Player Matchup

Arachne
Arachne
 
Arachne
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Arlequin17
Yemoja
Level 128
God Stats
2W - 3L
1,285 SR
Queue Stats
367W - 390L
1,514 Elo+
Solo
Fafnir
Fafnir
Corillium
Fafnir
Level 128
God Stats
9W - 1L
1,906 SR
Queue Stats
276W - 138L
1,639 Elo+
Party 3
Heimdallr
Heimdallr
JayeBeeh
Heimdallr
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,524 Elo+
Party 2
Raijin
Raijin
justjustin23
Raijin
Level 142
God Stats
4W - 4L
1,862 SR
Queue Stats
282W - 158L
1,533 Elo+
Party 3
Team Averages
Level 129
1,610 SR
1,542 Elo+

VS

Team Averages
Level 155
1,495 SR
1,542 Elo+
Hel
Hel
JiminyCrick3tt
Hel
Level 177
God Stats
10W - 11L
1,478 SR
Queue Stats
328W - 347L
1,496 Elo+
Party 1
Zeus
Zeus
KakoCapiroTo
Zeus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 143L
1,431 Elo+
Solo
Ravana
Ravana
V3 Corruption
Ravana
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,847 Elo+
Solo
Vamana
Vamana
YmirsBoto
Vamana
Level 158
God Stats
6W - 6L
1,495 SR
Queue Stats
612W - 623L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
xEYY YO FROWNZx
Danzaburou
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
196W - 189L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 2 / 7
9,838
757
11,104
15,514
10,665
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Arlequin17
Yemoja
15
0 / 1 / 8
9,584
737
4,509
8,460
5,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
Corillium
Fafnir
18
2 / 1 / 5
10,957
843
9,767
16,588
28,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
JayeBeeh
Heimdallr
16
5 / 5 / 6
10,522
809
9,175
14,759
7,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
19
3 / 1 / 9
11,347
873
15,967
9,867
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 3
9,491
730
17,594
15,236
8,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 3 / 2
7,356
566
6,330
5,719
2,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 6
8,542
657
11,191
17,730
12,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
YmirsBoto
Vamana
17
1 / 4 / 4
8,821
679
11,312
16,422
23,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
xEYY YO FROWNZx
Danzaburou
1
0 / 0 / 0
3,200
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
13
Kills
7
10
Deaths
13
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
7
3.25
W
Yemoja
Arlequin17
Yemoja
0
1
8
4
W
Fafnir
Corillium
Fafnir
2
1
5
4.5
W
Heimdallr
JayeBeeh
Heimdallr
5
5
6
1.6
L
4
3
3
1.83
L
2
3
2
1
L
0
3
6
1
L
Vamana
YmirsBoto
Vamana
1
4
4
0.75
W
Raijin
3
1
9
7.5
L
Danzaburou
xEYY YO FROWNZx
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,522
Damage
46,427
65,188
Taken
55,107
58,321
Mitigated
47,142
36,120
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,104
8,799
1,752
3,726
15,514
10,665
1,401
6,683
8,638
0
19,184
W
Yemoja
Arlequin17
Yemoja
4,509
924
12,900
2,974
8,460
5,856
1,285
3,584
4,776
10,487
0
W
Fafnir
Corillium
Fafnir
9,767
3,316
1,321
4,984
16,588
28,512
926
4,574
11,788
13,182
2,064
W
Heimdallr
JayeBeeh
Heimdallr
9,175
4,645
575
3,047
14,759
7,415
1,620
5,790
8,839
0
21,340
L
17,594
299
8,983
8,771
15,236
8,251
0
8,971
6,265
39,178
0
L
6,330
344
538
917
5,719
2,202
0
3,354
2,365
11,703
0
L
11,191
1,775
1,011
2,351
17,730
12,958
0
9,808
7,922
162
18,782
L
Vamana
YmirsBoto
Vamana
11,312
3,918
0
1,337
16,422
23,731
0
7,259
9,163
0
38,096
W
Raijin
15,967
1,113
2,491
2,350
9,867
5,873
1,992
2,688
7,061
52,080
0
L
Danzaburou
xEYY YO FROWNZx
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
37,410
141
Minions Killed
150
0
Camps Cleared
0
1,193,157
Distance Traveled
919,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,838
757
15
1
0
267,414
0
W
Yemoja
9,584
737
11
1
0
185,656
0
W
Fafnir
10,957
843
12
1
0
259,912
0
W
Heimdallr
10,522
809
26
2
0
228,342
0
L
Hel
9,491
730
61
5
0
248,319
0
L
Zeus
7,356
566
18
1
0
131,530
0
L
Ravana
8,542
657
22
2
0
277,543
0
L
Vamana
8,821
679
49
4
0
262,334
0
W
Raijin
11,347
873
77
6
0
251,833
0
L
Danzaburou
3,200
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role