Player Matchup

Maui
Maui
 
Maui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BluCatFizz
Charybdis
Level 59
God Stats
17W - 14L
1,650 SR
Queue Stats
82W - 80L
1,457 Elo+
Party 1
Nox
Nox
JaY_TrUebLiTz
Nox
Level 64
God Stats
8W - 8L
1,553 SR
Queue Stats
120W - 108L
1,396 Elo+
Party 1
Shiva
Shiva
RealBoyAce
Shiva
Level 82
God Stats
2W - 0L
1,683 SR
Queue Stats
84W - 96L
1,387 Elo+
Party 1
Camazotz
Camazotz
To Surreal
Camazotz
Level 123
God Stats
3W - 3L
1,384 SR
Queue Stats
34W - 38L
1,396 Elo+
Solo
Team Averages
Level 90
1,554 SR
1,427 Elo+

VS

Team Averages
Level 98
1,573 SR
1,494 Elo+
Sobek
Sobek
And-1-Oop
Sobek
Level 175
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 169L
1,491 Elo+
Party 3
Nox
Nox
IanMG3469
Nox
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
475W - 456L
1,536 Elo+
Party 2
Nike
Nike
QuetzalDrago
Nike
Level 61
God Stats
22W - 20L
1,790 SR
Queue Stats
392W - 374L
1,544 Elo+
Party 2
Nut
Nut
ddtdddt
Nut
Level 84
God Stats
21W - 20L
1,574 SR
Queue Stats
35W - 40L
1,402 Elo+
Party 3
Ratatoskr
Ratatoskr
zkupiec
Ratatoskr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 3 / 3
6,145
512
1,763
7,852
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
BluCatFizz
Charybdis
12
2 / 3 / 2
7,292
608
10,389
7,592
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 3
6,251
521
2,960
5,500
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
12
1 / 0 / 2
7,213
601
5,021
8,439
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
To Surreal
Camazotz
13
4 / 0 / 0
6,779
565
4,367
11,099
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
And-1-Oop
Sobek
9
3 / 2 / 2
6,212
518
3,727
12,348
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 1 / 3
6,771
564
4,508
4,800
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
7,040
587
4,849
8,537
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
11
0 / 1 / 4
5,972
498
2,462
8,939
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
zkupiec
Ratatoskr
10
1 / 3 / 1
5,816
485
2,442
8,096
3,379
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
6
7
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
3
3
0.83
L
Sobek
And-1-Oop
Sobek
3
2
2
2
W
Charybdis
BluCatFizz
Charybdis
2
3
2
1
L
2
1
3
3.5
W
0
1
3
1.5
L
0
1
0
0
W
Shiva
1
0
2
2
W
Camazotz
To Surreal
Camazotz
4
0
0
4
L
Nut
0
1
4
2
L
Ratatoskr
zkupiec
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
17,988
40,482
Taken
42,720
19,949
Mitigated
24,644
14,750
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,763
636
399
835
7,852
5,938
0
1,833
5,977
15,686
0
L
Sobek
And-1-Oop
Sobek
3,727
493
0
4,611
12,348
9,402
0
2,641
9,665
18,837
0
W
Charybdis
BluCatFizz
Charybdis
10,389
6,266
0
187
7,592
2,839
786
1,558
6,034
0
62,047
L
4,508
672
0
980
4,800
1,946
0
1,301
3,499
40,015
1,423
W
2,960
463
0
1,378
5,500
2,358
0
1,616
3,884
34,522
1,972
L
4,849
395
0
3,697
8,537
6,772
0
0
7,944
0
53,803
W
Shiva
5,021
763
0
3,642
8,439
4,403
0
506
7,297
0
42,366
W
Camazotz
To Surreal
Camazotz
4,367
1,664
0
8,309
11,099
4,411
0
2,703
8,396
0
60,186
L
Nut
2,462
1,668
0
2,090
8,939
3,145
0
643
8,296
0
40,182
L
Ratatoskr
zkupiec
Ratatoskr
2,442
882
0
240
8,096
3,379
0
383
7,675
0
34,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
31,811
378
Minions Killed
322
0
Camps Cleared
0
1,258,519
Distance Traveled
1,224,774
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,145
512
36
3
0
224,081
5
L
Sobek
6,212
518
24
2
0
241,308
5
W
Charybdis
7,292
608
101
8
0
238,754
0
L
Nox
6,771
564
81
7
0
253,787
1
W
Nox
6,251
521
67
6
0
240,185
4
L
Nike
7,040
587
98
8
0
241,562
0
W
Shiva
7,213
601
78
7
0
256,219
5
W
Camazotz
6,779
565
96
8
0
299,280
4
L
Nut
5,972
498
66
6
0
240,537
4
L
Ratatoskr
5,816
485
53
4
0
247,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role