
L
Merlin
0
6
8
0.67
W
Hachiman
10
3
8
4.67
W
Ah Muzen Cab
FrequencyDQuaid
Ah Muzen Cab
2
2
14
4.5
W
Jormungandr
MrEvil555
Jormungandr
2
1
9
6.5
L
Susano
Phenom Dog
Susano
6
5
4
1.6
W
Gilgamesh
TheVandal920
Gilgamesh
4
3
11
3.17
L
Xing Tian
Valkiria13
Xing Tian
4
2
6
3.5
L
Eset
iFALL3N
Eset
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,085
Damage
38,409
52,627
Taken
66,181
36,475
Mitigated
56,318
15,071
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AseityTv
Athena
6,074
805
517
1,761
15,962
18,112
0
3,214
12,674
11,212
0
W
Baron Samedi
Bablyboo
Baron Samedi
6,140
399
1,778
3,223
9,792
4,907
1,297
6,152
3,640
18,044
169
L
Merlin
7,760
1,244
341
1,018
10,610
5,254
0
1,641
8,826
15,397
0
W
Hachiman
18,522
10,078
245
1,324
9,447
4,190
830
4,697
4,750
0
26,117
W
Ah Muzen Cab
FrequencyDQuaid
Ah Muzen Cab
17,455
5,080
651
2,253
9,093
4,233
1,504
4,800
4,293
0
31,784
W
Jormungandr
MrEvil555
Jormungandr
8,077
547
710
1,658
8,507
8,462
335
3,318
5,189
16,492
769
L
Susano
Phenom Dog
Susano
9,736
478
1,965
1,242
13,179
8,016
0
1,966
11,077
0
20,863
W
Gilgamesh
TheVandal920
Gilgamesh
11,891
2,525
825
2,404
15,788
14,683
0
8,797
6,991
0
19,077
L
Xing Tian
Valkiria13
Xing Tian
7,630
151
2,381
4,938
17,437
20,149
0
3,829
13,318
14,864
1,101
L
Eset
iFALL3N
Eset
7,209
62
1,785
2,335
8,993
4,787
0
2,059
6,759
13,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,158
Gold Earned
39,779
113
Minions Killed
121
0
Camps Cleared
0
1,033,685
Distance Traveled
947,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,100
736
25
2
0
210,613
0
W
Baron Samedi
8,371
761
35
3
0
176,702
0
L
Merlin
7,107
646
17
2
0
170,158
0
W
Hachiman
10,079
916
22
2
0
207,156
0
W
Ah Muzen Cab
9,248
841
21
2
0
226,737
0
W
Jormungandr
9,060
824
18
2
0
209,424
0
L
Susano
8,513
774
34
3
0
195,106
0
W
Gilgamesh
9,400
855
17
2
0
213,666
0
L
Xing Tian
9,079
825
26
2
0
211,355
0
L
Eset
6,980
635
19
2
0
160,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role