Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Ostrogoso
Cliodhna
Bronze III
Level 172
God Stats
1W - 0L
1,621 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
TonymartinezS2
Scylla
Bronze III
Level 162
God Stats
1W - 0L
1,682 SR
Queue Stats
3W - 3L
1,513 MMR
Party 2
Thor
Thor
Silver III
TrapDoom
Thor
Silver III
Level 141
God Stats
6W - 1L
1,524 SR
Queue Stats
25W - 24L
1,378 MMR
Party 2
Cthulhu
Cthulhu
Gold V
duvisk
Cthulhu
Gold V
Level 312
God Stats
58W - 48L
1,520 SR
Queue Stats
117W - 119L
1,406 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 186
1,569 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,564 SR
1,471 MMR
Vamana
Vamana
Silver III
 
Vamana
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
EduReiis
Nu Wa
Silver II
Level 147
God Stats
0W - 1L
1,354 SR
Queue Stats
6W - 13L
1,396 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
Simonkss
Xbalanque
Gold IV
Level 129
God Stats
4W - 2L
1,965 SR
Queue Stats
25W - 30L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 1 / 0
8,297
638
4,052
8,194
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Ostrogoso
Cliodhna
13
4 / 1 / 2
7,382
568
5,055
9,739
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
5 / 0 / 4
8,089
622
9,164
5,141
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
13
5 / 0 / 4
8,768
674
10,705
8,766
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
duvisk
Cthulhu
11
0 / 0 / 7
6,933
533
3,372
7,304
4,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
ThothGebSurtrAthena

VS

Bans
ThanatosSusanoJanusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 6 / 0
6,368
490
3,544
12,378
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Awilix
 
Awilix
12
1 / 3 / 0
6,154
473
5,044
10,692
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
 
Kuzenbo
7
0 / 1 / 0
5,403
416
4,029
7,719
7,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nu Wa
EduReiis
Nu Wa
11
1 / 3 / 0
6,343
488
5,238
7,089
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Simonkss
Xbalanque
13
0 / 2 / 1
6,902
531
4,027
8,540
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
2
2
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
0
1
L
Vamana
 
Vamana
0
6
0
0
L
Awilix
 
Awilix
1
3
0
0.33
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Nu Wa
EduReiis
Nu Wa
1
3
0
0.33
W
Cliodhna
Ostrogoso
Cliodhna
4
1
2
5
L
Xbalanque
Simonkss
Xbalanque
0
2
1
0.25
W
5
0
4
7
W
Thor
5
0
4
7
W
Cthulhu
duvisk
Cthulhu
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
21,882
39,144
Taken
46,418
16,718
Mitigated
22,854
10,999
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,052
2,352
0
2,628
8,194
3,156
0
1,401
6,703
0
76,067
L
Vamana
 
Vamana
3,544
1,633
0
1,389
12,378
5,992
0
1,317
11,061
0
43,758
L
Awilix
 
Awilix
5,044
1,650
0
3,595
10,692
4,117
0
3,535
7,157
0
49,088
L
Kuzenbo
 
Kuzenbo
4,029
1,524
0
1,699
7,719
7,358
0
3,007
4,712
11,579
2,174
L
Nu Wa
EduReiis
Nu Wa
5,238
1,632
0
1,484
7,089
2,202
0
3,443
3,646
35,961
822
W
Cliodhna
Ostrogoso
Cliodhna
5,055
755
0
3,871
9,739
3,524
458
2,325
7,220
0
55,287
L
Xbalanque
Simonkss
Xbalanque
4,027
1,116
0
1,000
8,540
3,185
0
1,111
7,429
0
68,851
W
9,164
863
0
700
5,141
1,804
412
1,999
3,026
62,448
520
W
Thor
10,705
1,509
0
730
8,766
3,527
546
697
8,007
0
62,833
W
Cthulhu
duvisk
Cthulhu
3,372
228
276
2,794
7,304
4,707
54
2,443
4,765
19,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,469
Gold Earned
31,170
451
Minions Killed
371
0
Camps Cleared
0
1,390,777
Distance Traveled
1,246,234
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,297
638
143
11
0
252,819
5
L
Vamana
6,368
490
73
6
0
247,864
2
L
Awilix
6,154
473
84
6
0
309,561
0
L
Kuzenbo
5,403
416
23
2
0
225,031
4
L
Nu Wa
6,343
488
79
6
0
229,716
0
W
Cliodhna
7,382
568
88
7
0
302,670
3
L
Xbalanque
6,902
531
112
9
0
234,062
2
W
Scylla
8,089
622
103
8
0
276,285
3
W
Thor
8,768
674
96
7
0
275,649
3
W
Cthulhu
6,933
533
21
2
0
283,354
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role