Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ninjerin
Ishtar
Level 19
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 29L
1,443 Elo+
Party 1
Hera
Hera
RogueLlama1001
Hera
Level 38
God Stats
2W - 1L
1,849 SR
Queue Stats
101W - 97L
1,458 Elo+
Party 1
Yemoja
Yemoja
S2Dtox
Yemoja
Level 103
God Stats
1W - 5L
1,245 SR
Queue Stats
150W - 137L
1,481 Elo+
Party 1
Anhur
Anhur
Zusq
Anhur
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 81L
1,469 Elo+
Party 1
Team Averages
Level 77
1,476 SR
1,470 Elo+

VS

Team Averages
Level 137
1,475 SR
1,467 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
In The 239
Ah Muzen Cab
Level 128
God Stats
3W - 0L
1,819 SR
Queue Stats
97W - 73L
1,494 Elo+
Solo
Aphrodite
Aphrodite
OH_Triumph
Aphrodite
Level 127
God Stats
9W - 9L
1,285 SR
Queue Stats
658W - 688L
1,474 Elo+
Solo
Chiron
Chiron
Ti I Titanium
Chiron
Level 150
God Stats
7W - 3L
1,500 SR
Queue Stats
258W - 277L
1,491 Elo+
Solo
Arachne
Arachne
Torfindel
Arachne
Level 151
God Stats
2W - 1L
1,269 SR
Queue Stats
96W - 103L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 6 / 3
7,175
718
8,859
13,662
18,974
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Ninjerin
Ishtar
13
1 / 3 / 3
6,999
700
6,677
11,146
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 4
8,432
843
15,511
9,469
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
S2Dtox
Yemoja
14
0 / 2 / 1
7,730
773
3,995
11,963
11,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
Zusq
Anhur
15
3 / 3 / 2
7,874
787
8,270
11,451
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 2 / 12
8,865
887
15,991
10,238
4,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
In The 239
Ah Muzen Cab
14
1 / 1 / 10
7,960
796
11,665
8,939
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
OH_Triumph
Aphrodite
12
0 / 2 / 13
7,459
746
4,374
12,037
7,041
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 11
9,703
970
13,746
8,228
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Torfindel
Arachne
15
7 / 3 / 8
9,011
901
7,164
15,157
16,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
9
Kills
19
19
Deaths
9
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
3
0.42
W
Hachiman
 
Hachiman
6
2
12
6
W
Ah Muzen Cab
In The 239
Ah Muzen Cab
1
1
10
6
L
Ishtar
Ninjerin
Ishtar
1
3
3
0.83
W
Aphrodite
OH_Triumph
Aphrodite
0
2
13
3.25
L
4
5
4
1.2
L
Yemoja
S2Dtox
Yemoja
0
2
1
0.25
W
5
1
11
10.5
W
Arachne
Torfindel
Arachne
7
3
8
3.67
L
Anhur
Zusq
Anhur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,312
Damage
52,940
57,691
Taken
54,599
43,673
Mitigated
36,297
20,635
Healing
25,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,859
473
304
900
13,662
18,974
189
1,626
12,036
15,381
0
W
Hachiman
 
Hachiman
15,991
5,208
82
1,627
10,238
4,441
470
6,566
3,672
0
21,283
W
Ah Muzen Cab
In The 239
Ah Muzen Cab
11,665
3,042
1,243
2,293
8,939
4,114
727
4,323
4,616
0
31,707
L
Ishtar
Ninjerin
Ishtar
6,677
3,545
304
1,173
11,146
4,737
0
262
10,884
0
17,119
W
Aphrodite
OH_Triumph
Aphrodite
4,374
744
5,859
6,322
12,037
7,041
626
7,254
4,783
7,367
0
L
15,511
3,623
783
405
9,469
3,663
247
510
8,959
27,742
0
L
Yemoja
S2Dtox
Yemoja
3,995
743
9,024
3,746
11,963
11,255
434
502
11,461
13,950
0
W
13,746
1,778
2,227
2,119
8,228
3,922
1,628
3,292
4,936
0
33,402
W
Arachne
Torfindel
Arachne
7,164
4,949
608
2,884
15,157
16,779
730
6,930
8,227
0
9,196
L
Anhur
Zusq
Anhur
8,270
3,799
824
3,172
11,451
5,044
950
1,474
9,977
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,210
Gold Earned
42,998
140
Minions Killed
110
0
Camps Cleared
0
787,976
Distance Traveled
935,051
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,175
718
17
2
0
152,759
0
W
Hachiman
8,865
887
11
1
0
165,731
4
W
Ah Muzen Cab
7,960
796
44
4
0
192,633
0
L
Ishtar
6,999
700
23
2
0
156,502
0
W
Aphrodite
7,459
746
10
1
0
188,016
0
L
Hera
8,432
843
44
4
0
158,086
0
L
Yemoja
7,730
773
24
2
0
159,935
0
W
Chiron
9,703
970
38
4
0
175,147
0
W
Arachne
9,011
901
7
1
0
213,524
1
L
Anhur
7,874
787
32
3
0
160,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role