Player Matchup

Geb
Geb
BigSteam
Geb
Level 102
God Stats
8W - 5L
1,679 SR
Queue Stats
60W - 69L
1,438 Elo+
Party 3
Nike
Nike
KingT710
Nike
Level 8
God Stats
6W - 2L
1,972 SR
Queue Stats
30W - 30L
1,412 Elo+
Party 1
Bakasura
Bakasura
SGNKhaos
Bakasura
Level 102
God Stats
10W - 9L
1,525 SR
Queue Stats
147W - 141L
1,461 Elo+
Party 1
Merlin
Merlin
SuperGoodPlayer
Merlin
Level 84
God Stats
1W - 3L
1,438 SR
Queue Stats
48W - 44L
1,465 Elo+
Party 3
Danzaburou
Danzaburou
daleybear
Danzaburou
Level 29
God Stats
7W - 12L
1,440 SR
Queue Stats
29W - 39L
1,410 Elo+
Party 3
Team Averages
Level 65
1,611 SR
1,437 Elo+

VS

Team Averages
Level 42
1,616 SR
1,630 Elo+
Charybdis
Charybdis
Sweepy Goon
Charybdis
Level 52
God Stats
3W - 2L
1,615 SR
Queue Stats
14W - 21L
1,788 Elo+
Party 2
Anhur
Anhur
TheArkansian
Anhur
Level 46
God Stats
7W - 7L
1,651 SR
Queue Stats
74W - 81L
1,454 Elo+
Solo
Achilles
Achilles
TheLostLord
Achilles
Level 22
God Stats
9W - 5L
1,636 SR
Queue Stats
117W - 101L
1,788 Elo+
Party 2
Ah Puch
Ah Puch
o_Frost_420_o
Ah Puch
Level 48
God Stats
1W - 0L
1,646 SR
Queue Stats
7W - 9L
1,670 Elo+
Party 2
Thanatos
Thanatos
ouniversez
Thanatos
Level 43
God Stats
5W - 2L
1,534 SR
Queue Stats
93W - 97L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,202
514
4,688
11,053
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
13
2 / 4 / 1
7,743
553
10,084
16,401
9,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
SGNKhaos
Bakasura
12
3 / 3 / 0
7,565
540
8,510
12,167
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 0
7,973
570
6,290
8,759
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
daleybear
Danzaburou
12
0 / 6 / 3
7,049
504
3,829
9,491
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Sweepy Goon
Charybdis
12
3 / 2 / 3
7,351
525
6,874
8,432
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 3
7,075
505
3,688
9,887
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
TheLostLord
Achilles
14
5 / 1 / 1
8,091
578
9,590
14,480
10,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
12
1 / 3 / 5
7,009
501
7,750
8,687
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
ouniversez
Thanatos
12
6 / 3 / 6
7,186
513
9,224
14,732
11,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
18
18
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Nike
2
4
1
0.63
L
Bakasura
SGNKhaos
Bakasura
3
3
0
1
L
2
3
0
0.67
W
Charybdis
Sweepy Goon
Charybdis
3
2
3
2.25
W
3
1
3
4.5
W
Achilles
TheLostLord
Achilles
5
1
1
5.5
L
Danzaburou
daleybear
Danzaburou
0
6
3
0.25
W
Ah Puch
1
3
5
1.17
W
Thanatos
ouniversez
Thanatos
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,401
Damage
37,126
57,871
Taken
56,218
31,776
Mitigated
32,488
8,670
Healing
20,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,688
1,449
0
2,598
11,053
9,729
0
897
9,777
20,293
0
L
Nike
10,084
2,100
0
1,690
16,401
9,584
0
1,069
15,013
0
54,103
L
Bakasura
SGNKhaos
Bakasura
8,510
5,082
0
1,575
12,167
5,886
510
664
11,269
0
47,598
L
6,290
722
0
984
8,759
3,028
320
3,989
4,143
64,656
0
W
Charybdis
Sweepy Goon
Charybdis
6,874
2,426
0
2,929
8,432
3,206
321
1,682
6,605
0
51,371
W
3,688
1,299
0
3,495
9,887
3,686
0
774
8,723
0
47,262
W
Achilles
TheLostLord
Achilles
9,590
2,488
0
4,123
14,480
10,771
0
332
14,027
0
50,497
L
Danzaburou
daleybear
Danzaburou
3,829
1,647
0
1,823
9,491
3,549
760
157
8,982
0
46,176
W
Ah Puch
7,750
476
181
2,714
8,687
3,282
0
4,862
3,825
38,106
273
W
Thanatos
ouniversez
Thanatos
9,224
1,857
0
6,824
14,732
11,543
0
3,328
10,745
0
26,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
36,712
403
Minions Killed
362
0
Camps Cleared
0
1,368,359
Distance Traveled
1,419,287
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,202
514
29
2
0
269,954
5
L
Nike
7,743
553
92
7
0
265,929
0
L
Bakasura
7,565
540
85
6
0
334,706
0
L
Merlin
7,973
570
126
9
0
240,035
4
W
Charybdis
7,351
525
92
7
0
297,615
0
W
Anhur
7,075
505
78
6
0
304,237
0
W
Achilles
8,091
578
84
6
0
282,027
4
L
Danzaburou
7,049
504
71
5
0
257,735
0
W
Ah Puch
7,009
501
76
5
0
246,825
5
W
Thanatos
7,186
513
32
2
0
288,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role