Player Matchup

Cabrakan
Cabrakan
Platinum V
DestroyRobo01
Cabrakan
Platinum V
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,728 MMR
Party 3
Set
Set
Gold IV
DragonReckons
Set
Gold IV
Level 122
God Stats
0W - 2L
1,742 SR
Queue Stats
25W - 27L
1,521 MMR
Party 2
Chiron
Chiron
Diamond IV
Makeoutz
Chiron
Diamond IV
Level 145
God Stats
13W - 6L
1,901 SR
Queue Stats
152W - 132L
2,152 MMR
Solo
Terra
Terra
Platinum I
Mizphitz
Terra
Platinum I
Level 159
God Stats
0W - 2L
1,597 SR
Queue Stats
64W - 64L
1,922 MMR
Party 2
Anhur
Anhur
Platinum III
PeevShalpatine
Anhur
Platinum III
Level 147
God Stats
16W - 18L
1,497 SR
Queue Stats
103W - 91L
1,885 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,647 SR
1,842 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,645 SR
1,912 MMR
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
IntoThedaJungle
Janus
Masters
Level 96
God Stats
10W - 8L
1,638 SR
Queue Stats
187W - 160L
2,296 MMR
Party 1
Chaac
Chaac
Gold III
Kickstand54
Chaac
Gold III
Level 142
God Stats
15W - 16L
1,660 SR
Queue Stats
221W - 218L
1,507 MMR
Party 4
Awilix
Awilix
Platinum II
PrinceVala
Awilix
Platinum II
Level 67
God Stats
6W - 1L
1,612 SR
Queue Stats
254W - 238L
1,817 MMR
Party 4
Hercules
Hercules
Masters
Ÿhwach
Hercules
Masters
Level 144
God Stats
8W - 4L
1,815 SR
Queue Stats
262W - 243L
2,441 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DestroyRobo01
Cabrakan
11
0 / 4 / 1
7,070
416
3,897
16,340
18,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
1 / 2 / 1
7,368
433
6,111
10,964
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Makeoutz
Chiron
14
1 / 0 / 0
8,160
480
8,089
7,671
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Mizphitz
Terra
15
1 / 3 / 0
9,061
533
5,775
13,902
13,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
0 / 4 / 2
9,010
530
4,167
12,958
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosCharonBake KujiraLancelot

VS

Bans
AthenaKukulkanThorGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 2 / 2
10,318
607
11,525
9,508
4,071
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 0 / 4
9,872
581
9,947
6,488
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 0 / 6
10,096
594
6,592
10,748
11,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
PrinceVala
Awilix
17
3 / 1 / 5
9,411
554
5,979
12,810
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
Ÿhwach
Hercules
14
1 / 0 / 8
8,762
515
6,710
14,668
15,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
2
3
L
Cabrakan
DestroyRobo01
Cabrakan
0
4
1
0.13
L
1
2
1
0.75
W
3
0
4
5
W
1
0
6
4
L
Chiron
Makeoutz
Chiron
1
0
0
1
L
Terra
Mizphitz
Terra
1
3
0
0.33
L
0
4
2
0.25
W
Awilix
PrinceVala
Awilix
3
1
5
5.5
W
Hercules
Ÿhwach
Hercules
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,039
Damage
40,753
61,835
Taken
54,222
47,345
Mitigated
40,218
13,067
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,525
5,795
0
4,177
9,508
4,071
3,041
1,034
8,474
0
100,348
L
Cabrakan
DestroyRobo01
Cabrakan
3,897
750
0
2,548
16,340
18,658
0
3,207
12,808
17,605
0
L
6,111
2,020
0
707
10,964
6,693
0
1,127
9,767
0
64,952
W
9,947
960
0
2,594
6,488
2,523
50
796
5,678
92,793
477
W
6,592
952
0
2,699
10,748
11,644
215
3,908
6,797
0
82,707
L
Chiron
Makeoutz
Chiron
8,089
1,541
540
1,851
7,671
2,986
0
4,073
3,280
0
80,142
L
Terra
Mizphitz
Terra
5,775
1,065
12
3,567
13,902
13,999
0
835
12,963
60,938
7,586
L
4,167
2,571
0
3,842
12,958
5,009
0
85
12,873
0
83,427
W
Awilix
PrinceVala
Awilix
5,979
2,441
0
925
12,810
6,349
18
1,846
10,936
0
88,692
W
Hercules
Ÿhwach
Hercules
6,710
2,520
0
8,011
14,668
15,631
285
2,340
12,328
386
31,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
48,459
577
Minions Killed
588
0
Camps Cleared
0
1,688,315
Distance Traveled
1,789,695
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,318
607
149
9
0
311,023
3
L
Cabrakan
7,070
416
22
1
0
332,683
0
L
Set
7,368
433
100
6
0
385,167
5
W
Janus
9,872
581
159
9
0
357,060
5
W
Chaac
10,096
594
129
8
0
328,005
2
L
Chiron
8,160
480
157
9
0
349,108
2
L
Terra
9,061
533
141
8
0
337,491
2
L
Anhur
9,010
530
157
9
0
283,866
6
W
Awilix
9,411
554
117
7
0
433,358
7
W
Hercules
8,762
515
34
2
0
360,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role