Player Matchup

Bacchus
Bacchus
REE 4 Water
Bacchus
Level 31
God Stats
6W - 3L
1,500 SR
Queue Stats
216W - 187L
1,553 Elo+
Solo
Anubis
Anubis
THEBOOGIER
Anubis
Level 24
God Stats
6W - 1L
1,842 SR
Queue Stats
44W - 35L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
YvngSlyDawg
Baron Samedi
Level 82
God Stats
18W - 8L
1,752 SR
Queue Stats
129W - 100L
1,524 Elo+
Party 1
Neith
Neith
eqnas
Neith
Level 127
God Stats
4W - 2L
1,804 SR
Queue Stats
48W - 40L
1,602 Elo+
Party 3
Bastet
Bastet
iGotNoUsername
Bastet
Level 46
God Stats
3W - 0L
1,773 SR
Queue Stats
37W - 34L
1,568 Elo+
Party 3
Team Averages
Level 62
1,734 SR
1,552 Elo+

VS

Team Averages
Level 32
1,552 SR
1,414 Elo+
Amaterasu
Amaterasu
SirGreys
Amaterasu
Level 34
God Stats
0W - 2L
1,678 SR
Queue Stats
110W - 91L
1,352 Elo+
Party 2
Nemesis
Nemesis
Smacking0s
Nemesis
Level 22
God Stats
0W - 2L
1,300 SR
Queue Stats
109W - 85L
1,500 Elo+
Party 2
Ganesha
Ganesha
SmutPedel
Ganesha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,155 Elo+
Solo
Ra
Ra
Yahweih
Ra
Level 42
God Stats
5W - 7L
1,784 SR
Queue Stats
190W - 199L
1,563 Elo+
Solo
Izanami
Izanami
iiBzy
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
REE 4 Water
Bacchus
9
1 / 0 / 5
5,642
564
2,821
6,919
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
THEBOOGIER
Anubis
12
3 / 0 / 0
7,120
712
6,066
5,173
2,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
YvngSlyDawg
Baron Samedi
11
4 / 1 / 2
6,397
640
6,046
5,161
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
eqnas
Neith
11
1 / 0 / 1
5,635
564
4,389
3,261
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
4 / 0 / 2
5,740
574
3,769
6,794
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SirGreys
Amaterasu
8
0 / 3 / 0
4,482
448
1,654
9,700
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Smacking0s
Nemesis
8
1 / 2 / 0
4,805
481
2,800
7,678
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
SmutPedel
Ganesha
9
0 / 2 / 0
4,704
470
2,101
9,885
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,077
508
1,956
6,256
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
iiBzy
Izanami
8
0 / 2 / 0
4,714
471
2,335
5,073
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
REE 4 Water
Bacchus
1
0
5
3.5
L
Amaterasu
SirGreys
Amaterasu
0
3
0
0
L
Nemesis
Smacking0s
Nemesis
1
2
0
0.5
L
Ganesha
SmutPedel
Ganesha
0
2
0
0
W
Anubis
THEBOOGIER
Anubis
3
0
0
3
L
0
4
0
0
W
Baron Samedi
YvngSlyDawg
Baron Samedi
4
1
2
5
W
Neith
eqnas
Neith
1
0
1
1.5
W
4
0
2
5
L
Izanami
iiBzy
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
10,846
27,308
Taken
38,592
13,475
Mitigated
17,387
11,763
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
REE 4 Water
Bacchus
2,821
584
983
1,641
6,919
4,996
0
1,346
5,573
16,981
896
L
Amaterasu
SirGreys
Amaterasu
1,654
669
0
3,086
9,700
4,290
0
5,390
4,310
0
19,503
L
Nemesis
Smacking0s
Nemesis
2,800
1,132
0
564
7,678
2,795
0
2,673
4,707
0
23,089
L
Ganesha
SmutPedel
Ganesha
2,101
165
72
2,970
9,885
6,264
0
1,768
8,077
23,880
826
W
Anubis
THEBOOGIER
Anubis
6,066
645
0
3,804
5,173
2,434
253
0
5,173
53,569
3,435
L
1,956
133
390
1,357
6,256
2,331
0
2,798
3,101
35,170
0
W
Baron Samedi
YvngSlyDawg
Baron Samedi
6,046
828
98
2,253
5,161
2,228
0
1,288
3,873
36,580
0
W
Neith
eqnas
Neith
4,389
1,717
0
1,189
3,261
1,153
0
932
2,329
0
38,380
W
3,769
1,229
0
1,795
6,794
2,664
0
491
6,303
0
34,642
L
Izanami
iiBzy
Izanami
2,335
1,501
0
1,045
5,073
1,707
0
1,416
3,625
0
28,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
23,782
325
Minions Killed
235
0
Camps Cleared
0
971,652
Distance Traveled
951,381
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,642
564
29
3
0
200,201
0
L
Amaterasu
4,482
448
35
4
0
193,676
0
L
Nemesis
4,805
481
45
5
0
227,655
2
L
Ganesha
4,704
470
13
1
0
183,606
0
W
Anubis
7,120
712
105
11
0
162,908
0
L
Ra
5,077
508
62
6
0
184,401
0
W
Baron Samedi
6,397
640
73
7
0
159,227
0
W
Neith
5,635
564
57
6
0
194,520
0
W
Bastet
5,740
574
61
6
0
254,796
0
L
Izanami
4,714
471
80
8
0
162,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role