Player Matchup

Hel
Hel
Khyei
Hel
Level 16
God Stats
1W - 1L
1,241 SR
Queue Stats
19W - 16L
1,477 Elo+
Party 3
Heimdallr
Heimdallr
NutAnhurBack
Heimdallr
Level 168
God Stats
5W - 2L
1,938 SR
Queue Stats
28W - 20L
1,717 Elo+
Party 1
Thanatos
Thanatos
Off a Blizzy
Thanatos
Level 109
God Stats
34W - 41L
1,503 SR
Queue Stats
426W - 409L
1,539 Elo+
Solo
Bacchus
Bacchus
TrynaBeNice
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,699 Elo+
Party 1
Sylvanus
Sylvanus
lDexil
Sylvanus
Level 108
God Stats
8W - 3L
1,491 SR
Queue Stats
188W - 167L
1,565 Elo+
Party 3
Team Averages
Level 83
1,535 SR
1,599 Elo+

VS

Team Averages
Level 125
1,612 SR
1,517 Elo+
Chaac
Chaac
DEMON WARRIOR34
Chaac
Level 156
God Stats
12W - 8L
1,759 SR
Queue Stats
182W - 159L
1,522 Elo+
Party 2
Camazotz
Camazotz
DieAvoider
Camazotz
Level 145
God Stats
5W - 6L
1,942 SR
Queue Stats
377W - 360L
1,529 Elo+
Party 2
Atlas
Atlas
HereBeMimix
Atlas
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 80L
1,510 Elo+
Party 2
Chronos
Chronos
QuiGinGone
Chronos
Level 142
God Stats
6W - 7L
1,264 SR
Queue Stats
203W - 182L
1,589 Elo+
Solo
Anhur
Anhur
thanatosslayer69
Anhur
Level 59
God Stats
10W - 12L
1,595 SR
Queue Stats
15W - 25L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Khyei
Hel
11
1 / 3 / 0
6,189
563
4,702
9,143
4,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
NutAnhurBack
Heimdallr
12
4 / 1 / 4
6,976
634
7,258
5,483
1,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Off a Blizzy
Thanatos
12
7 / 0 / 1
6,772
616
10,275
9,980
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
TrynaBeNice
Bacchus
13
3 / 0 / 2
6,755
614
3,666
3,937
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
lDexil
Sylvanus
10
1 / 1 / 4
5,677
516
3,885
6,738
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,700
609
7,203
9,924
7,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
DieAvoider
Camazotz
10
3 / 4 / 2
5,797
527
5,941
11,208
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 0
5,074
461
3,525
10,670
6,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
QuiGinGone
Chronos
12
0 / 2 / 0
6,217
565
1,754
5,529
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 4 / 0
5,364
488
2,846
6,970
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
5
5
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Camazotz
DieAvoider
Camazotz
3
4
2
1
L
0
4
0
0
W
Hel
Khyei
Hel
1
3
0
0.33
W
Heimdallr
NutAnhurBack
Heimdallr
4
1
4
6
W
Thanatos
Off a Blizzy
Thanatos
7
0
1
7.5
L
Chronos
QuiGinGone
Chronos
0
2
0
0
W
Bacchus
TrynaBeNice
Bacchus
3
0
2
4
W
Sylvanus
lDexil
Sylvanus
1
1
4
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
21,269
35,281
Taken
44,301
17,550
Mitigated
20,976
19,413
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,203
965
0
3,733
9,924
7,075
0
4,870
5,054
679
54,857
L
Camazotz
DieAvoider
Camazotz
5,941
1,870
0
4,013
11,208
3,394
0
1,865
9,299
0
34,382
L
3,525
1,185
0
1,714
10,670
6,726
0
1,610
9,014
14,731
627
W
Hel
Khyei
Hel
4,702
414
462
4,737
9,143
4,645
0
0
9,143
46,764
938
W
Heimdallr
NutAnhurBack
Heimdallr
7,258
4,625
0
2,204
5,483
1,813
801
924
4,559
0
50,287
W
Thanatos
Off a Blizzy
Thanatos
10,275
2,430
0
8,953
9,980
4,651
0
2,423
7,497
0
45,014
L
Chronos
QuiGinGone
Chronos
1,754
336
0
1,324
5,529
1,687
0
2,217
3,058
48,087
1,051
W
Bacchus
TrynaBeNice
Bacchus
3,666
616
0
640
3,937
2,475
0
532
3,330
50,000
2,142
W
Sylvanus
lDexil
Sylvanus
3,885
1,389
576
1,841
6,738
3,966
155
1,259
5,479
26,502
9,473
L
2,846
1,823
0
1,384
6,970
2,094
0
985
5,982
0
31,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
29,152
379
Minions Killed
332
0
Camps Cleared
0
1,164,220
Distance Traveled
1,205,531
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,700
609
93
8
0
244,845
2
L
Camazotz
5,797
527
49
4
0
282,607
2
L
Atlas
5,074
461
20
2
0
219,703
1
W
Hel
6,189
563
79
7
0
210,269
1
W
Heimdallr
6,976
634
87
8
0
192,208
2
W
Thanatos
6,772
616
70
6
0
272,088
0
L
Chronos
6,217
565
109
10
0
226,934
2
W
Bacchus
6,755
614
98
9
0
264,473
1
W
Sylvanus
5,677
516
45
4
0
225,182
0
L
Anhur
5,364
488
61
6
0
231,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role