Player Matchup

Bellona
Bellona
Fatman9030
Bellona
Level 81
God Stats
17W - 27L
1,517 SR
Queue Stats
575W - 583L
1,463 Elo+
Solo
Ishtar
Ishtar
Ray0Ray
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,699 Elo+
Solo
Agni
Agni
donchimb069
Agni
Level 49
God Stats
20W - 28L
1,356 SR
Queue Stats
260W - 253L
1,360 Elo+
Solo
Athena
Athena
thundereagle0321
Athena
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,521 Elo+
Party 2
Fenrir
Fenrir
woods8161
Fenrir
Level 46
God Stats
0W - 3L
1,291 SR
Queue Stats
9W - 13L
1,399 Elo+
Party 2
Team Averages
Level 51
1,433 SR
1,488 Elo+

VS

Team Averages
Level 53
1,496 SR
1,414 Elo+
Ix Chel
Ix Chel
Ackermanclan101
Ix Chel
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 37L
1,492 Elo+
Solo
Sobek
Sobek
C2row
Sobek
Level 63
God Stats
4W - 1L
1,745 SR
Queue Stats
49W - 48L
1,335 Elo+
Party 1
Achilles
Achilles
ErrorMacro115
Achilles
Level 39
God Stats
7W - 18L
1,112 SR
Queue Stats
95W - 114L
1,315 Elo+
Solo
Da Ji
Da Ji
rnrnrnrna
Da Ji
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 111L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
sirlokiLot
Cernunnos
Level 43
God Stats
11W - 3L
1,624 SR
Queue Stats
21W - 21L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fatman9030
Bellona
15
6 / 5 / 2
10,284
605
12,496
16,935
16,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
Ray0Ray
Ishtar
11
0 / 6 / 2
6,981
411
6,264
14,618
5,396
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 2
8,721
513
14,060
11,948
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 7 / 2
7,007
412
4,460
19,613
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
woods8161
Fenrir
11
1 / 3 / 5
7,044
414
5,762
12,130
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,010
530
10,133
11,212
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
C2row
Sobek
15
6 / 1 / 12
10,021
589
11,345
16,129
19,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
ErrorMacro115
Achilles
8
2 / 2 / 0
6,535
384
3,298
6,619
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Da Ji
rnrnrnrna
Da Ji
15
2 / 3 / 9
8,533
502
8,922
18,464
9,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
sirlokiLot
Cernunnos
16
11 / 2 / 7
10,540
620
16,379
16,146
8,200
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
25
25
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Sobek
C2row
Sobek
6
1
12
12
W
Achilles
ErrorMacro115
Achilles
2
2
0
1
L
Bellona
Fatman9030
Bellona
6
5
2
1.4
L
Ishtar
Ray0Ray
Ishtar
0
6
2
0.17
L
3
4
2
1
W
Da Ji
rnrnrnrna
Da Ji
2
3
9
2.17
W
Cernunnos
sirlokiLot
Cernunnos
11
2
7
7.25
L
0
7
2
0.14
L
Fenrir
woods8161
Fenrir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
50,077
75,244
Taken
68,570
46,998
Mitigated
45,705
13,115
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,133
1,660
623
2,830
11,212
4,795
0
5,435
5,126
57,506
0
W
Sobek
C2row
Sobek
11,345
966
0
2,997
16,129
19,615
231
5,712
9,970
31,149
0
W
Achilles
ErrorMacro115
Achilles
3,298
857
0
1,732
6,619
3,787
0
0
6,194
171
19,093
L
Bellona
Fatman9030
Bellona
12,496
4,970
0
3,621
16,935
16,866
1,345
3,365
13,129
0
60,431
L
Ishtar
Ray0Ray
Ishtar
6,264
3,840
0
3,748
14,618
5,396
0
1,936
12,682
0
47,726
L
14,060
999
0
3,198
11,948
4,903
63
4,532
7,416
67,442
3,008
W
Da Ji
rnrnrnrna
Da Ji
8,922
1,854
0
5,614
18,464
9,308
0
3,247
14,605
0
61,406
W
Cernunnos
sirlokiLot
Cernunnos
16,379
9,644
0
6,109
16,146
8,200
1,402
2,891
13,057
0
93,292
L
4,460
1,722
0
1,358
19,613
14,584
67
7,685
11,928
22,139
0
L
Fenrir
woods8161
Fenrir
5,762
1,105
0
1,190
12,130
5,249
0
4,131
7,999
0
33,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
44,639
360
Minions Killed
372
0
Camps Cleared
0
1,579,130
Distance Traveled
1,392,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,010
530
96
6
0
328,033
0
W
Sobek
10,021
589
32
2
0
313,123
0
W
Achilles
6,535
384
31
2
0
131,570
0
L
Bellona
10,284
605
100
6
0
278,912
0
L
Ishtar
6,981
411
75
4
0
282,706
0
L
Agni
8,721
513
110
6
0
341,389
0
W
Da Ji
8,533
502
88
5
0
345,827
0
W
Cernunnos
10,540
620
125
7
0
274,435
0
L
Athena
7,007
412
30
2
0
296,100
0
L
Fenrir
7,044
414
45
3
0
380,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role