Player Matchup

Nemesis
Nemesis
About7Mldgets
Nemesis
Level 26
God Stats
0W - 2L
1,213 SR
Queue Stats
47W - 52L
1,398 Elo+
Party 1
Hel
Hel
Wicked Tweek
Hel
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo
Bacchus
Bacchus
donkadook
Bacchus
Level 88
God Stats
2W - 6L
1,147 SR
Queue Stats
69W - 74L
1,408 Elo+
Party 1
Team Averages
Level 53
1,287 SR
1,342 Elo+

VS

Team Averages
Level 120
1,511 SR
1,417 Elo+
Tiamat
Tiamat
BRUTBOOYAA
Tiamat
Level 139
God Stats
3W - 1L
1,748 SR
Queue Stats
408W - 427L
1,434 Elo+
Solo
Hachiman
Hachiman
GEN0Sz
Hachiman
Level 122
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 20L
1,408 Elo+
Party 2
Thanatos
Thanatos
PunkRockGirlFSU
Thanatos
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
0 / 2 / 1
7,497
625
4,539
11,372
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 1
7,506
626
3,358
8,488
5,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
donkadook
Bacchus
12
1 / 2 / 0
7,613
634
4,984
11,996
13,464
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BRUTBOOYAA
Tiamat
15
2 / 0 / 5
8,943
745
11,156
4,825
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
GEN0Sz
Hachiman
14
2 / 0 / 4
8,534
711
8,311
5,643
2,268
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
13
3 / 1 / 2
8,497
708
4,457
7,166
3,188
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
2
1
0.25
W
Tiamat
BRUTBOOYAA
Tiamat
2
0
5
4.5
W
Hachiman
GEN0Sz
Hachiman
2
0
4
4
W
Thanatos
3
1
2
4
L
0
3
1
0.17
L
Bacchus
donkadook
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,881
Damage
23,924
31,856
Taken
17,634
24,857
Mitigated
9,062
7,493
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,539
966
0
1,252
11,372
5,585
0
2,471
8,016
0
27,879
W
Tiamat
BRUTBOOYAA
Tiamat
11,156
583
0
1,815
4,825
3,606
522
2,616
2,189
35,857
0
W
Hachiman
GEN0Sz
Hachiman
8,311
4,309
0
709
5,643
2,268
1,433
3,288
2,339
0
27,808
W
Thanatos
4,457
1,710
251
3,454
7,166
3,188
558
2,510
4,621
0
13,920
L
3,358
877
2,322
1,903
8,488
5,808
0
3,474
3,854
20,832
0
L
Bacchus
donkadook
Bacchus
4,984
1,131
330
1,686
11,996
13,464
0
2,207
8,750
22,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,616
Gold Earned
25,974
116
Minions Killed
139
0
Camps Cleared
0
598,885
Distance Traveled
673,003
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,497
625
41
3
0
225,314
0
W
Tiamat
8,943
745
78
7
0
235,997
0
W
Hachiman
8,534
711
41
3
0
201,865
0
W
Thanatos
8,497
708
20
2
0
235,141
1
L
Hel
7,506
626
48
4
0
167,494
0
L
Bacchus
7,613
634
27
2
0
206,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role