Player Matchup

Bastet
Bastet
Chicagos Ace
Bastet
Level 65
God Stats
49W - 11L
1,760 SR
Queue Stats
320W - 276L
1,512 Elo+
Solo
King Arthur
King Arthur
REAL_DARKSIDE3
King Arthur
Level 68
God Stats
9W - 6L
1,642 SR
Queue Stats
52W - 36L
1,535 Elo+
Solo
Anubis
Anubis
dhogie10
Anubis
Level 68
God Stats
97W - 65L
1,595 SR
Queue Stats
111W - 84L
1,523 Elo+
Party 3
Fenrir
Fenrir
turnNpray
Fenrir
Level 81
God Stats
28W - 22L
1,463 SR
Queue Stats
83W - 75L
1,486 Elo+
Party 3
Sylvanus
Sylvanus
zxzcamperzxz
Sylvanus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,458 Elo+
Solo
Team Averages
Level 74
1,592 SR
1,503 Elo+

VS

Team Averages
Level 87
1,645 SR
1,424 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Gweak_
Nemesis
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 39L
1,286 Elo+
Party 1
Cupid
Cupid
HardWisard
Cupid
Level 58
God Stats
3W - 1L
1,831 SR
Queue Stats
39W - 43L
1,520 Elo+
Solo
Bake Kujira
Bake Kujira
ROTEXE
Bake Kujira
Level 65
God Stats
3W - 1L
1,895 SR
Queue Stats
4W - 7L
1,397 Elo+
Party 2
Arachne
Arachne
jhonghost28
Arachne
Level 120
God Stats
7W - 6L
1,500 SR
Queue Stats
125W - 121L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 1 / 2
6,349
577
6,862
6,066
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
REAL_DARKSIDE3
King Arthur
12
3 / 0 / 2
7,056
641
10,548
8,322
8,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
dhogie10
Anubis
12
0 / 1 / 3
6,801
618
4,393
5,710
2,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
turnNpray
Fenrir
12
6 / 2 / 1
6,579
598
5,462
7,928
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
zxzcamperzxz
Sylvanus
11
2 / 0 / 4
6,490
590
3,006
4,374
3,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 3 / 0
6,283
571
2,789
6,521
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Gweak_
Nemesis
10
0 / 0 / 2
5,209
474
2,916
7,169
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
8
2 / 3 / 0
5,317
483
3,577
6,703
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
ROTEXE
Bake Kujira
7
0 / 4 / 0
4,532
412
1,947
10,377
7,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
jhonghost28
Arachne
10
0 / 4 / 0
5,671
516
3,892
13,645
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
4
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
0
0.67
W
Bastet
3
1
2
4
L
Nemesis
Gweak_
Nemesis
0
0
2
1
L
Cupid
2
3
0
0.67
W
King Arthur
REAL_DARKSIDE3
King Arthur
3
0
2
4
L
Bake Kujira
ROTEXE
Bake Kujira
0
4
0
0
W
Anubis
dhogie10
Anubis
0
1
3
1.5
L
Arachne
jhonghost28
Arachne
0
4
0
0
W
Fenrir
turnNpray
Fenrir
6
2
1
3.25
W
Sylvanus
zxzcamperzxz
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,271
Damage
15,121
32,400
Taken
44,415
20,887
Mitigated
18,367
9,367
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,789
151
0
500
6,521
1,211
0
4,167
2,354
45,223
1,253
W
Bastet
6,862
1,353
0
1,457
6,066
2,769
0
898
5,168
0
46,645
L
Nemesis
Gweak_
Nemesis
2,916
1,375
0
1,258
7,169
2,769
0
919
6,250
0
39,201
L
Cupid
3,577
1,058
327
958
6,703
1,887
0
601
6,102
0
26,011
W
King Arthur
REAL_DARKSIDE3
King Arthur
10,548
1,786
0
1,951
8,322
8,665
0
0
8,322
818
61,529
L
Bake Kujira
ROTEXE
Bake Kujira
1,947
1,041
71
935
10,377
7,315
0
1,712
8,665
20,657
0
W
Anubis
dhogie10
Anubis
4,393
232
0
2,513
5,710
2,722
522
2,482
3,228
60,730
0
L
Arachne
jhonghost28
Arachne
3,892
2,248
0
6,670
13,645
5,185
0
213
13,432
0
41,032
W
Fenrir
turnNpray
Fenrir
5,462
1,220
0
771
7,928
3,724
0
502
7,426
0
45,232
W
Sylvanus
zxzcamperzxz
Sylvanus
3,006
936
615
2,060
4,374
3,007
0
691
3,683
15,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,275
Gold Earned
27,012
396
Minions Killed
299
0
Camps Cleared
0
1,099,939
Distance Traveled
1,044,667
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,283
571
85
8
0
205,638
1
W
Bastet
6,349
577
78
7
0
233,349
0
L
Nemesis
5,209
474
65
6
0
270,428
1
L
Cupid
5,317
483
43
4
0
141,560
0
W
King Arthur
7,056
641
120
11
0
198,924
0
L
Bake Kujira
4,532
412
31
3
0
198,465
0
W
Anubis
6,801
618
99
9
0
214,886
4
L
Arachne
5,671
516
75
7
0
228,576
0
W
Fenrir
6,579
598
74
7
0
246,929
1
W
Sylvanus
6,490
590
25
2
0
205,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role