Player Matchup

Achilles
Achilles
NumberFourteen
Achilles
Level 99
God Stats
1W - 4L
1,276 SR
Queue Stats
146W - 137L
1,583 Elo+
Party 2
Bastet
Bastet
SorryEyeSuck
Bastet
Level 88
God Stats
48W - 31L
1,736 SR
Queue Stats
388W - 351L
1,617 Elo+
Solo
Zeus
Zeus
SusRagna
Zeus
Level 109
God Stats
1W - 0L
1,315 SR
Queue Stats
169W - 176L
1,608 Elo+
Party 2
Team Averages
Level 99
1,442 SR
1,603 Elo+

VS

Team Averages
Level 128
1,617 SR
1,599 Elo+
Sobek
Sobek
AssortedFaun7
Sobek
Level 118
God Stats
168W - 162L
1,623 SR
Queue Stats
171W - 167L
1,584 Elo+
Solo
Jing Wei
Jing Wei
CalvoTheSpartan
Jing Wei
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
ShiftyW
Ah Puch
Level 123
God Stats
2W - 1L
1,728 SR
Queue Stats
18W - 14L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
5 / 1 / 4
7,921
792
5,595
11,339
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
13
6 / 0 / 4
8,319
832
13,541
9,022
3,599
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
13
0 / 1 / 8
7,528
753
6,219
5,330
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,905
591
3,177
12,527
8,764
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Jing Wei
10
1 / 4 / 1
6,482
648
4,021
9,530
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
ShiftyW
Ah Puch
11
1 / 3 / 0
6,822
682
4,695
8,111
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
2
2
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Jing Wei
1
4
1
0.38
W
Achilles
5
1
4
7
L
Ah Puch
ShiftyW
Ah Puch
1
3
0
0.33
W
Bastet
6
0
4
8
W
Zeus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
11,893
25,691
Taken
30,168
15,581
Mitigated
14,130
4,799
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,177
263
0
3,168
12,527
8,764
0
3,572
8,469
7,015
1,825
L
Jing Wei
4,021
2,930
0
1,700
9,530
2,765
0
1,888
7,429
0
15,604
W
Achilles
5,595
1,376
0
2,922
11,339
10,107
152
2,550
8,731
0
18,542
L
Ah Puch
ShiftyW
Ah Puch
4,695
33
0
1,323
8,111
2,601
0
654
7,256
25,046
0
W
Bastet
13,541
2,990
0
1,877
9,022
3,599
124
2,570
6,406
0
29,096
W
Zeus
6,219
800
0
0
5,330
1,875
1,276
2,097
3,233
32,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,768
Gold Earned
19,209
114
Minions Killed
102
0
Camps Cleared
0
612,046
Distance Traveled
519,928
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,905
591
16
2
0
166,440
0
L
Jing Wei
6,482
648
35
4
0
190,974
2
W
Achilles
7,921
792
21
2
0
207,024
5
L
Ah Puch
6,822
682
51
5
0
162,514
0
W
Bastet
8,319
832
27
3
0
219,531
0
W
Zeus
7,528
753
66
7
0
185,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role