Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Dawnny
Ix Chel
Level 159
God Stats
3W - 0L
1,260 SR
Queue Stats
17W - 15L
1,725 Elo+
Party 2
Nemesis
Nemesis
DogePewPew
Nemesis
Level 84
God Stats
1W - 0L
1,499 SR
Queue Stats
7W - 4L
1,596 Elo+
Party 3
Cthulhu
Cthulhu
Xx_Dacu_xX
Cthulhu
Level 38
God Stats
4W - 3L
1,585 SR
Queue Stats
13W - 21L
1,743 Elo+
Party 2
Ishtar
Ishtar
angello1998
Ishtar
Level 146
God Stats
2W - 1L
1,674 SR
Queue Stats
30W - 32L
1,621 Elo+
Party 2
Team Averages
Level 106
1,504 SR
1,637 Elo+

VS

Team Averages
Level 158
1,550 SR
1,513 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dajofi
Fafnir
Level 191
God Stats
12W - 16L
1,490 SR
Queue Stats
146W - 133L
1,513 Elo+
Party 1
Raijin
Raijin
JackW4rby
Raijin
Level 157
God Stats
8W - 3L
1,731 SR
Queue Stats
128W - 118L
1,527 Elo+
Party 1
Osiris
Osiris
MuFcJ99
Osiris
Level 158
God Stats
7W - 4L
1,413 SR
Queue Stats
153W - 139L
1,515 Elo+
Party 1
Charybdis
Charybdis
Pickwhip
Charybdis
Level 157
God Stats
7W - 8L
1,616 SR
Queue Stats
142W - 132L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 1
6,040
671
6,032
10,651
9,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Dawnny
Ix Chel
9
0 / 2 / 2
5,155
573
3,063
6,134
2,302
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
DogePewPew
Nemesis
10
3 / 1 / 1
5,362
596
4,104
8,315
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Xx_Dacu_xX
Cthulhu
9
0 / 1 / 4
5,217
580
3,008
6,347
3,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
11
4 / 0 / 0
6,243
694
4,196
6,721
2,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
3 / 0 / 2
6,342
705
4,579
8,929
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Dajofi
Fafnir
8
1 / 2 / 2
5,340
593
3,392
7,351
7,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
JackW4rby
Raijin
8
1 / 3 / 0
4,802
534
2,485
5,200
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
MuFcJ99
Osiris
9
1 / 2 / 2
5,392
599
6,525
10,912
10,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Pickwhip
Charybdis
8
0 / 3 / 1
4,561
507
4,231
6,273
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
6
6
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
1
1.25
L
Maman Brigitte
 
Maman Brigitte
3
0
2
4
L
Fafnir
Dajofi
Fafnir
1
2
2
1
W
Ix Chel
Dawnny
Ix Chel
0
2
2
0.5
W
Nemesis
DogePewPew
Nemesis
3
1
1
3.5
L
Raijin
JackW4rby
Raijin
1
3
0
0.33
L
Osiris
MuFcJ99
Osiris
1
2
2
1
L
Charybdis
Pickwhip
Charybdis
0
3
1
0.17
W
Cthulhu
Xx_Dacu_xX
Cthulhu
0
1
4
2
W
Ishtar
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
21,212
38,168
Taken
38,665
21,061
Mitigated
25,123
10,448
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,032
1,661
0
3,119
10,651
9,409
0
1,698
8,307
0
43,954
L
Maman Brigitte
 
Maman Brigitte
4,579
442
0
5,719
8,929
3,565
0
332
8,597
54,949
2,137
L
Fafnir
Dajofi
Fafnir
3,392
910
0
1,756
7,351
7,146
0
2,580
4,771
8,779
0
W
Ix Chel
Dawnny
Ix Chel
3,063
504
379
1,530
6,134
2,302
0
4,101
1,989
29,858
813
W
Nemesis
DogePewPew
Nemesis
4,104
1,538
0
1,804
8,315
3,293
0
3,118
5,197
0
31,761
L
Raijin
JackW4rby
Raijin
2,485
253
0
960
5,200
1,510
0
711
4,489
28,127
989
L
Osiris
MuFcJ99
Osiris
6,525
2,607
0
2,656
10,912
10,933
0
613
10,299
0
30,501
L
Charybdis
Pickwhip
Charybdis
4,231
2,458
0
1,817
6,273
1,969
0
1,608
4,665
0
28,680
W
Cthulhu
Xx_Dacu_xX
Cthulhu
3,008
381
181
829
6,347
3,505
269
718
5,629
21,319
0
W
Ishtar
4,196
2,557
0
2,606
6,721
2,552
801
652
6,025
0
49,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
26,437
314
Minions Killed
254
0
Camps Cleared
0
946,020
Distance Traveled
853,507
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,040
671
82
9
0
182,864
0
L
Maman Brigitte
6,342
705
90
10
0
248,063
1
L
Fafnir
5,340
593
12
1
0
185,681
0
W
Ix Chel
5,155
573
51
6
0
171,773
0
W
Nemesis
5,362
596
53
6
0
216,024
1
L
Raijin
4,802
534
47
5
0
141,524
0
L
Osiris
5,392
599
59
7
0
171,477
0
L
Charybdis
4,561
507
46
5
0
106,762
0
W
Cthulhu
5,217
580
39
4
0
191,690
0
W
Ishtar
6,243
694
89
10
0
183,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role