Player Matchup

Sobek
Sobek
BryGuyTSG
Sobek
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
72W - 64L
1,518 Elo+
Party 1
Janus
Janus
CerebralCreeper
Janus
Level 116
God Stats
1W - 3L
1,532 SR
Queue Stats
31W - 22L
1,510 Elo+
Party 1
Osiris
Osiris
WizardTheriz
Osiris
Level 126
God Stats
1W - 2L
1,882 SR
Queue Stats
69W - 56L
1,624 Elo+
Party 1
Apollo
Apollo
XLoneSniperX1
Apollo
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 103L
1,540 Elo+
Solo
Arachne
Arachne
clipperking93
Arachne
Level 104
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 3L
1,290 Elo+
Solo
Team Averages
Level 97
1,540 SR
1,496 Elo+

VS

Team Averages
Level 130
1,571 SR
1,476 Elo+
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Mr Taitan
Kuzenbo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 219L
1,457 Elo+
Solo
Nemesis
Nemesis
YL3MM
Nemesis
Level 129
God Stats
5W - 4L
1,873 SR
Queue Stats
122W - 107L
1,492 Elo+
Solo
Surtr
Surtr
ZAMORA5
Surtr
Level 104
God Stats
4W - 4L
1,495 SR
Queue Stats
103W - 139L
1,474 Elo+
Solo
Danzaburou
Danzaburou
oXPantyBanditXo
Danzaburou
Level 146
God Stats
1W - 2L
1,489 SR
Queue Stats
25W - 39L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BryGuyTSG
Sobek
8
0 / 1 / 0
4,624
578
2,735
8,743
5,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
3,117
390
0
0
0
Osiris
10
0 / 0 / 2
5,652
707
6,889
9,445
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 0
4,531
566
4,138
4,702
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
8
3 / 1 / 0
4,886
611
4,634
6,267
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 1
5,379
672
4,108
3,299
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Mr Taitan
Kuzenbo
8
1 / 0 / 2
4,898
612
2,727
6,143
5,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
YL3MM
Nemesis
9
1 / 1 / 1
5,189
649
2,007
7,445
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
ZAMORA5
Surtr
9
0 / 1 / 0
4,740
593
5,249
10,919
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
oXPantyBanditXo
Danzaburou
9
2 / 0 / 0
5,042
630
3,489
3,187
1,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
L
Sobek
BryGuyTSG
Sobek
0
1
0
0
L
0
0
0
0
W
Kuzenbo
Mr Taitan
Kuzenbo
1
0
2
2
L
Osiris
0
0
2
1
L
0
2
0
0
W
Nemesis
YL3MM
Nemesis
1
1
1
1.5
W
Surtr
ZAMORA5
Surtr
0
1
0
0
L
Arachne
3
1
0
3
W
Danzaburou
oXPantyBanditXo
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
17,580
29,157
Taken
30,993
17,401
Mitigated
19,767
10,887
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,108
351
0
460
3,299
1,047
383
205
3,094
36,683
497
L
Sobek
BryGuyTSG
Sobek
2,735
191
997
3,858
8,743
5,791
0
2,031
6,630
11,371
2,283
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Mr Taitan
Kuzenbo
2,727
1,353
0
1,964
6,143
5,097
0
1,394
4,749
12,630
0
L
Osiris
6,889
3,736
0
4,387
9,445
7,773
0
194
8,498
0
45,833
L
4,138
2,513
0
874
4,702
1,527
0
1,807
2,811
0
35,457
W
Nemesis
YL3MM
Nemesis
2,007
943
0
4,142
7,445
2,372
0
321
7,124
0
33,795
W
Surtr
ZAMORA5
Surtr
5,249
1,841
0
4,701
10,919
10,125
0
0
10,919
510
31,662
L
Arachne
4,634
4,377
0
771
6,267
2,310
0
2,527
3,472
0
21,826
W
Danzaburou
oXPantyBanditXo
Danzaburou
3,489
1,946
212
1,398
3,187
1,126
567
473
2,714
0
36,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
25,248
223
Minions Killed
272
0
Camps Cleared
0
687,576
Distance Traveled
886,616
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,379
672
68
9
0
156,043
0
L
Sobek
4,624
578
16
2
0
174,079
3
L
Janus
3,117
390
0
0
0
0
0
W
Kuzenbo
4,898
612
18
2
0
196,588
2
L
Osiris
5,652
707
95
12
0
152,662
0
L
Apollo
4,531
566
77
10
0
151,611
0
W
Nemesis
5,189
649
73
9
0
206,064
1
W
Surtr
4,740
593
48
6
0
162,603
1
L
Arachne
4,886
611
35
4
0
209,224
0
W
Danzaburou
5,042
630
65
8
0
165,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role