Player Matchup

Sol
Sol
ColdArmada
Sol
Level 99
God Stats
4W - 6L
1,519 SR
Queue Stats
248W - 255L
1,476 Elo+
Solo
Shiva
Shiva
Kisamura
Shiva
Level 125
God Stats
3W - 1L
1,831 SR
Queue Stats
79W - 78L
1,589 Elo+
Party 1
Thor
Thor
SAEIXX
Thor
Level 155
God Stats
0W - 2L
1,232 SR
Queue Stats
44W - 38L
1,503 Elo+
Party 1
Mulan
Mulan
ZekeVG
Mulan
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 100L
1,536 Elo+
Solo
Pele
Pele
Zeldrexx
Pele
Level 145
God Stats
0W - 2L
1,317 SR
Queue Stats
5W - 8L
1,536 Elo+
Solo
Team Averages
Level 134
1,480 SR
1,528 Elo+

VS

Team Averages
Level 81
1,505 SR
1,461 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Januszprawilnus
Osiris
Level 143
God Stats
3W - 2L
1,746 SR
Queue Stats
211W - 219L
1,518 Elo+
Solo
Chronos
Chronos
Katzentash
Chronos
Level 64
God Stats
1W - 1L
1,281 SR
Queue Stats
45W - 38L
1,518 Elo+
Solo
Medusa
Medusa
KeepLeep
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,183 Elo+
Solo
Sobek
Sobek
Wabí
Sobek
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,735
789
3,019
4,944
2,164
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Kisamura
Shiva
11
3 / 2 / 2
5,889
982
5,804
8,651
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thor
SAEIXX
Thor
11
3 / 1 / 3
6,211
1,035
5,601
8,812
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
ZekeVG
Mulan
9
0 / 4 / 5
5,431
905
3,575
8,281
8,316
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
10
0 / 3 / 2
5,263
877
4,117
7,000
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 1 / 6
7,863
1,311
9,706
6,408
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 10
6,460
1,077
5,489
4,607
5,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Katzentash
Chronos
11
2 / 1 / 6
6,392
1,065
4,980
5,084
2,498
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
KeepLeep
Medusa
12
3 / 2 / 8
6,836
1,139
8,138
5,612
2,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sobek
Wabí
Sobek
11
1 / 2 / 9
6,908
1,151
6,087
8,876
9,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
6
Kills
13
13
Deaths
7
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
6
9
L
0
3
1
0.17
W
1
1
10
6
W
Chronos
Katzentash
Chronos
2
1
6
5
W
Medusa
KeepLeep
Medusa
3
2
8
3.5
L
Shiva
Kisamura
Shiva
3
2
2
2
L
Thor
SAEIXX
Thor
3
1
3
4.5
W
Sobek
Wabí
Sobek
1
2
9
2.75
L
Mulan
ZekeVG
Mulan
0
4
5
0.63
L
Pele
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
34,400
37,688
Taken
30,587
27,309
Mitigated
23,904
8,595
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,706
3,088
0
1,040
6,408
3,411
1,446
590
5,730
0
16,679
L
3,019
1,009
1,067
781
4,944
2,164
0
1,755
3,189
4,496
197
W
5,489
688
732
296
4,607
5,593
596
271
4,182
0
7,195
W
Chronos
Katzentash
Chronos
4,980
1,742
431
892
5,084
2,498
942
246
4,796
7,791
209
W
Medusa
KeepLeep
Medusa
8,138
2,933
318
739
5,612
2,955
746
921
4,650
0
20,874
L
Shiva
Kisamura
Shiva
5,804
403
924
1,337
8,651
8,137
12
3,144
5,457
0
9,790
L
Thor
SAEIXX
Thor
5,601
344
543
2,741
8,812
4,789
0
1,695
7,069
0
9,796
W
Sobek
Wabí
Sobek
6,087
276
467
2,911
8,876
9,447
186
946
7,632
11,192
0
L
Mulan
ZekeVG
Mulan
3,575
392
54
407
8,281
8,316
0
1,784
6,447
0
4,918
L
Pele
4,117
343
41
700
7,000
3,903
0
2,477
4,513
0
13,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
34,459
49
Minions Killed
69
0
Camps Cleared
0
523,643
Distance Traveled
598,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,863
1,311
22
4
0
110,146
0
L
Sol
4,735
789
4
1
0
76,119
0
W
Osiris
6,460
1,077
4
1
0
116,766
0
W
Chronos
6,392
1,065
12
2
0
122,326
0
W
Medusa
6,836
1,139
15
3
0
113,171
0
L
Shiva
5,889
982
5
1
0
126,003
0
L
Thor
6,211
1,035
16
3
0
94,377
0
W
Sobek
6,908
1,151
16
3
0
135,969
0
L
Mulan
5,431
905
10
2
0
101,936
0
L
Pele
5,263
877
14
2
0
125,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role